Hi! I'm Stormy! / They/fae/she/any pronouns / adult
Amateur artist and experienced fanfic writer
Art and comics for my story: Stormborne AU
which is based on the video game Sky Children of the Light
[Sideblog of my main @artemistorm]
This a story (soon to be a comic) about two sky kids: Tempest, a modern day sky kid seeking to understand the truth about what happened to the ruined civilization they live in, and Terem, a sky kid who lived 500 years ago in the Sky Kingdom and witnessed it's decline and fall. It's about how despite the time between them, their lives are intertwined.
Introducing Tempest
Introducing Terem (outdated, I will update later)
Terem's parents
Terem's Story
Chapter 1 draft
Chapter 2 part 1 draft
PLEASE ASK ME QUESTIONS ABOUT THIS STORY I AM SO FERAL ABOUT IT
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What's this? New Terem redesign 👀? I wanted to make a new outfit for them using clothing items that I have and that fit the vibe of the Last City and this is what I came up with!
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What sparked Tempest's interest in the past events of the world?
Yaaayyy! Thanks for the ask! What a great question!
When Tempest was first born, they didn't pay any attention the spirits except to get their emotes, but during the Season of Blue Bird when they realized that the Blue Bird spirits are the same as the Belonging spirits and then they started getting curious about who exactly are these spirits, these ancestors as some of the older sky kids called them. That was the spark that first started their interest.
Shortly after that, Tempest had a bad day in Wasteland where they accidentally got one of their friends krilled and the friend lost a lot of wings. Tempest felt terrible about that and after their friends returned to Aviary for the night, Tempest hung out in the Wasteland sulking and feeling sorry.
While they were wandering the ruins alone, it was the first time they actually slowed down enough to really look at the ruins, the weapons scattered around, the many crashed boats and arks, and they started to wonder what had happened in the past? Why were all the ancestors dead? Why were all the buildings in ruins? How did the past civilization fall?
So they vowed to start learning everything they could about the past, the kingdom, and the ancestors.
I've spent the last couple of hours copying outfits from Two Embers screenshots to analyze them. As you know, I'm trying to make a Two Embers sky kid picrew so that I can make characters/background people for my comic. To do that, I need to figure out exactly what types of articles of clothing they wear, what styles, colors, are most common and how can I put that together in the picrew.
Raising a moth in the past was probably just as chaotic as it is today
(ft. my oc + spirit redesign)
I'm still figuring out how to draw backgrounds and how to make them look cohesive with and not overwhelm the subject/foreground. I love the lineless painterly style and I wanna play around with it more.
So one of the driving concepts of my Sky Cotl AU is that the winglights that sky kids carry are the lost souls of the ancestors and that if one of those winglights/souls is particularly clingy to a particular sky kid, they can be sort of psychically linked. The present day sky kid can experience the memories of the ancestor and they might even gain some of the ancestor's likes, interests, and habits. And the ancestor gets to experience the world again through the vessel of the current day sky kid.
It's just fun to think about how each current day sky kids might have their own special winglights/souls/ancestors that they have a special connection to.
So you know how Tempest and Terem are linked in this way? Well, I haven't really introduced them yet, but Terem's bestie is an older sky kid named Opeta. Tempest also has a bestie but they don't have a name yet. So what if Tempest's best friend ends up having a special connection to Opeta? Like this vv
It would be a case of "I love you and I'll find you in every universe."
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Tempest climbed into their brand new bed and lay down hugging their fox plushie. They stared up at the ceiling illuminated only by the moonlight shining in the window.
"I did it," they whispered into the night. "I made it to my first birthday."
To be fair, no one survived from the Old Kingdom. Everyone had to meet their end at some point. Terem was born and raised in Wasteland at the end of the kingdom (they're a little younger than Stewie) so they were kind of doomed from the start.
