Lightning Bolt
3rd level evocation
Sorcerer, Wizard
gif source
seen from Poland
seen from United States
seen from Montenegro
seen from China
seen from Georgia
seen from China

seen from United States
seen from Canada
seen from United States
seen from Nigeria
seen from United States

seen from United States
seen from United Kingdom
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seen from United States
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seen from United States
seen from United States

seen from Germany
Lightning Bolt
3rd level evocation
Sorcerer, Wizard
gif source

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[Weird one to guess the balance for. It's pretty mediocre as an AoE spell for its level, especially when all of these classes have Fireball. But it nukes the crap out of big targets. No upcast benefit because I would like to not completely invalidate ginormous boss monsters.]
Bardic Blessing
3rd-level abjuration (ritual), early modern (Bard, Cleric, Druid, Paladin)
Casting Time: 1 action Range: Touch Components: V, S, M (a token worth at least 5 gp that you have carried with you for at least 1 week, which the spell consumes) Duration: Instantaneous
You touch a creature under the age of majority for its race and bestow your blessing upon it. You surrender your token to the child and choose one of the following effects.
Destiny’s Favor. Your token contains a way to get in touch with you. At some point in its life, the child may contact you for a favor which you will be bound to perform so long as it does not seriously endanger your life.
Inspired Talent. You choose a particular talent of yours, such as for music, healing, or swordsmanship, and pass an aptitude for that same talent onto the child.
Good Life. The child will be given more opportunities than usual for love and happiness in its life.
Luck of the Charmed. Should the child face serious danger, on the first such occasion it will find that fate is on its side.
Undying Gratitude. Should you encounter the child again after it reaches the age of majority, it will be bound to complete any tasks you give it for up to 1 week, so long as they do not seriously endanger its life.
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Lightning Arrow
3rd level transmutation
Ranger
Mirrorlink
3rd-level divination, postmodern (Artificer, Bard, Cleric, Paladin, Ranger, Warlock, Wizard)
Casting Time: 1 action or 10 minutes Range: The same galaxy or touch Components: V, S, M (chalk; for a 10-minute casting, two identical mirrors worth at least 10 gp each) Duration: 1 minute or instantaneous
You magically link two mirrors so that each reflects the scene facing its partner. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, you touch any mirror and create a temporary link between it and any other mirror in the same galaxy on the same plane of existence that you have seen before. The link remains active for 1 minute or until you dismiss the spell.
If you cast this spell over 10 minutes, you create a permanent link between the two mirrors you provide as material components, which you must touch throughout the casting. Once linked, the mirrors cannot be used again as material components or targeted by the 1-action casting of mirrorlink.
A linked mirror faithfully displays the scene facing its partner and conveys the sounds that reach it. Magical effects cannot pass through the link, and it does not create line of sight for spells.
If a linked mirror is broken, roll a d4 and consult the list.
The unbroken mirror reverts to being a normal mirror, though it cannot be used for or targeted by mirrorlink again.
The unbroken mirror breaks in the exact same pattern and the connection is broken.
The link between the mirrors remains open via the shards of the broken mirror.
For 1 minute, a portal is opened between the two mirrors, functioning as a gateway between the two locations. Afterwards, the unbroken mirror shatters.
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Speak with Computer
3rd-level transmutation, scientific (Artificer, Bard, Cleric, Ranger, Sorcerer, Wizard)
Casting Time: 1 action Range: Touch Components: V, S Duration: 10 minutes
You touch a computer and imbue it with limited sentience and animation, giving it the ability to communicate with you and follow your simple commands. You can question the computer about user activity, information stored in its databanks or available on its network, and its programming. The computer follows your commands if it has the programming to do so, though it may prompt you for passwords or credentials if its protocols require them.
This spell has no effect on inoperable computers.
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Blink
3rd level transmutation
Artificer, Sorcerer, Wizard
Glyph of Warding
3rd level abjuration
Artificer, Bard, Cleric, Wizard