Studio |||: feedback during the showcase!
The concept has an interesting turning point as it holds multiple sensations within the maps given in the solid prototype.
Must develop this game.
This lady liked the idea of showing the interdisciplinary domain in the concept of not having a game that is either scary or just one way like. It’s testing the players several behaviours, encountering different sensations.
Maps should automatically develop according to the players skills.
6 estimated people are looking forward for the further development after hearing the idea of this game being implemented into virtual reality, mobile and PC game. Negative point: May get boring since it will have 2 different platforms of the same kind but VR would be interesting.
The concept itself is great but it would be interesting to transform this into a different theme and encourage them all through creativity. (This was originally our idea because us as a group would like to experiment next semesters theme onto this as well)
We are capable of experimenting all of these feedbacks onto our project because it is doable but it will be time consuming. My plan is to divide the team into half if we all agree to working together next semester again for this development for our portfolio and work on the concept. My plan on the concept is also to divide that evenly into the group because I am wanting to display the ‘neural network’ side of the game creativity through electronics. I am not quite sure how this will work but I think it would be interesting in the area of creative technologies. This will either be interactive as well or just playing a part of the game in the background to reveal the work of the human player in-game.