I suppose you don't know the story that's in my head though. The big picture story of my AU is this:
Tempest born in modern times
As I mentioned here, I headcanon winglights are the souls of past people who died but got trapped on earth. One of the wnglights that Tempest picks up is Terem's soul.
When they're a couple months old, Tempest gets curious about the past and starts trying to figure out what happened, how/why the kingdom fell, what life was like back then etc.
At one point while flying in Wasteland, Tempest gets hit by a falling shard which causes Terem's memory to unlock and Tempest relives Terem's whole life in a dream.
When Terem dies, Tempest wakes up again back in present times (they had been rescued from the shard by some older sky kids).
The rest of the story is about Tempest processing what happened (dealing with grief and healing), trying to ascend Seed and Lookout to Orbit, try and find Terem's spirit (lost in the world and almost faded away) and ascend it too so the family can all be together (Tempest does succeed at this), and trying to fulfill their destiny of helping to restore/heal the Sky Kingdom (the destiny of all modern sky kids).
So the whole story is about grief, healing, destiny, family, and remembering and honoring the ancestors and about how no matter how small and short, every life is worth living and the story of every person is worth telling.
So even though Terem dies, it's not the end of the story--Terem lives on as a story/memory and as a winglight soul within Tempest (and later as a spirit that can be interacted with and ascended just like any other spirit).
I want to write this as a comic, but unfortunately I am in university so my time is limited and my art skill is not up to snuff yet, so for now I just have to tell it as an outline, random art and worldbuilding, and comic drafts.
Tempest climbed into their brand new bed and lay down hugging their fox plushie. They stared up at the ceiling illuminated only by the moonlight shining in the window.
"I did it," they whispered into the night. "I made it to my first birthday."
How did Terem's parents meet? Did Lookout and Seed meet through their jobs? Or did it happen in some other way?
I need lore ♡
I'm good, better now that you're in my inbox. I'm just getting ready for school watching a stream about the new Animal Crossing 3.0 update.
Seed grew up in the wasteland, trained as a medic in the vault when they became a young adult, then returned to their hometown. Lookout is originally from another realm (haven't decided which), joined the army and was stationed at different places around the world of sky before ending up in wasteland and joining the city guard for the Last City. The two met through their jobs >:3 see here for a little comic about it hehehe.
So if all the spirits are agender, it doesn't really make sense to have a sky child call their parents mommy and daddy so I needed to find a gender neutral alternative for Terem and the other kids in my story to call their parents. There's a lot of options out there, but so far I like Poppy and Nomy but I'm not set on them. Here are some other options I've seen:
Mapa
Pama
Mapi
Dama
Renny (short for paRENt)
Maddy / muddy / moddy
Noddy
Sasa / Zaza
Nini
Bibi
Cenn / Cennend (old English word for parent)
Zizi (from ze/zir pronouns)
Just use parents' first names
Nickname/nonsense word invented by the child
Using mom and dad anyways
What do you folks think? What terms do you like/dislike?
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Ok so in my story, Lookout Scout and Seed of Hope are raising their child Terem in the Last City at the end of the kingdom. The kingdom is declining, the threat of darkness growing, and despite clinging to normalcy, Lookout Scout suspects the days of the Last City (and the kingdom) are numbered.
The lighthouses of the city have flickered and dimmed before on more than one occasion, allowing darkness to invade the city, but always the light has been quickly restored driving away the darkness. Lookout has heard the whispers of their superiors--less and less light is being supplied to the city from Eden--and they worry one day the lighthouses will go out and won't come on again.
Seed doesn't want to focus on the negatives, the what ifs; they want to have hope, trust the king to save them, but Lookout can't help but read the writing on the walls: the crystallization plague reducing the population of the kingdom, the pollution making agriculture difficult, light creatures migrating southward at the wrong time of year (what are they sensing?)... It doesn't help that after The Incident Terem has been having prophetic dreams of chaos, darkness, and "the scary red place."
