Reconfigure.


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Reconfigure.

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A Sims 4 MCCommand Center Config File.
This guide aims to assist those who have difficulty understanding how the MCCommand mod works. This post is essentially a guide to the no-random-townies and settings I use in my game, as well as MCC. This configuration file serves as your all-in-one download for creating the perfect Sims 4 world. With this file, you'll have no random townies, Sims imported from your gallery, and various mini filters that enhance the game's experience! More under the cut.
So, what can you expect from these settings?
No Random Townies:
With MCC, you can import Sims directly from your library! What does this mean? It means that every Sim the game spawns will come from your saved households in the gallery.
Firstly, how do we get there in-game?
Place down a computer, select it, and you're greeted by this menu:
Select MCC and you're greeted with these pop-ups:
This is how we start with not having random townies.
The Import Tray Sim Percent determines how the game randomly generates Sims from the player's library. The higher the percent, the more sims it generates! In my settings, I use 100%. Meaning all sims that spawn in my game come from my saved library.
The Import Tray Sim Type determines exactly what Sims it's importing. In my settings, I use the Any saved Sim, so all Sims come from my library.
The Limit Import by Tags determines which Sims to allow or exclude from your game. Makes sense, right? Keep in mind that you can only select one of these tags at a time! I recommend using the "#MCC_BYPASS" tag, which is also the setting included in the downloadable config file. Why? It's simpler to decide which Sims you don’t want to spawn, rather than individually tagging the ones you do want.
Include Gender Options determines that whatever gender you set your sim as, it transfers.
Include Clothing determines that the clothes you originally saved your sim in are the clothes they spawn with.
Import Sim Name determines that when a sim spawns that only one sim with that name is put into your world, no more duplicates!
Import Bypass Apperance determines that the apperance and physique set by you or whoever made the sims stay the way it was saved.
**(WARNING)** You must have households saved in your gallery for Sims to spawn. Please ensure you have 100-150 Sims created there before downloading this config file!
Why is this necessary? If you don’t have any Sims in your saved households, the game won't be able to spawn them.
Below is a screenshot from my own game for reference!
If you prefer not to use the gallery method and want to download townies for your tray folder instead, here are some great townie creators to check out:
Simsontherope
Cowplantsnacks
These are all the settings saved for the No Random Townies in my downloadable config file. If you'd like to change any of them, feel free, as it is your game.
Mini Tweaks:
These are other settings I use with MCC and are totally Optional to remove. They are as follows:
Game Time Speeds
This slows or speeds up your game clock. I have mine set to 45, meaning it moves 45 seconds slower a minute. Makes for longer days.
Pause on Zone
Anytime you load on a new lot, aka "zone," the game will be automatically paused.
Allow Teen Parenting
This allows your Teen sims to unlock the parenting skill.
Auto Save
Exactly like it sounds, the game autosaves every real human hour. This has saved me more times than I can count.
Deletion of Townies
Deletion of townies should be used to completely remove every sim from your game! Including Pets, occults, and or NPC Sims (Do this at your own risk; deleting NPCS means you have to replace them) if you're feeling like it! This is not a setting but a tip. If you download my config file, this does not transfer!
How do I get these settings?
I’d say downloading the mod is your first step! Download the MCCommand Mod Here:
Then, Open your game and make sure your script mods are enabled:
Next, place the unzipped mod into the 'mods' folder. Clear your cache, then start the game. Make sure to load fully into a household before saving and exiting.
Reopen your game, and you should see this if installed correctly.
Then, close your game by saving a exiting.
Finally, after downloading MCCC and launching and closing your Sims 4 game, open the folder where the mod is located. Inside, you will find various files. The file you need to focus on is:
"mcc_settings.cfg"
Go ahead and delete the current one and replace it with my version. When you next load the game, my settings will be applied. And that's it! Super easy.
Download My Config Here
Anyway, guys, I really hope this is beneficial to people!
xoxo,
Simfinity!
SceneGraph Plus - Configuration
SceneGraph Plus
Don't like the colours of the blocks or the connectors, or the row that resources are placed on? Then change them to you're own scheme!
The user configurable options can be found in the SceneGraphPlus.exe.config file, in the same sub-directory as the SceneGraphPlus.exe file. This is an XML formatted file - break the format and it won't load and you'll then need to restore from backup!
Valid NAMED colours can be chosen from here
NOTE: Entries and colour names are case sensitive.
NOTE: If you change this file you will need to re-apply/merge edits on the next update.

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Today's configuration looks vaguely like a christmas tree
By embracing the conclusion that the universe we know is a rare but every-so-often-expectable statistical fluctuation from a configuration of total disorder, we're quickly led into a quagmire in which we lose all understanding, including the very chain of reasoning that led us to consider such an odd explanation in the first place.*
* A closely related point is that we should convince ourselves that the world we see right now just coalesced out of total disorder, the exact same reasoning – invoked anytime later – would require us to abandon our current belief and, instead, attribute the ordered world to a yet more recent fluctuation. Thus, in this way of thinking, every next moment invalidates the beliefs held in each previous moment, a distinctly unconvincing way of explaining the cosmos.
"The Fabric of the Cosmos" - Brian Greene