Social media icons are fine (needs credit if it's on tumblr). If you want to use my art for anything else, ask.
Don't use my music. Don't use art of my OCs (if i post them).
☆☆☆☆
☆ Hi. I'm Tora. That's me.
☆ I am an adult
☆ I post whatever I want. It's the wild west out here 🦅
☆ There is no NSFW on my blog.
TAGGING SYSTEM
BLACKLIST TAGS:
>I use #eyestrain, #flashing colors, and #flashing lights to tag seizure/headache-inducing content
>#long post for posts that eat the space on your screen (yummy!)
If you find any post on my blog that is not properly tagged, please let me know ASAP.
SORTING TAGS:
>#Toraart is my art tag!
>#Toratalks for when i say things (and respond to asks)
>#Toratunes music?!??! no way
>#Tora's creations for non-fanart. I made this.
>#(character's first name) to group art by character. I don't always tag consistently so you can rely on this
>#shitpost for silly :)
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God-awful Forsaken "game mode" ideas for private servers
are you bored of normal Forsaken and want new things to try with your friends? boy do i have the list for you
Contents:
First Person
Hide and Seek
Touhou
Oops! All Slashers
Fridge Defense
Needle in a Haystack
Breaking Point
Killerball
Catch Sixer
Most of these ideas i have not tested. they exist just because i think they would be funny. ok.
if you try any of these let me know how it goes
First Person
Normal Forsaken round, but everyone plays in first person (camera fully zoomed in)
A simple way to spice things up without changing the game.
Hide and Seek
Survivors hide and the killer seeks. The killer receives Blindness X and has to find the survivors while their vision is blurred.
Survivors are allowed to change hiding spots, but can't move if they hear the killer's terror radius.
Survivor abilities that turn the player invisible are banned
Killer abilities that highlight the location of players are banned
Survivors are killed when they are found
One of the few games I've actually tried. The host may need to replenish the killer's blindness during the round.
For additional challenge, try seeking:
> in first person
> with game audio off
Touhou
One player equips 1x1x1x1. Ability cooldowns are disabled.
On a flat area of the map, 1x spams as many projectiles as they can. Survivors must dodge.
The last survivor standing wins.
Note: this game may lag the server. Proceed with caution.
Oops! All Slashers
Everyone is Slasher. Friendly fire is enabled. Battle royale.
Fridge Defense
At the start of a round, waste all items except a single bloxy cola. Place the bloxy in an enclosed space with multiple entry points, such as a house.
The killer is responsible for guarding the bloxy and ensuring no one takes it. The survivors must steal the bloxy from the killer.
Survivors win if: the bloxy is consumed
The killer wins if: they kill all survivors, OR if the timer runs out and the bloxy has not been consumed
1 killer per every 2 survivors
Survivor abilities that stun the killer are banned
If a survivor is killed and drops the bloxy, the killer must now guard that spot no matter where it is
Needle in a Haystack
One player equips 007n7. Everyone else is a killer. Ability cooldowns are disabled.
007n7 spawns as many clones as they can. The killers must find and kill the real one using only M1s.
Note: this game may lag the server. Proceed with caution.
Breaking Point
Minimum team requirements: 2 killers, 1 survivor
Friendly fire is enabled. All killers receive Blindness and Weakness. The killers must find and kill the survivors without killing each other.
Killer abilities that highlight the location of players are banned
Note: we tested this game and discovered Weakness doesn't enable killers to damage each other enough for the idea to work as intended.
Instead, all killers are blind and have to work together to find and kill the survivor.
The host will need to periodically replenish the killers' status effects.
Killerball
One player is the killer. Everyone else is Guest1337. Split the survivors into two teams (make sure you can tell who is who) and use a marker (like medkits or Taph tripwires) to place two goal posts.
As Guest, use charge and punch to knock the killer around. If a team knocks the killer past the opposing goal post, they earn a point
Does the killer do anything? no but they can help keep score i guess
Catch Sixer
One player equips Guest666. There must be at least one sentinel on the survivor team, but multiple is ideal.
Sixer runs away from the survivors, and the survivors try to catch him. Survivors win when Sixer is stunned.
When Sixer doesn't want to take a bath, catching him can be harder than you think.
Not sure if anyone is still monitoring this, but I'm currently reading responses from the Bad Things shipping survey I hosted a couple weeks ago.
I heard from some of you that you're excited for the results, so I wanted to say that I haven't forgotten about the project and am still working on it! :)
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First of all, thank you to everyone who participated in the survey. The total amount of responses came out to over 100, which was my goal! Hooray!
As for what's next, here's what I plan to do in the coming weeks:
Read everyone's responses
Contact participants who I have additional questions for
Come to conclusions about the data
Make graphs and stuff
Write the final post
This process may be slow... my friend started dragging me to the dark side (read: getting me interested in Forsaken), so Bad Things hasn't been taking up as much of my mental bandwidth as usual. Even with my waning interest, I will try to deliver something interesting and informative!
do you like clicking buttons? do you want to feel included? are you afraid the world will forget you one day? If any of this does or doesn't apply to you, you're in luck — because I'M hosting a survey!