Lookout starts to mull future plans. If the city will one day fall (probably sooner rather than later), the family should consider leaving before that happens, while things are still relatively safe. But there's one problem: both Lookout and Seed have duties in the city, and abandoning their posts at the wrong time could lead to their arrests for dereliction of duty, leaving Terem all on their lonesome.
The corruption of the crabs around the city and the crab attacks that killed a child and injured several others (including Terem), leave Lookout antsy and on edge. Now more than ever he can feel the dread apocalypse approaching.
"Let's not return to the city, let's flee southward," Lookout tells Seed one night while the family is taking a much-needed vacation at the Reef. But Seed reminds them of the consequences of desertion in a time of conflict and need; "they'll send troops after us, we'd be arrested, tried, imprisoned and Terem left basically an orphan. Right now everything is stable, it's been a long time since the lights went out. If things start to go downhill, we'll deal with that bridge if and when we get there."
In the peace and tranquility of the reef, Lookout relented. Maybe they were just anxious, maybe things weren't as bad as they'd wound themself up to believe. But it still continued to eat at them--if not now, then when? At what point in the kingdom's decline and fall should they abandon their duties and try to save themselves?
The family returned from the reef vacation lighter and calmer, but it was clear the realm's decline was progressing, the threat of darkness weighed down on them--not just on Lookout, but also on Seed who couldn't deny the signs any longer, and Terem whose brush with death granted them the strange new ability to see ghostly glowing figures of the departed scattered about the landscape.
The family only got a week or two more of normalcy before the prophet unexpectedly summoned Lookout and Seed to the temple. The Prophet of Fire, servant to the Elder and the King themself, knew about Terem's dreams and had been keeping an eye on the child.
"Terem is special, they have the gift of prophecy," the Prophet spoke to the parents. "Allow me to take them with me to the Cave of Prophecy for prophecy training so they might develop their skills and succeed me one day."
The offer was a surprise... and suspicious. Terem was far too young to undertake the prophecy training and Lookout knew it. Why was the prophet suddenly trying to take their child away from them?
Maybe it was the stress finally boiling over, or parental instinct to protect their child, but Lookout drew their sword and leveled it at the prophet and demanded an explanation--the truth. Even more surprising, Seed--ever the hater of weapons and violence--did not object or stop them.
The prophet dismissed the guards so they were alone and told Lookout and Seed the truth:
"Precious little light remains to power the lighthouses; the fall of the city is imminent and the darkness will spread across the lands. There is nothing anyone can do; the kingdom's doom was sealed long ago."
"But the king has a plan--far away on furthest southern island of the kingdom, on the Isle of Dawn, the Cave of Prophecy has been stocked with food and water--enough to sustain a small group of people for a long time. Representatives from each realm--children and a few guides--have been selected to shelter there, hopefully long enough to outlast this dark invasion--as a life raft of our knowledge and species."
Lookout let the sword drop from their hand. So there it was. They had been right his whole time and their worst nightmare was coming to pass. The world was ending, they were going to lose Terem, and then be consumed by the darkness.
"Give it some thought," said the prophet. "You have until I depart southward in three days' time to decide."
Lookout and Seed stumbled out of the temple and headed back toward their house leaning on eachother, crushed under the weight of the revelations and what the prophet was asking them to do--give up their child and then stay behind waiting for death to take them (they were forbidden from telling anyone about the imminent fall).
There was no choice, they had to do it, had to let Terem go with the prophet. Seed and Lookout's lives might have been forfeit, but if there was a chance for Terem to survive...
"No," Seed said, stopping in the middle of the narrow alley between buildings. "This is not the end of the world--I refuse to believe it."
"I have hope--no, I KNOW that things will get better. The darkness will recede, the light return to the land, our civilization will rise once again. And we WILL see our Terem again, in three months time, once they're done with prophecy training."
