Team Fortress 2 Γ Rain World
I love the game Rain World, and I really like its world, so I decided to place the characters from Team Fortress 2 into it. Mostly I used locations from the new DLC The Watcher.
Heavy came from a snowy region, so heβs fluffy. Heβs also like the Gourmand - chubby and omnivorous. Heβs also taller than regular slugcats.
Medicβ¦ honestly, he doesnβt really have any particular reason to be fluffy. I just felt like making him that way. Β―\_(γ)_/Β―
I liked the giant moths from the DLC so much that I decided one of them would be the local Archimedes, so Medic lives in this location, and Heavy was just traveling and happened to find him.
They stole adopted this moth grub
Theyβre something like two species that evolved from the Artificer species. One is fire-based, the other electric.
Engineer can charge electric spears by himself and is immune to electrical damage.
Pyro can ignite himself and use that to escape from enemiesβ jaws when he gets grabbed.
Spy, like the Watcher, can become invisible.
I also thought about giving him a disguise as a scavengerβ¦ (a deformed vulture mask with sticks attached to it. And to imitate the scavengersβ back growths he used spider skins.) But I was too lazy to draw that.
Demoman is basically a regular Technician who prefers throwing bombs at enemies.
It's also my favorite location from the DLC The Watcher.
Scout is fast like Rivulet and swims quickly thanks to his long dorsal fin. Hmm⦠I wonder who he got those eyes and that ear shape from?
Sniper, like the Hunter, can carry spears on his back, but in much larger numbers - he has special βhooksβ for them.
Soldier is also a regular Technician who prefers throwing explosive spears at enemies. He wears a snail shell split in half on his head.
Zhanna is fluffy and tall like her older brother.
Iβm not sure whether she brought Soldier to this location herself, or if Soldier came here on his own, but heβs clearly very cold.