affirmations: you are not real, you don’t have feelings, you don’t want anything, this will be over soon


gracie abrams

Jimmy Eat World
🩵 avery cochrane 🩵
The Bowery Presents
untitled
Not today Justin
Interview Vampire Daily
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KIROKAZE
macklin celebrini has autism
RMH
let's talk about Bridgerton tea, my ask is open
Show & Tell
taylor price

oozey mess
Claire Keane
tumblr dot com
hello vonnie
Sweet Seals For You, Always
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@sweet-once
affirmations: you are not real, you don’t have feelings, you don’t want anything, this will be over soon

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Open Cage
I know we joke and all but i think my mind is destroyed for real
"The fire is mine. I am Daenerys Stormborn, daughter of dragons, bride of dragons, mother of dragons, don’t you see?"
for dany week
I was on fire for you

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Illithid by Lin Chang
personal jesus by depeche mode
The Blade of Avernus (based on Caspar David Friedrich‘s Wanderer Above The Sea Of Fog)
XXVII. Destiny

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BG3 Spell Voice Lines Cheat Sheet
Here's a spreadsheet of BG3 spells (levels 1-6) and their vocal components/voice lines.
This is a work in progress, combining info from various sources. Some spells don't have voice lines, some have voice lines but aren't listed in the sources (will have to verify in-game), and some have voice lines but I couldn't understand what was being said, lol.
For any feedback/corrections, feel free to send me a message! I would also appreciate help in figuring out some of the voice lines <3
pondering my orb(=grey warden armor design)
There are times when Helaena sees things. It will sound mad. They are nightmares or puzzles. But the things she does see now and then, they come to pass. She dreams. She's a dreamer.
Lady Stark
one idea/image i'm fond of is a marksman-type living weapon hunting for food. like, on missions in the field, or during a wilderness survival arc after escaping/being rescued. maybe they learned to hunt and prepare game before the whump, maybe they picked it up at some point on a mission, or maybe they've never hunted before in their life, but they and their allies are hungry, and they're superhumanly Good At Guns, so, may as well...
POV: you've just finished setting up camp and the strong-and-silent guy whom you've literally never heard speak and almost never seen act without a direct order wanders off into the forest and comes back with a rabbit. hey, thanks, man! i didn't know you could do that!
plus, every level of living weapon culinary skill has potential. no knowledge of/interest in cooking beyond "tear it into chunks and heat them until they stop bleeding"? nice. surprisingly good at cooking? nice. surprisingly opinionated about cooking? hell yeah. let's coax you out of your shell with the power of Grill.
like they've got a gun and a knife and the means to make a fire. let them have fun. and assert their ability to feed themself thereby covering one of their own basic needs and feeling safer. and feed their allies thereby turning the destructive skills that were forced upon them into something with a constructive side. And surprise said allies with Surprise Rabbit

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One thing I've been thinking about recently with regards to the pseudo-medieval stasis of most DnD settings is that it actually makes a lot of sense when you consider that it is in the best interest of the Gods and other divine beings to have large scale mortal societies, but it's not in their interest to let those societies get too advanced.
Think about it. Gods are fueled in part by mortal belief and prayer so Gods need to cultivate widespread mortal civilizations to maximize their following and thus their power. But the longer a mortal civilization goes on and the more advanced it gets the greater the possibility that one or more mortals will catch a case of the Old Hubris Shudders and take a swing at usurping the Gods, dethroning the Gods, banishing the Gods and cutting off their access to the Prime Material, or otherwise table flipping the divine balance of power.
If you're a divine being that's bad, so what do you do? You employ the good old Tower of Babble strat. Frequently.
Mortal societies getting the magic-tech version industrialized and starting to question the infallibility of their agricultural pastroalist deities? Wide spread famine will fix that right up. Elves building a continent spanning empire and the Emperor starting to crave immortality and worship like a god? Smiting the Emperor is a Standard Action and toppling his Empire with a rain of jaguars is a Bonus Action. A particularly rowdy group of wizards start planning to raise their city into the heavens where they might potentially be a threat? Turning all the wizards into undead and punting the tower into the Underdark for good measure nips that problem right in the bud AND creates a fun dungeon location for some mid level adventurers in a few centuries.
The way most DnD settings structure their cosmology the Gods are incentivized to wreck civilization on the regular for their own safety, but too always make sure it comes back. The layers upon layers of lost ancient civilizations are just what piles up as a side effect of that process, as is the fact that DnD constantly seems to peak out around roughly the medieval era in terms of tech and society. From a divine perspective medieval realms are probably nice and manageable to keep track of, but anything past that gets unwieldy and dangerous. It's like tending an ant farm that you don't want to become to big both because it gets harder to take care of, and because there is a small but never zero chance one of the ants might find a magic sword that will let them murder you.
they are both evil for being in love