Note: This post is a modified transcript of the attached short. It’s not a 1:1 script! I changed it to read better as a standalone blog post.
What makes them special?
When the original Pokemon slowly launched globally between 1995 and 1998, Charmander was one of three potential pokemon players first had control over. This was before Pikachu was even voted by Japanese players as being the designated mascot for the franchise.
While there were differences between the original japanese versions of the games and their global counterparts, Charmander’s adult form, Charizard, always made it to the cover of whatever batch of Gen 1 games were being launched locally.
Charizard is the closest thing Pokemon has to a second mascot. Pokemon’s main prerogative as a franchise is pushing its smaller, cuter creatures to the forefront of their business. With that in mind, Charizard upholds the milieu of the larger, cooler Pokemon. No matter the region, “Red” version was always available, and Charizard is right there on the cover, letting you, the consumer, know that if you choose to play this game,with a bit of effort, you can become this creature’s master.
And effort you will need, because picking Charmander as your very first Pokemon means enduring the game on a de-facto hard mode. While the other two starters, Bulbasaur and Squirtle, will be on the winning side of the game’s rock-paper-scissors style mechanics for the first two major bosses of the game, Charmander is hilariously disadvantaged for the first quarter of the game. In some later generations of games, among a bevy of other problems Charizard has mechanically, ONE SINGLE move called stealth rocks ensured that Charizards would be unviable to play competitively thanks to Charizard’s X4 weaknesses to rock-type moves.
It actually gets worse in other media - Narratively, if a Chamander’s tail-mounted pilot light is extinguished, IT WILL DIE. Sometimes it’s even played for laughs!
Despite these weaknesses, Charmander, Charmeleon and Charizard represent a power fantasy. One standout episode of the TV show had Charmander learning rage, a move that gave Charmander the pokemon version of a Zenkai boost, and once matured, Charizard has visually stunning moves like Seismic toss, Fire Spin, and the high-risk Blast Burn. Charizard’s sheer popularity and ties to Gen 1 always keep them relevant. The original holographic Charizard trading card is a highly sought collector's item that has only appreciated in value over time.
As a means to prolong relevance, Charizard was given not one, but two separate mega evolutions during the sixth generation of games. In a moment that would have had my eight-year-old self lose his mind, one of the promos leading up to “Pokemon X and Y’s” launch had a Charizard fully dunked underwater, and then had him exceed his natural limits and overcome his deathly weakness to emerge, ready to fight as Charizard X.
Finally, in the eighth generation of pokemon game, Sword and Shield, a Charizard was Champion Leon's signature Pokemon. This marked the second time Charizard occupied the final boss slot for the game's main story. Gary / Green / Blue could originally have Charizard as his final pitch hitter, provided the player picked Blubasuar as a starter pokemon.
Leon’s Charizard takes it a step further, employing a technique called “Gigantamaxing”. Charizard changes forms again, this time to the size of a building.
Also worth noting, Charizard has been in every Smash Bros game since the third one. Minor detail, but the inclusion in Smash is basically getting a video game Oscar.


















