RPG Style
I need to write this down and refine it so I figured since I feel the need to write I'd start with this.
Recitative- Socerer/Wizard. In battle Rec would be in the back. Her powers are made of magic of more of a nonphysical nature which means while she can't help directly her powers allow her to do several things. So she'd be distance offensive, slight defense and healing.
Starla- Warrior. Starla is probably the easiest to class. She's a sword fighter with slight magic powers. While sword fighting is her main specialty she does know how to use a bow and arrow. She'd be on one of the front lines slashing away at her foes. Her slight magic ability is also used but since I have yet to decide what type of magic she has (and I need to figure out SOON) she'll use it in some way.
Crim- Assassin. Yeah after Starla Crim is the second easiest to class. She's an assassin. Her skills focus on mainly close combat and small weapons, including poisons. Her single long weapon is a whip, mainly used to keep targets in place. Her magic is offensive, and she uses it in small doses to further her chances in battle. She'd be in the midst of line, not too close but close enough for her weapons to hit.
Lucerne- Rogue/Fighter. Luc is literally the most difficult to class. Why? Because her special skills don't revolve around any of the normal classes. She's not skilled in any particular weapons, though with time she does learn to wield a dagger and sword well enough. She doesn't know how to use magic but she does have amazing stamina and good strength. On top of that she's stealthy and thanks to her wit she's able to come up with unusual weapons in battle. That being said she'd be on the outskirts. Jumping in and out where she saw opportunities and causing chaos where she could. She'd also be the first to flee if the battle looks lost.
Saisa- Healer. Both physically and magically Saisa is built to heal. Where the others would all make some appearance on the battle field Saisa wouldn't even step onto it. Her powers make her too much of a treasure to chance being killed, and she's better back at base anyway, tending to those who are hurt as soon as possible. Instead those who have the chance to defend/heal on the field would send those who have been hurt to her.







