I will be a pirate arc defender til the day I die. I ADORE the mighty nein and they are my favorite campaign and I think many of the pc’s are their respective cast members best, but that being said a lot of them were lacking clear long term goals or convictions which is a common problem in creating a more morally gray party and that led to a lot of stagnation in the early game. There’s a reason Matt had like 3 different npc’s explicitly ask the nein “what are your goals? What do you want?”. I’m almost halfway through arc 6 on my current rewatch and they STILL keep trying to run away/delay/distract/skeeze their way out of almost every fight! And I love that for them it’s part of their charm! But they literally had to be dragged kicking and screaming into the main plot through nott’s husband getting kidnapped. After Molly died Travis/Fjord was the only one with any direction or achievable goals on the horizon. People kept getting chances to follow other plot hooks and would either avoid them or say they weren’t ready for them! So god forbid one character actually does bite when a big juicy piece of bait is put in front of them because no one else would! Oh yall don’t wanna do anything you’re too busy brooding? You’re too cool and detached to have a stake in the brewing war? You’re not developed enough to confront your past yet? Then we’re fucking off to raid temples Indiana jones style while I bang an immortal pirate queen and we’re not coming back til we get a lifetime ban from pirate island. Get in the boat sluts.













