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Getting closer to being happy with this one.
Painted up a quick blending pattern you can see in effect below, but think I should make one that’s more soft and organic since the alpaca will be so small on screen.
And playing with potentials for edging effects, they’re fun to make!
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I know what I want to do with this now...

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Animations are done for now, time to get them working in-engine!
Concept sketches for the watering can, am wondering if I can have the textures styled differently to the alpaca without it clashing too badly.
Testing it out with more brushwork showing, just going to have to see how it looks next to the alpaca and within the environment and change it later if it stands out too crudely.
So, attempting to set up animated blending between two ramps and he’s accidentally rainbow paddlepop alpaca now...