Here's what's going on: I am planning to write a big long Tumblr post about the general fandom attitude towards Ivandrew shipping — why people ship it, how many people ship it, how bad it really is, and if we still deserve to have nice things!
Love it or hate it, I wanna hear what you think.
You can take my survey if you:
1.) are over the age of 12
2.) like Bad Things
thats how low the bar is. you dont even need to have played the game
Even if you have no opinions about shipping, you should fill out the form. it'll be fun i promise. theres a treat at the end! who doesn't like a treat at the end?
send this to all your badthings obsessed friends even the ones who dont have tumblr. i actually dont care
be honest, and please dont submit the form multiple times if you can help it
TAKE MY SURVEY. GIVE ME DATA: via Google Forms
this will be open until im satisfied with the amount of responses. go wild
[Notice: the survey has ended. This post remains for archival reasons.]
@ ALL Bad Things enjoyers
do you like clicking buttons? do you want to feel included? are you afraid the world will forget you one day? If any of this does or doesn't apply to you, you're in luck — because I'M hosting a survey!
Here's what's going on: I am planning to write a big long Tumblr post about the general fandom attitude towards Ivandrew shipping — why people ship it, how many people ship it, how bad it really is, and if we still deserve to have nice things!
Love it or hate it, I wanna hear what you think.
You can take my survey if you:
1.) are over the age of 12
2.) like Bad Things
thats how low the bar is. you dont even need to have played the game
Even if you have no opinions about shipping, you should fill out the form. it'll be fun i promise. theres a treat at the end! who doesn't like a treat at the end?
send this to all your badthings obsessed friends even the ones who dont have tumblr. i actually dont care
be honest, and please dont submit the form multiple times if you can help it
TAKE MY SURVEY. GIVE ME DATA: via Google Forms
this form will be open until Sunday, May 10th at 8pm EST. go wild
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
I'm thinking about developing a Bad Things entry for my roblox psych horror x asym concept (which isn't an actual game idea, I just wanted to make music and have fun with concept art.) I'm kind of unsure about which characters to include.
The obvious choice is Ivan as a killer and Andrew as a survivor, but I'm hesitant to go through with that idea because I feel like it would be in bad taste. Like, is it respectful to the source material for the abuser to chase his victim around with an axe, PVP-style? I don't think so.
SO. I'd like a second opinion on this because I can't seem to settle on an idea. Below the keep reading marker are some pros and cons I've considered
What Bad Things characters should be in the AU
IVAN is the killer, IVAN'S MOM is the survivor
IVAN'S FATHER is the killer, IVAN is the survivor
you're a coward just add Andrew
Voting ended onApr 30
Pros and cons:
Killer Ivan, Survivor Mom
Pros
I already have a moveset in mind for Ivan. I know what type of killer he should be, I know why he would do it, stuff like that
Ivan's mom has the potential to be cool. like come on. strong female character
yummy family separation angst
Cons
Ivan's mom is kind of a blank slate. While I vaguely know her personality, I don't know what her role would be as a survivor
I already started composing a theme for Ivan and found that his complex personality was difficult to portray through music. I'm willing to try again but opening that project scares me lowkey
Killer Dad, Survivor Ivan
Pros
this dynamic slots in nicely with Bad Things canon. Ivan's father represents everything Ivan is afraid of (failure, inadequacy, being forgotten) which makes him perfect for a killer
Ivan's dad carries musical associations that could be applied to a chase theme: church bells, fire alarms, police sirens, organ music perhaps? And I could still have Ivan's Song in there because Ivan's dad and Ivan's personal goals (make a name for yourself) are directly linked
Cons
no idea what either of their movesets would look like
I'm on the fence about Ivan being a survivor because his personality makes him more likely to hurt his teammates than help them
You're a coward
Pros
Everyone likes Andrew
it would be fun if he could punch the killer like really hard
Ivan vs. Andrew LMS. getting to use motifs from Ivan's Song and Made by Andrew in the same track is like jingling keys over my head
Cons
He doesn't deserve to have to fight for his life again. It would be cruel of me to put him here
I'm thinking about developing a Bad Things entry for my roblox psych horror x asym concept (which isn't an actual game idea, I just wanted to make music and have fun with concept art.) I'm kind of unsure about which characters to include.
The obvious choice is Ivan as a killer and Andrew as a survivor, but I'm hesitant to go through with that idea because I feel like it would be in bad taste. Like, is it respectful to the source material for the abuser to chase his victim around with an axe, PVP-style? I don't think so.
