Assorted Warframe fun facts I've found as of late! With screenshots and such. I find a lot of stuff just going through tilesets, looking for lore stuff that I can write into GS, so here's a few of my favorite things, in no particular order.
Folks who know me on discord have likely been subjected to these before.
-
-
While most of the 'growing' void angels look fem, there are masc variants of the ones you can wake up and fight.
The dummy you can whack on in Teshin's cave uses a very similar model+mask to the drifter doll in the Duviri paradox trailer, and I'm pretty sure it uses the drifter heron voice too, save with an accent.
There are a lot of wally arts around the zariman, (and liminus ones and orowyrm ones, I think,) but they're often close by symbols that seem like both references to dualism, (see: The scaldra's symbol) and the zariman's main time stream splitting in two, for the drifter and the Operator.
This pillar in the Backroom, and the underside of the loft, have some very silly issues with the 'surface' things snap to. The ceiling itself is a fair bit lower than what you see, and the pillar is thinner on that particular side.
The mission entrance symbol on both the deimos hubs is notably duviri-esque.
If you remove the zariman food cubes from your dormizone, they will double in size, allowing you to make comedically large bricks of nutrition. This sometimes applies to the utensils, too.
In some of the caves in the murmur parts of Albrecht's labs, there are little mollusk like growths on the walls and ceiling. They are visibly added on, too.
On the main image thing for the Hex, Arthur looks Very different, and his hair appears to be missing its silver.
If you put the Zariman horse poster on the wall backwards, it becomes impossible to interact with, and pitch black.
In the murmur areas, lightning will occasionally flash in the fog below, revealing Wally!
The bottom of the Zariman food tray casts a solid block of shadow upwards, sometimes.
Also, the wall scribbles project over items put against it.
If you're using a thrown weapon like the Glaive Prime, (Or something with a very slow heavy) and your target dies before you can complete the heavy attack induced by your Wrathful Advance, you can get stuck in the animation. Weapons/Abilities are still usable, but you're invincible and cant move. (To escape, you must use the ability again)
You can 'escape' the backroom by stacking decorations until you're mashed against the ceiling, transferring out, and transferring back in, (And mashing some more) but you can't actually place decorations out there which is sad. I could only access the little window ledge and haven't tried it again elsewhere, though I do mean to.
Sometimes the drifter's legs will glitch out on his agile stance and either stretch the Fuck out of the textures, or make his knees look like a bent straw. It makes me giggle.
The drifter's model takes priority over the decor around the backroom mirror for some reason.
95% sure that the center beam on the rafters is off centered, and it makes my brain really mad to look at.
The windows in the backroom reflect the original decorations/coloring, not your actual ones
The sand dunes in the sanctum anatomica are facing the wrong direction. This is not a problem in the actual in level tilesets that I've noticed.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Quality
Anya is LIVE right now
FREE
Free to watch โข No registration required โข HD streaming
Okay, I think I've handled the majority of the bugs at this point? The current release on itch.io is up to date with all the fixes I've released, but please continue to report if you find something wrong! Esp. mobile users, if there's an issue with your UI, please let me know!
One of the most common issues I came across (naked variables and html in the links) was just a silly oopsie on my part... I thought it looked like that because I was viewing the game in debug. Did not realize that was actually how it looked for you guys. ๐ญ
I intend to finalize all the bug corrections and UI problems from 1.1 in the 1.2 release this weekend, so please continue to report until then!
In the meantime I'm answering asks and taking prompt requests. ๐
While talking to your dad in the kitchen, there's an if statement "(If metN and Chaise died)" that just... appears in the text, instead of being used as code.
I need to get better at leaving myself notes.
This is now fixed in v1.12 along with some errors in the Unicorn clearing. :)
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Quality
Anya is LIVE right now
FREE
Free to watch โข No registration required โข HD streaming