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Claire Keane
we're not kids anymore.
ojovivo
Jules of Nature
PUT YOUR BEARD IN MY MOUTH
taylor price
I'd rather be in outer space šø

Origami Around
hello vonnie
Misplaced Lens Cap
sheepfilms

romaā

ā
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One Nice Bug Per Day

Kaledo Art

oozey mess

pixel skylines

ellievsbear
seen from Germany
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seen from United States

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@quondam
(Backtrace)

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
I think of the computer as a solo instrument, like a piano, not like a fake orchestra or a virtual studio. Been inspired alot lately by Keith Jarrett and Sorabji - big sprawling masses of sound, lots of rhythmic complexity and interesting sonorities and surface detail but not no much melody or harmonic movement.Ā
I'm starting to like where this stuff is going. The sound balance is good, not too tinny, or muddy in the bass. Basically, take "cheap 90's synth sounds" - simple FM oscillators, Karplus-Strong resonators, and some filters and run them through a bunch of reverb. But do the kinds of subtle "realistic" things to the dynamics and rhythm that you couldn't do as easily in the 8-bit world of 1990s MIDI. Like the harmonies and timbres of synthwave but with a late-Romantic amount of rubato and crescendos.
This is kinda "vaporwave" or like what 0PN has been doing recently but I'm not into the irony side of it, or at least not interested in exploring how people react to these instruments sounding "cheap" or "fake" or whatever but to just take them on their own as sounds.
The whole "step through algebraic functions for tiny increments of x and spam your synth params with the output" also feels like a very 90's approach to algorithmic music, compared to training neural nets on tons of samples of existing music. Algorithms for the sake of turning consumers into producers, not asĀ ācreativeā extensions of systems designed for market research or intel gathering or whatever all this big-money / big-data stuff is being used for. (Yes there is intentional political ideas that go into this music and how itās created.)
Ideally I'd like to prototype this stuff to a point in Supercollider and then try to make some kind of game / VR world out of it, since these pieces are really soundscapes and I'm getting to the point where I can get the algorithms tuned so that they consistently produce interesting stuff across big ranges of inputs - they're safe for a naive user to fiddle with and it won't blow up or go silent or just get stuck on one shrill note for 10 minutes. Mostly anyway.
Turning this into a VR world would also be a better way getting into this stuff as a genre since I have like hundreds of hours of recorded output from various iterations of this code, like in a way it's literally more than any one person could physically listen to.
The Khaleesi
A 102-story residential building with sweeping views of central park and the new york city skyline. Each unit has its own unique figurally carved faƧade and balconies that frame particular features of the surrounding urban and natural landscapes. The building is draped in a faƧade of limestone-tinted concrete panels with hydroformed sheet-bronze details and brass-tinted alloy structural extrusion enclosures.Ā
The 64th floor features a sky-lobby with exclusive retail stores, a 2-story high ballroom for events, and a 4-star restaurant all of which have access to four massive cantilevered balconies that offer an awe-inspiring event and dining experience unique to the city of new york.Ā
Want more Architecture? Follow @prettyarchitecture
Architect:Ā Mark Foster Gage

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
fantasy mall garden simulator
A Universal Music Translation Network
Research from Facebook AI Research has produced Style Transfer for music, able to apply the style of one song and translate it into another:
We present a method for translating music across musical instruments, genres,and styles. This method is based on a multi-domain wavenet autoencoder, witha shared encoder and a disentangled latent space that is trained end-to-end onwaveforms. Employing a diverse training dataset and large net capacity, thedomain-independent encoder allows us to translate even from musical domainsthat were not seen during training. The method is unsupervised and does notrely on supervision in the form of matched samples between domains or musicaltranscriptions. We evaluate our method on NSynth, as well as on a dataset collectedfrom professional musicians, and achieve convincing translations, even whentranslating from whistling, potentially enabling the creation of instrumental musicby untrained humans.
The paper can be found here
[ht: Matty Mariansky]
Thinking about starting a podcast where I post something like this every week or so. Iāve never been happy with the songs / album format and the streaming server that I ran a few years ago was closer to what I want to do but there was too much pressure to beĀ āalways onā or whatever - itās running a web service, so it became like another job.Ā
But the idea of releasing āfull-lengthāpiece of generative ambient music, once a week or so, as a snapshot of an endless work in progress, feels right in terms of the wholeĀ āreleasing music onlineā thing and frees me from feeling like I have to beĀ ādoneā with works that are ultimately improvisations based around certain algorithms.
New composition up on soundcloud.You can also buy the album on Bandcamp.
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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https://soundcloud.com/backtrace/winter-solstice-2016
https://soundcloud.com/backtrace/december-study-1
Excerpt of some longer stuff Iāve been working on.
āNot What Ā I Should Have Been DoingāĀ
A 10-hour ambient / drone piece composed in 2013, based on Clifford Pickoverās Carotid-Kundalini fractal.
Cover art was generated by Mandelbulber, inspired by 16th-century tiles in Istanbul.
For the third of our series of Neoreaction a Basilisk (currently available on Kickstarter) podcasts I'm joined by Sam Keeper of the thoroughly phenomenal site Storming the Ivory Tower for a conversation that talks a lot about the structural aspects of the book, as well as my secret traumatic origin story that explains my weird obsession with the alt-right. It's an absolute blast of a podcast, as you'd expect from someone as brilliant as Sam (and seriously, Sam is one of the best and smartest voices in the quasi-academic pop culture blogging circuit right now).

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Inspired by 70's Minimalism and 90's FM synthesis chips. I used to write pieces like this in the early 90's for a my PC, which had one of the SoundBlaster audio cards with the built in FM synthesis chip on it. There were a few of those General MIDI patches that actually stood on their own (like the Orchestral Harp)and didn't just sound like tinny approximations of acoustic instruments. Going deep into the world of FM Synth eventually led me to hacking directly on the soundcard, which became the "Writing Software the Play Music to Write Software To" project. By the late 1990's, the FM Synthesis chips were getting replaced by soundcards with digitally sampled instruments (soundfonts) which for me took all of the nuance out of composing directly for a sound card. These newer sound cards sounded like inferior samplers instead of standalone mini-synthesizers. Of course, the change in hardware also meant that the software I'd written no longer worked and I'd have to start collecting vintage hardware from resale shops and maintaining obsolete computers to continue the "Writing Software..." project. These 2 pieces are a reconstruction of how I first started composing electronic music. I created a simple FM Synthesis instrument in SuperCollider, and then wrote some simple algorithmic sequences for it. Everything you hear is just oscillators, there's no effects or post-production - the timbre and texture are the result of frequency + phase modulation and some subtle microtonality. The second piece is a radically slowed down (256x slower) subsection of the first piece. SuperCollider source code is here.