Yo, man - I heard you like missiles.
Too bad, because I found out the Yeoman can perfeclty fit two AC/20s for that bass boosted doombox action.
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Yo, man - I heard you like missiles.
Too bad, because I found out the Yeoman can perfeclty fit two AC/20s for that bass boosted doombox action.

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Alright, let's finish this up here.
Battletech ABCs - Zeus. Mostly based on the WizKids iteration - a bulking up of the Zeus X. I just like the armor plates and wings on that thing. I had a couple of them, one of wich had two left arms...somehow. (QC was not exactly great during that run.) I did some remodelling to it and added on various stray bits (leftovers after a dog attacked my collection,) and created a real abomination.
Anyways, that finishes up the series. Need to go back and do a review pass on the lot, but that's not on the schedule anytime soon. Need to keep drawing and practicing my mech sketching skills, but undecided on if I should do another run of this type or not.
Ambassador Burrock Cephalus Duan Gung Eyleuka Fire Falcon Goliath Hawkwolf Ion Sparrow Junior Kintaro Lancelot Mortis Nyx O-Bakemono Prometheus Quickdraw Ranger Sarissa Talon Uraeus Viking Warhammer II Xanthos Yeoman And Zeus.
Quickdraw time.
Battletech ABCs: Nyx edition. The little stabby boy. I love him.
Like how this turned out. Next few are really rough though...

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Sphinx Sarissa Let's just move on to the Talon
M is for Mortis which literally didn’t change at all between Age of Destruction and Battletech. Kinda suprised at how straitforward that was. And how bloody hard I found it to try and draw that stupid cowl-cockpit-thing. My ability to conceptualize 3D space is still woefully inadequate, after all these years...
(also I totally didn’t extend the battletech abc thing for the next entire book so your favorite designs are safe from my “”art”” for now)
K is for Kintaro