SO. I'd like a second opinion on this because I can't seem to settle on an idea. Below the keep reading marker are some pros and cons I've considered
What Bad Things characters should be in the AU
IVAN is the killer, IVAN'S MOM is the survivor
IVAN'S FATHER is the killer, IVAN is the survivor
you're a coward just add Andrew
Voting ended onApr 30
Pros and cons:
Killer Ivan, Survivor Mom
Pros
I already have a moveset in mind for Ivan. I know what type of killer he should be, I know why he would do it, stuff like that
Ivan's mom has the potential to be cool. like come on. strong female character
yummy family separation angst
Cons
Ivan's mom is kind of a blank slate. While I vaguely know her personality, I don't know what her role would be as a survivor
I already started composing a theme for Ivan and found that his complex personality was difficult to portray through music. I'm willing to try again but opening that project scares me lowkey
Killer Dad, Survivor Ivan
Pros
this dynamic slots in nicely with Bad Things canon. Ivan's father represents everything Ivan is afraid of (failure, inadequacy, being forgotten) which makes him perfect for a killer
Ivan's dad carries musical associations that could be applied to a chase theme: church bells, fire alarms, police sirens, organ music perhaps? And I could still have Ivan's Song in there because Ivan's dad and Ivan's personal goals (make a name for yourself) are directly linked
Cons
no idea what either of their movesets would look like
I'm on the fence about Ivan being a survivor because his personality makes him more likely to hurt his teammates than help them
You're a coward
Pros
Everyone likes Andrew
it would be fun if he could punch the killer like really hard
Ivan vs. Andrew LMS. getting to use motifs from Ivan's Song and Made by Andrew in the same track is like jingling keys over my head
Cons
He doesn't deserve to have to fight for his life again. It would be cruel of me to put him here
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
So, I had this thought: "what if I put Roblox psychological horror characters in an asymmetrical horror setting?" and my first instinct was "no that's a horrible idea." And it kind of is! I don't think this should actually be a game or anything. But I was interested in the music of Forsaken and Dead by Daylight and wanted to compose some character-inspired tunes, so that's why I'm here.
My musical vision for Dex was something energetic, yet violent. He's a trapper who specializes in getting survivors exactly where he needs them. Collect his pages invitations!
In light of my recent discussion about Ivan's canon personality, I think it'd be fun to share some stuff from my brain!!
Ivan
Andrew is— was his only friend
Ivan's a total shut-in. He spends most of his days inside, watching TV or talking to Andrew online (which he obviously can't do anymore but yknow)
He's got a crook in his neck and dog shit posture, probably from looking at screens. He's totally aware of this but does nothing to change it
His diet is also terrible. He's no chef and is quite lazy. Since he's miserable, it's easy for him to reach for sodas and sweet treats
Ivan's closet is full of sweaters. Yes, they're all blue
UNSKILLED. No hobbies no job no friends no future. He's insecure about not having these things, but doesn't do anything to change his situation. It's like he just... decided he's doomed to be a nobody, even though he never tried not to be. And then he feels sorry about it!
He hates being confronted on the fact that his misery is his own fault, which is why Andrew couldn't help him out of it. This should sound really familiar if you've read the analysis :)
He's bad at lying and will usually go silent or change the subject when he doesn't want to tell the truth
Ivan grew up with most of the adults in his life telling him he's a good writer, so he thinks it's the only thing he's good at
Ivan has a complicated relationship with his mom. He doesn't really like her lmao. She calls often, but he never picks up. This has been going on for years
(Note: this is canon in the Bad Pizza AU!)
Planchette pendant — a gift he received from a friend of the family at his dad's funeral. Tbh this is mostly a design element to replace the ouija board pattern on his shirt since I didnt want to draw allat. He keeps this necklace tucked beneath his sweater and doesn't really acknowledge its existence. Part of him believes it lets him speak to the spirit of his father... but another part of him knows that's nonsense.
Ivan is 5 feet and 11 inches tall. One inch short of that gold standard. Just another reminder of how inadequate he is
Andrew
Andrew is very claustrophobic. He hates small and enclosed spaces, especially those that are man-made. Cave diving would probably stress him out less than being inside a closet
Andrew is uncomfortable with being touched. Always ask first. Ivan doesn't do this and scares the shit out of him with unexpected contact
He grew up with body image issues, so he wore a lot of baggy clothes to cover up. His self confidence is something he's been working on, but the clothes stay... they're just comfortable
He's very perceptive. On top of being good at reading people's emotions, he has an acute sense of hearing. The sound of a lock clicking or the floor squeaking is enough to make him raise his head like a hound
Andrew picks at his skin and doesn't realize it. It's a bad habit. He also has trouble keeping his hands off of injuries, always rubbing bruises and picking scabs. Ivan used to stop him when he noticed Andrew doing this, but he doesn't acknowledge it anymore
Andrew is multi-talented. He has to be, if he's making his games solo. He codes, he draws, he writes, he 3D models, he composes. He's not the best at everything but he is certainly a jack-of-all-trades
He values being able to cook for himself. He's pretty adverse to treats and likes eating healthy foods. For him, the ability to have control over when and what he eats is empowering.
Andrew is 5'6. He was a short kid in high school and used to get bullied for it, but he doesn't care about his height anymore
Misc
Ivan and Andrew met online as adults. By the time the story begins, they had met in person a few times — but they'd never seen each other for multiple days at a time. For me this explains why they know each other but also kinda don't. People are also more filtered online, so Ivan had a lot of time to mask his true colors
Though they bonded over Roblox games, Ivan isn't much of a gamer. He'd usually tag along with Andrew and play absolutely horribly. Which was embarrassing! But you know what. It's fine. Because they're hanging out. That's what he's here for. Ivan's especially bad at obbies btw