KEEPER: Post Production
30 days sitting in a dark room, listening to the same sounds over and over with only a Tesco meal deal for sustenance: this is the way of the sound designer.
So I went a little mad⦠A week ago I would have insisted that the sound design was terrible, but now, with hindsight, I donāt hate it. I think all things considered the dialogue is pretty clean, with the exception of āWater Break 2ā, although I kind of knew this when I recorded it, and luckily the dialogue is not the most important part of this scene. Other than this, the style of KEEPER meant that I was unable to do a proper checkerboard dialogue edit. Any tiny issues that might be in the dialogue are covered by loud ambiences.
I enjoyed choosing between boom and lav for different scenes. In the final mix, most of the dialogue is from the lavs which, for me, heightens the observational, docudrama approach we were attempting. The sound quality is so different from anything Iāve done before where Iāve always favoured boom over lav.
Iāve managed to get it to a point where nothing is glaringly bad. My primary concern is whether or not it carries the right momentum (from the keeper drill to game scene especially), and whether itās conveying the story in the best way possible. I canāt tell if Iām just too close to it or if the pacing is a bit weird.
There were a couple scenes that just never seemed to sing. When Graham pulls Aaron to one side and yells at him, his voice is not as āloudā as Iād like it to be. Even though thereās a lot of signal coming through it doesnāt quite pack the punch I want it to. Similarly, the walk out into the pitches. It doesnāt quite hit in the way it should but Iāve been back over it a hundred times and I canāt figure out whatās wrong with it. Also, embarrassingly, sync was an issue, so there are improvements to be made in workflow. If I had time to revisit it, Iād like to ADR some more breaths and efforts with the cast.
I think the tone really comes across. The sound always feels quite natural, especially in the scenes which bookend the film: Willās arrival at the club, the first changing room scene, the last changing room scene and Will leaving the club. I think these scenes are actually really clean. All the footsteps and movements from the wildtracks are subtly integrated and completely believable. The action scenes were always going to be more difficult - trying to strike a balance between drama and naturalism; heightening the impacts but never pushing them into melodrama. Iām not sure Iāve quite achieved it but itās nearly there.
Hereās a google drive link to all the notes I took during the designing and mixing process.












