Cote and Pybus used a term that struck me as particularly vibrant; cognitive capital. Discussions about the import and export of expertise and innovation, as opposed to physical products, have been used in the past, and this new phrase, to me at least, does a better job encompassing not only corporate innovations and scientific theories, but cultural creative products as well. Digital art, poetry, fan works, as well random repurposed items that show up in life hacks list, all fall outside of the old definitions of ‘labor’-- some sort of physical activity, and ‘product’-- some sort of tangible touchable item. The way that the capital is traded, tagging, sharing, re-blogging, etc., makes it much more cooperative than it has been in the past. The type of community effort to create is so widespread due to the connections we can make through social media is reminiscent of the commune movement from the Sixties. Adding corporate entities to the mix is where it gets messy, though. The interactivity that’s touted as something fun and unique is extremely appealing to our tendency towards self-branding, as well as giving us a way for our efforts to be recognized, and fuel that desire for acknowledgement. Advertising companies are taking the ‘fun’ part of being involved with creating, and the fulfilling part of creating with a community and coopting it. Doing that strips, at least some, the value away from the individual’s creative production. It’s very glossy and fun, and it’s doing a good job of turning the spending part of these interactions into a secondary component. Until people see that the business practice of ‘cutting through the clutter’ (Andrejevic, 2007) isn’t used to make a better product but to increase the bottom line the creations we are making won’t be truly ours.