Seed's hope, their confidence was so strong, so bright, it was a lighthouse for Lookout, lifting their spirits out of the pit of despair and for a moment they entertained the idea it was possible.
"Well take a trip, we'll travel to the Isle of Dawn and pick up Terem ourselves after their training is over," Lookout said.
"That's a great idea! I've always wanted to travel through all of the realms," Seed added. They threw their arm around Lookout's shoulders and the pair continued homeward.
That afternoon, when Terem came in from playing, their parents told them the news. "You're going to go on a big trip with the prophet to another island for prophecy training." Terem was understandably upset and didn't want to go. "We'll come pick you up in three months when it's over," Seed explained. "It's only for one season, that's not so long." In the end, Terem uneasily agreed to go, doubting that their destiny was to be a prophet.
Over the next three days, they prepared for Terem's departure, preparing a travel pack, spending time together, letting Terem say their goodbyes to their friends and favorite places in the city. Then, the fated morning arrived and the Prophet arrived on their doorstep to take Terem away. The family walked to the boat landing, hugged, and said goodbye, and waved as the boat sailed up and away from the Last City.
It was the hardest thing in the world for Lookout to do--to let their child go, knowing they'd likely never see them again and yet keep hope and faith that they would in three months. Both realities existed in Lookout's mind, one they could not deny and the other they clung to desperately, bolstered by Seed's ever unshakeable confidence in a better outcome for their lives.
Lookout allowed themself one good cry at home alone while Seed was was out working, but they knew they couldn't dwell negatives, the what if's. They had to take a page out of Seed's book and keep hope.
There was an emptiness in Terem's bed where they didn't sleep and at the table during meals, Terem's seat was empty, but Terem wasn't gone, they were just out playing late. They were in class. They were having a sleepover at their friend Opeta's house. They'd see Terem again in a few hours. A few days. In three months.
And so Lookout and Seed carried on living in hope, for eachother and for Terem.
Over the next weeks, the lighthouses flickered more and more frequently. The soldiers tasked with powering the lighthouses grew more desperate, scavenging for every shard of crystal and every mote of light to supplement the meager supply piped in from the factories and down from Eden.
The question still stewed in Lookout's mind: at what point should they abandon their posts and flee to save themselves? If the city fell, perhaps they could escape and travel to the Isle of Dawn ahead of the all-consuming wave of darkness. Perhaps the furthest edges of the kingdom would be spared from the onslaught and they could live there with Terem.
But no moment seemed best. Lookout and Seed were needed now more than ever. The city needed guards vigilant for dragons and crabs and all the healers and medics they could get to deal with the worsening crystallization plague. Seed was committed to as much as possible, doing what they could to alleviate suffering for as long as possible. Lookout too couldn't help but feel a similar obligation. And the urgency to flee had somewhat lessened, now that they knew no matter what, Terem was safe.
Three weeks after Terem's departure, the lighthouses flickered, then went out. Dragons swarmed the city, but the soldiers managed to get the lights back on... at least for a little while longer.
The order went out to all soldiers--this was it. There was no more light to be had. The darkness was upon them. The goal became to evacuate the surviving civilians to the temple, then send them onward into the Vault. What chance of long-term survival they had there, Lookout didn't know, but there wasn't time to worry about it.
Lookout wanted to find Seed, and he hoped they could flee the fallen city, but he knew it might be too late. Did they have hope to survive the trek through darkened dragon-infested lands?
That was a consideration for later, they had to keep watch and signal with horn blasts the approach of the dragons as the soldiers battled to keep them at bay long enough to save all the civilians and secure the temple.
It was an endless night of chaos. Dragons charging destroyed buildings, collapsing the cloister roof, punching holes in the city walls and gate, killing or eating anything that moved. The soldiers' communications broke down as the ranks thinned. A unit of manta riders from the Valley arrived and helped fight the dragons in the air. Lookout kept a sharp eye out for Seed, watching as he helped collect and carry off the injured to the temple.
