đŹ
seen from United Kingdom
seen from United States

seen from Poland

seen from Morocco
seen from United States

seen from Malaysia
seen from United States
seen from Denmark
seen from United States

seen from Malaysia
seen from United States
seen from United States
seen from Philippines

seen from United States
seen from United States
seen from United States
seen from Pakistan
seen from United States

seen from United States
seen from United States
đŹ

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Am I the only one who played this game and DIDNâT KNOW THIS?!?
Geeze guys, thanks for telling me....
Bonus:
dawg
I'm playing dark cloud 1 for the first time and I made it to yellow sea and I'm fighting fucking minotaur joe
HE'S IMMUNE TO MAGIC
I powered up ruby because I just hate the melee combat in this fucking game but because she's the only powerful one she's all I have!
she literally cannot do damage to joe
no where on the internet does anyone say this in any forums or walkthrough
no one says it cuz no one uses ruby, they all just lean on the main character
if I'm able to bring any part member into this fight, why can't I use who I want??!?
I'm so fucking mad that I have to use shit ass goro
I'm gonna beat it, but I'm gonna be so happy when I'm done with this game
Dark Cloud Review!! [PS2]
[Emulated][I did not play this game on its intended platform]
[These are entirely my personal opinions and observations]
Overall ratting: 7/10
Spoilers ahead! [I have played through 10 levels of the first dungeon for the purpose of this review :3]
Dark Cloud and Dark Cloud 2!!! These were some of my formative games when i was little! Magic! Fantasy! Construction and terra forming! Dark Cloud did it before it was cool! Top picture! Mel as Xiao and Fantoccio as Ruby! Xiao is a cat who is saved by the protagonist Toan, and transformed into a girl who helps traverse difficult dungeons and can leap over gaps and canyons along the way. Ruby is a genie who belonged to a mob boss. She was the real king of the group though, and isn't afraid to tell people precisely what she wants. She wants to help take down the Dark Genie- the big baddie of the game. She wants to prove that she is the strongest- not this wannabe. Second Picture: Mel as Xiao and Fantoccio as Steve the Talking Slingshot!
Steve is very fun and comments on every monster that you target wish no short amount of sass and superiority. He offers advice on how to take down the monster with elemental attributes and also tells you what you might steal from that particular foe! He also talks about his tragic past and his favourite food and his beautiful singing voice and.... well he just likes to talk. Third Picture! Fantoccio and Mel as- Osmond of The Moon People! Osmond exists in both Dark Cloud 1 and 2! Is it the same Osmond? Is it his descendant? Is it an alternate universe version of him? He appears in lots of games made by level 7- so maybe he's just a constant in every game. He's a quirky, odd, clever fellow who can be a little mad and even bonkers! But he is ultimately silly and brilliant! It's an old game and can be a little tedious to level up your weapons instead of the character like most RPG's. Some of the humor is a little dated- but if you are looking for a unique, silly, colourful experience with wonderful characters and absolutely beautiful music- please play both Dark Cloud and Dark Cloud 2 if you can! And if you're a Dark Cloud fan- please look out for Billie Bust Up! It's another beautiful, colourful game with compelling characters and a musical based story! okay love you bye!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
There are many, many game soundtracks that I love like Undertale, Deltarune, or all the first three Spyro games but I believe nothing (well, in my opinion) is more beautiful than the soundtrack to Dark Cloud. I only ever owned the demo and I really hope to one day finish the whole game but my favourite tracks are, the main theme (which has a bossa nova version!!!), the track that plays when introduced to the village you have to rebuild, and my absolute favourite is the HAUNTING tune that plays when you first enter the cave and the wizard explain how to fight and progress in the game (which is the one Iâve shared). Those tracks mostly come from nostalgia but I have listened to the rest that I never got to play to and they are just as good. đ
Game Review: Dark Cloud 1
A certain Colonel Flag Gilgister, from the Eastern Continentâs Lagoon Empire Army, wants to take over the world with the power of an ancient evil called the Dark Genie. He awakens the genie and starts attacking the Western Empire, including the hometown of your main hero. The good news is, Simba the Fairy King saves everyone and everything into magical spheres called Atla. Simba finds and gives you a special device called the Atlamillia that can detect, collect and open the Atla.Â
In order to bring five allies to your side and gain enough strength to take on the Genie, you have to rebuild five towns and clear each townâs dungeon. (Thereâs also a sixth and final dungeon called the Gallery of Time.) The dungeons are where Simba had placed the Atla for safekeeping. Most levels have at least two Atla, but there are some levels that donât have any and instead force you to use an ally of their choice. Even within some of the main-hero-levels there are certain gates or doors that pop up that can only be activated by one of the other allies. These design choices force you to train with all six characters, not just Toan (the pre-chosen name of the hero. You can technically change it or the name of the other five to whatever youâd like.)
You can find special defense-boosting items around each town as you put pieces back together--which, you realize after talking with the residents, have a certain order to them--that level you up. Toan, for example, increases his defense when eating a Fluffy Donut. *Be careful when using these items!!!!* The game will randomly generate either 5, 6 or 7 points per item, and these items are the only way to increase the characterâs defense in the entire game. So I suggest saving before using each item and restarting the game over and over until you get 7/the max generated points (and then definitely save again!)Â
Other than this, however, itâs not the characters that have levels but your weapons. Every time you attack and kill a monster the weapon youâre equipped with gets âAbsorption Points.â When the weaponâs Absorption Meter is full you can upgrade it to the next level. The weapon will then get higher speed, magic and attack stats and the Absorption Meter resets. If you fill the bar but donât upgrade the weapon, any Absorption Points you get after this wonât be banked/carried over. There are also gems like rubies and diamonds and attachments like Speed+2, Damage to X Monster Type, and Element +3 that you can also add to the weapons. (The gems are found in the bonus rooms on random dungeon levels and influence overall stats.) Some weapons have an element affinity like thunder or fire, but you can add element attachments to any weapon regardless of this. You can even change the weaponâs affinity to better fight against certain monsters.
