Are you ever going to finish Cosmogonic Overflow?
Tough question. If that depended on me I would choose to finish all of my projects. CO is one of those games that are actually fun to work on, but you need to do it out of sight as it would be depressing to publish or even try to get any feedback. Not to mention puzzle games need quite a bit of testing that can't be done by myself once I would reach a certain stage.
I've been sitting on everything I've made in a long time (including a whole new class of spatial indexing algorithms optimizations) just because there's pretty much no one to share it with. So it's likely I would push the project significantly forward once I get an itch to do it, but none of that might see the light because of how much aversion I've built up for that.
Thanks for reminding me yet again, unfortunately I just got buried in work for the following months.
