There was a lull in the onslaught (had they survived all the darkness had to give?) and Lookout descended from the broken roof of the cloister and searched for survivors, for anyone he knew, for Seed.
But where was Seed?
They searched through the rubble, then the youngest member of the scout squad, Courageous Soldier, came to Lookout with news of an injured medic near the temple gate. Lookout took off with Courageous Soldier pointing the way. Sure enough, there they found Seed, shot in the back with an arrow (caught in crossfire of the manta riders) but still alive. They picked up their beloved and carried them back toward safety. Suddenly, dragons appeared--without Lookout or Courageous at their posts, there was no one to warn the soldiers on the ground of the next wave of terrible beasts.
It was a mad dash through the sand and rubble and the ruins of everything they ever knew and loved, hunted by dragons. But Lookout was strong and Courageous handy with a sword and together they survived and made it to the makeshift medic tent pressed against the cloister inner wall.
They gently set Seed down and assessed the injury. Lookout wasn't a medic themself, but they knew where the arrow was in Seed's back was a very bad place for one to be if you want to live for very long.
"Where's the other medics?!" Lookout asked frantically. "I'm the last one," Seed admitted tiredly and Lookout's heart sank.
So this was it then? This was the end. The city was destroyed, the kingdom being consumed by darkness, Terem far, far away, and Seed bleeding out in front of them. This was how their story ended.
"We're going to go see Terem in 2 months, right?" Seed said, as if reading Lookout's mind.
"Right. Yes," Lookout nodded, suddenly remembering. "They'll be so happy to see us," they added.
"Don't forget that. This isn't the end. Everything will work out," Seed grasped Lookout's hand in a shaky grip.
"I will never forget that," Lookout told them. Even in the darkest night, there was Seed, ever the beacon of hope. Despite the overwhelming night, Lookout felt hope in their chest like a flame of light.
"Lookout, I'm sorry, but listen, our job's not done," Courageous interrupted. "The temple gate still needs to be closed in order to seal the temple. I can do it, but I'll need help."
"Go," Seed told them both. "I'll be waiting right here for you."
"Alright. Don't move and don't get eaten," Lookout told their beloved Seed. "I'll be right back."
"I trust you," Seed replied and sat back against
"Go on ahead--but be careful! I'll climb up and see where the dragons are and then I'll come join you."
"Got it!"
Lookout paused, turning to look back at Seed, laying propped up in the medic tent
A sharp sickening pain stabbed Lookout's stomach and he cried out. Looking down, he saw a spore of a darkness plant sticking out of his middle. He collapsed to his knees, his strength rapidly diminishing as the dark plant stole it away to sprout stems and leaves. And he knew, this was how he was going to die.
When do we leave? When is the best time to abandon our posts and flee? When do we go save ourselves? That question that had haunted Lookout for months never did get an answer. Never it was a good time to leave and now at the end of all things, it was too late.
Was this their fate all along?
Lookout looked up at Seed, who stared at them eyes wide. They struggled, trying to get up and go to Lookout, but couldn't, the arrow wound taking its toll. Lookout raised their hand toward Seed who responded in kind.
No this wasn't their fate! This wasn't the end! Even though the sky was dark and the city in ruins, even though Seed was too weak to stand (and never would again) and even though crystals formed on Lookout's body and their skin turned grey, Lookout refused to believe it, chose to have hope.
Someday they'd be together again--Lookout, Seed, and Terem--someday everything would be alright, someday the kingdom would be bright and alive again, someday...
Contrary to popular belief the biggest beginner's roadblock to art isn't even technical skill it's frustration tolerance, especially in the age of social media. It hurts and the frustration is endless but you must build the frustration tolerance equivalent to a roach's capacity to survive a nuclear explosion. That's how you build on the technical skill. Throw that "won't even start because I'm afraid it won't be perfect" shit out the window. Just do it. Just start. Good luck.
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