I found out my BMFont rendering has been completely wrong for like a decade. The fontfaces exported by the ancient Hiero utility have completely messed up specs so I'm not touching it anymore. SnowB works much better anyway.
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@stomygame
I found out my BMFont rendering has been completely wrong for like a decade. The fontfaces exported by the ancient Hiero utility have completely messed up specs so I'm not touching it anymore. SnowB works much better anyway.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
A retrowave/mecha-inspired sci-fi first-person shooter featuring fast-paced combat in old-school style open-plan levels packed with pickups,
I got made redundant today, you know that means?
I've been promoted to full time game developer! :D
Until I run out of savings I'm committed to making a Deus Ex clone.
If you would like to support me, consider grabbing my last game, Ctesiphon: s.team/a/3808730
Got really carried away with some alcohol markers today.
Still feels good to see that little triangle show up. While I'm starting from a clean slate as usual, this time I'm keeping a parallel engine repo holding all the common systems I end up putting in every game so I won't have quite so much to do next time.
For now I've ported in a render pass system using deferred commands (to make transparency sorting easier, among other things). The triangle itself is drawn using a dynamic buffer, the gradient in the back is also drawn using it. I've also made sure that sRGB is handled invisibly at the point where color information is passed into OpenGL and no sooner so I don't have to remember to do it.
I got a Tachikawa dip pen and some Kuretake Zig Sumi ink in yesterday and decided to use it to line-out another little spaceship. Perspective is a bit messed up but look how fine those lines can get!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
I came up with a story for my drpg made for 7drl but didn't get it in on time. Now that it's in I'm done with this project. There's plenty of other stuff I would like to add but this was meant as a proof-of-concept and I have one more in mind before I get to my next big game.
Link to the game: https://stomygame.itch.io/oubliette
GO ARTEMIS GO!!!
Polishing up my blobber from 7drl for screenshotsaturday Added a proper options window, settings are now saved to disk, and I found some spaces to use more of the public domain art I earmarked for the project.
Art by • Marcos Santiago
Adding some JUICE to the combat

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
I drew the executioner Shaana from Ultima VIII: Pagan. Probably never going to play the game but I still had the inexplicable urge to doodle her.
Another fanart for a fellow indie dev
Did a fanart for a fellow indie dev https://gorridev.itch.io/heart-of-evil
A dark fantasy procedural blobber made for 7DRL 2026
7DRL Jam complete! Had a lot of fun putting this together this week. First time going this hard on procedural generation. The maps may not be terribly exciting but they are definitely big enough to get lost in and I quite like how the three classes ended up playing and synergizing together.
I'm not sure if I'll put much more time into this blobber specifically, but I do really like the format and I will definitely revisit it in the future
Working on a blobber for 7drl, so much I still want to add but the game is really shaping up and is already fully playable.
This is my favorite screenshot so far. The goal message bugged out because it wasn't checking to see if you've already done it when you step on the target tile. But more importantly: it shows how thieves can remain hidden as long as they one-shot everybody they hit, and it shows multiple mages causing carnage by casting CHAIN LIGHTNING!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Doodled another little sword-babe. Mix of pencils and watercolor markers.
The subject for Day 29 is "Planescape: Torment". I tried drawing Annah-of-the-Shadows years ago but my powers have more than doubled since my last attempt.
A big part of my recent TTRPG obsession is this picture of Annah I drew before. I hadn't even thought about Planescape in years and after that drawing I was inspired to put together a one-shot I'll run around my birthday in a couple months. I've also gone ahead and bought the POD hardback of the campaign setting from DTRPG, the quality is fantastic and I highly recommend it!
And if you want a copy of AD&D2E without giving WotC any money, For Gold and Glory is also great. Though I would echo the other reviews and recommend the B+W PODs rather than color. Even in greyscale the artwork does look washed out compared to the free PDF. I'll be running the one-shot with BFRPG because I'm a chronic homebrewer, but it is useful to have FG&G so I can port over necessary spells.
I've slowly doodled this guard dude over the last week when I've had nothing else I can do. I imagine him being a watchman in Ribcage or some other Evil-aligned town in the Outlands.