Arisu and the Seven of Hearts
Iâve been thinking about the seven of hearts game from Alice in Borderland lately, and something occurred to me.
(Disclaimer: I have not seen any version of the source material but the videos on youtube about this keep ending up in my recâ list?)
Thereâs theories that thereâs a way for all players to be the Wolf at the same time, or the way it happened in the show was the winning solution (choosing a victor and hiding so they canât save someone else) but, uh...
based on the same instruction that spawned the âthey played it the right wayâ idea, âsheep should hide themselves well from the Wolfâ, Iâve been thinking:
wouldnât it suck if the solution was to play without playing?
Hearts games are about trust and betrayal, they seem like theyâre designed to incite paranoia to make the players turn on one another by presenting an obvious self-saving solution.Â
There is apparently a No Death solution to at least one of the Heart games, so why not this one?
Reasons Sheep would hide from the Wolf, when the idea is to become the Wolf:
1. Canon, you want to save the person who is the Wolf so you donât want them to switch with you and die
2. The Wolf is a whack job who plans to kill the Sheep so they canât even try to switch
3. A Sheep seen by a Wolf is a dead sheep.
What do I mean by 3? and âplay without playingâ?
Hearts games run on paranoia and betrayal, the sheep are told to hide.
What if the only sheep who die, are the ones who are no longer the Wolf. Everyone in the show (in that game) was the Wolf at one point, and they all died so thereâs literally no supporting evidence either way.
TLDR: I just thought it would suck if Arisu found out later that his friends could have been saved if the Wolf had never changed person(/host?).