You only have a certain number of weapons you can carry. The game encourages you to build a weapon up to Level 5 and âbreak itâ to become a gem (with 60% of that weaponâs skills) to add onto another weapon, and so on and so forth. Thereâs different tiers/rarity of weapons as well, so that you can collect say multiple common/Tier One weapons and not feel bad breaking them to attach on a higher tier.Â
Although the six characters have unique designs and personalities, I ended up using Toan--melee--and Ruby--ranged--the most, then Osmond (the other ranged) sometimes. I used the other three only when the game forced me to. Toan is good against pretty much every monster and is the only one who can collect the Atla. Rubyâs weapon can use every element and it was fun and useful to switch back and forth between them. (Especially in the first half of the final fight!!!!) Osmond was good for the second half of the final fight--hint, just keep flying in wide circles and shooting--and both he and Ruby were helpful in taking out certain enemies like gophers that would attack if you got too close.Â
Xiao is helpful in the first dungeon to kill those stupid poisonous bats before they bite you (grr!), but is quickly replaceable. It feels like they just added her to the team to carry you over until you get the *actual* ranged allies, Ruby and Osmond. They shouldâve given an incentive for using her in my regular rotation, like having an ability that none of the other five have, so that way itâs not so annoying to get stuck on a dungeon floor using only her. (I want the option to grind and get extra XP, not be forced to for some arbitrary notion on the developerâs part to get a balanced team.) Goro and Ungaga, the other two I donât use, were just so inefficient with attacks and movement I felt severely hampered. It didnât help that both of their weapons chewed through repair powder after just a single hit.
What is Repair Powder? Unlike any other game Iâve played so far, your weapon has a health bar that must be replenished or it will break and be permanently lost (except for your first/default weapon, which goes to zero). I highly suggest saving up to buy an Auto Repair Powder, which, when equipped, will fix just in the nick of time any weapon thatâs about to break. Sometimes you get overzealous in your attack combos or otherwise donât notice that the weaponâs HP is low, so itâs been literally a gamesaver on more than one occasion.
Speaking of health bars, Toan and his friends have both standard health bars and, also unlike any other game, a thirst meter. If the thirst meter gets too low it starts taking away health points :( You can stock up on water bottles or run into randomly-generated pools in the dungeons. You can collect these white apples called âFruits of Edenâ and gourds around the towns to build up the health and thirst limits respectively. Each person on the time has a max limit. **Donât use the fruits or gourds until your bar is low!**, because the item will not only increase your limit but refill your entire health or water points. Itâs extremely useful during boss fights, for example, so definitely hold onto those!
Some other points of note:
--In Norune, the first town, donât put Old Gaffer and his buddy on the map until the very end! The mayor of Norune will give you items for free, but once you set up Gaffer the freebies stop and you have to buy from that point on.Â
--Every time you die in a dungeon, you can either pay half of your gold (which they *do not* warn you of) or can use a Substitution Powder to bring out one of your allies. From there, you can either play as the ally or, if you want to bring back that dead character, you can then use a Revival Powder. (You donât need the Substitution Powder to change between allies mid-fight, though.)
--You have a map in the corner of your screen that reveals itself as you make your way around the dungeon floor (which resets and randomizes every time you leave and come back.) One of the items you can get is a map that will reveal an outline of the entire floor ahead of time, except, sometimes you donât find it until the last chest. Kindof useless but whatever.
--Stock up on Dranâs Feather if you can. When equipped it lets you run faster than normal, which is useful for zipping around any dungeon and, especially when youâre low on health and trying to get to the water pool, avoid enemies.
--Goroâs attack is hard to practice. You hold down X to build up his stamina until he flashes green; keep him just away enough from the enemy while building or heâll lose it. Once he flashes let go, and he gives several spinning swings that do some pretty good damage while also being protected/unable to take damage in return. He moves slow though so he often gets attacked mid-build-up.Â
--You can press R2 to switch to a close-up view. Youâll need this for aiming some of Rubyâs attacks to open her specific doors.
--Aiming/switching between enemies and some of the camera angles themselves were sometimes wonky. I donât know how many attack opps I missed because the camera changed on me, the aiming button didnât respond, it was too slow to switch between enemies (or involuntarily changed on me which one was being aimed at), etc.
--The game ended up having a happy ending đ But also, partly because of some time-traveling elements, left a lot of questions unanswered. Are the East and West now friends? What happened to Toen's dad? (a couple people mention him like thereâs a big secret or like you might meet him and then....nothing) Are Toen (or the other companions) going to remember the adventures/now previous timeline? Did *a certain companion*'s dad still die? Did a certain queen still get trapped in the shipwreck? Will Toen go out to the other villages and remeet the friends he made, solve the disappearances, etc.?
Overall, I thought this was a pretty interesting game. There were some elements that I had never seen before, some elements that positively reminded me of other games, and enough mix of both melee and magic fighting to keep things from getting boring. If youâre looking for a lesser-known-but-good title, this would definitely be a good option!
30 Day Video Game Challenge â Picture of a game setting you wished you lived in: Nourne Village, Dark Cloud (2001)
â Norune Village from the original Dark Cloud. If I had the power of the Atlamillia and could rearrange a village anyway I wanted, Norune village would be the place for me. Given that this was literally the first PS2 game I ever played as a kid it was such an ideal place to live: Open space, you could run around for hours and venture into a dungeon and fight monsters with a company of would-be heroes at your back. Yeah, itâs still kinda my ideal place to live.