Been playing in a Dolmenwood campaign for about a year now! These are our characters!
Henrick (human fighter): Mercenary soldier turned adventurer. Got hit with a curse on our first adventure, but it turns out emitting bright light from your eyes is pretty handy when you delve dungeons for a living.
Oglom Mushrump (mossling hunter): Former yeastfarmer who wanted to see the wide world. Has bonded with a wild boar called Sugarbeet. Recently upgraded to bark armor when we visited his home town.
Golobd Hogscap (mossling magician): Bright eyed student of magic on a quest to learn more spells. Sadly, Golobd failed a bad save at one point, and he’s currently a worm. While he’s not dead, his player has moved on to play...
Nibbles Ratbane (grimalkin enchanter): Merchant from the Fey, ready to make the big adventurer bucks. As the only person in the party with an AOE spell, he’s saved our asses on two separate occasions already.
Syr Addle Wolder of House Harrowmoor (breggle knight): My character! Barely an adult, she idolized the knights of myth and legend, and now she gets to emulate them. When she helped the spirit of one of her knight heroes reunite with his fey lover, he bestowed his bracers and enchanted sword onto her.
I drew her the first time after our session 0 (getting knighted at lvl 3 warranted the full piece with the horse), as well as her close family when discussing backstory with our GM.
And gosh, I do love playing characters trying their best to be a force for virtue in a hard, violent world.









