Do you have anything interesting about your comic process / character writing that you have wanted to talk about but haven't gotten the chance to yet?
Thank you for letting me info dump about the process of making Dewi's Adventures in Hollow Knight. Love <3
This comic has a really unique art style that I only ever began using when I started making it. It's a lot of simple colors and loose lines, similar to sketches I often used in side art. At the time I did this because it was MUCH easier to draw, but now it's become its own little style I implement and I really like that :)
Also shading is done LINE BY LINE. It takes forever, but I find it quite relaxing.
Fun Fact: Ogrim was going to have shell damage at the end of Sam's rampage. I changed it last minute because he's too pure for this world (+ I couldn't fit it in the story in an overarching way π ). ((Oh! I ALSO leave "stage directions" in my rough drafts because I want to know where speech bubbles will be and what needs to be emphasized in the scene. I ain't drawing it if speech bubbles are going to be on top))
Below are all the colors I use for the series! Characters are often times ~75% opacity! It gives them a nice texture.
Procreate is weird, so I often times have multiple pages in one canvas. Gives me an excuse to have multiple rough drafts I can filter though quickly and toggle through visibility.
Have some more drafts :) Rough drafts are my favorite, personally. They're so loose and free that I don't have to stress about what they look like, just what the scene feels like. That's why I do art in the first place anyways. My judgmental brain can't tear apart art that's 100% freeform! >^<
Thanks for asking! Feel free to ask again! I'm always down to infodump πΌπΏππ¦












