Hello! I’m Peater, and I’m an artist that is very normal about Lupin III. This is just a general about me page for what I do on tumblr, if you want to see more about me, then visit my CARRD.
You might’ve seen one of my lupin fanart or probably an analysis I did. If you’d like to talk about the Lupin III manga, I’m very open! Maybe even drop a message in the ASK BOX.
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Tags I Use:
#peaterookie art - All of my artwork and sketches.
#peater rambles - Analysis / Essays about whatever I wanna talk about (which is mostly Lupin). It's the pride and joy of this blog!
#memes - My funnies silly
#peater oc - Posts containing my OCs.
#oomf posting - Posts by my beloved friends.
Other Cool Stuff:
Monkey Punch Art Drive - My archive of Monkey Punch's artwork.
Ultimate Lupin Manga Library - Mega Archive of MP Lupin Manga in multiple languages. Do not credit me for making this.
Lupin III Manga Guide - A guide to help people read the Lupin III Manga.
Shin Lupin III Raws - My scans of the Japanese version of SL3.
How to Make a Lupin Stickbug - A post on how to make an abomination.
Lupin III Shimeji - I also made a desktop Lupin III buddy which you can download!
2017-2025 Sketchbook - A flipbook of my doodle files.
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I found this post a long time ago and I got the drive to talk a bit about it because it covers two topics I both like, the Lupin manga, and comics!!
I strongly urge you to take a look at it because it's just a drawing and it only really takes a couple seconds to look at. I thought about reblogging it and adding my two cents right under it but honestly that feels rather mean-spirited.
Please do not attack or start an argument with the OP because of this post, that's stupid.
In this redraw, I notice OP gave a couple of comments about the original manga page that they drew, saying that the original felt very disorganized, hard to read, and there was a lack of space, implying that it was bad to the overall reading experience.
i read that and thought "Huh, never thought about it that way." so i wanted to talk about it.
Perhaps it's just the fact that I've read the manga dozens of times that I've gotten so used to this style of paneling. Another option is that Monkey Punch's style of paneling appeals to certain audiences more than others and the confusion only comes to a matter of taste. Regardless of the reason, this is a great excuse for me to discuss the art of making comics!!
Firstly, to defend OP points, giving it a closer look you can see there's a lot of things that can give people questions. The first panel (or lack thereof) is perfectly fine, no comments for me, but the second panel is where we start having some issues.
The framing around Lupin is good because he is the one talking, and it is important to set the context to who is delivering the dialogue. But who is he talking to?
At first glimpses, I feel like anyone can just skip the fact that Zenigata is at the bottom looking at us with a pout on his face... That is because there is so much detail in the background that while it does lead us to Zenigata, it has so much darkness and detail to it that it can push our eyes Away from Zenigata and to the background itself!
It doesn't help the fact that Zenigata is positioned nowhere in the panel that catches our attention. If we apply the Rule of Thirds (which is a compositional principle where anything that touches the intersections gives it more attention in a picture) in this panel, Zenigata almost barely touches any lines as opposed to Lupin!
If you just bring Zeni forward a lil bit so that he does touch the intersection on the grid, it's a huge improvement to the overall drawing.
In addition, OP is right in that the space in here doesn't make too much sense. Usually Monkey Punch takes a more two-dimensional approach when putting his characters in space, but sometimes it may look off when it's applied in a 3d space. The widening of the bridge makes it clear that Zenigata should be bigger to match the perspective, but when our eyes don't see that happen, of course that is going to break immersion.
When readers feel their immersion breaking, they're not gonna like it, and as an artist you have to still incorporate some sense of reality in your comics even if your style bends that a bit. Not that this comment is directed towards MP, I'm saying this just for anyone that is learning.
But in defense of MP... I don't think anything else in this page is really throwing me off as much as that little Zenigata mishap. The next three panels is what you would usually expect in any comic, not just Japanese comics. They're drawn so close together to give the last panel that Oomph!! if you know what I mean.
The last panel is given so much space in the page because it is the climax of their interaction. Just as loud as Lupin is screaming in his panel, the volume of his voice also has to be communicated through the sizing of panel as well, and that's why it occupies an entire row.
In addition, Monkey Punch generally uses very abstract backgrounds just to communicate that these characters are, in fact, in some kind of space, but the lack of detail in certain areas show that he prioritizes the characters more and leaves the other details to your imagination.
Why would Lupin be so big here? That is, much like the previous panel I critiqued, to highlight the fact that Lupin is the speaker, so he has to be the front and center. The angled perspective gives a sense of movement and energy rather than have any practical meaning. One person I talked to said it feels a lot like abstract art where it prioritizes emotion rather than making sense which I totally agree.
I think that's really what Monkey Punch likes to do when drawing more than anything. When you have only a couple hours to finish a page, what matters it that you make something that is easily digestible. Characters will look 2d because that's the fastest to draw and the easiest to understand (take a look at Peanuts for example) and backgrounds are just there to set the tone and help him deliver the mood.
While that would set off a lot of manga readers nowadays that are more used to polished artworks, I personally kind of admire this level of sloppiness. It has problems, but it still works!
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This part will be me giving my comments on OP artwork as a compare and contrast. I'll try to be light on my critiques since this stranger didn't ask for any, but if I want to be thorough with my commentary and also provide some helpful tips along the way. (I'm not gonna provide the picture, so just look at their work on another tab and follow along!)
Firstly, I think the change to the first panel diminishes the impact that the original had. The removal of exclamation mark, using round dialogue boxes instead of the spiky ones, and Lupin's hand not pointing at us makes the statement feels more neutral that it was meant to be.
The second panel improves the perspective and sense of space much more, I can tell that this artist really values making the background make sense, I wonder if they're a background artist? The space Zenigata occupies in this panel, while visually enticing, doesn't seem to contribute to the story. Lupin, despite being the speaker, is so far away that readers may mistake Zenigata as the one speaking instead.
And because we can feel the fact that Zenigata is super far away from Lupin in the space that OP has set up, it is very jarring to suddenly see him so close to Zeni in the third panel. This, at least to a reader like me, can throw off my immersion, because I'm suddenly thrown off by the sudden shift in position that is left unaddressed.
Skipping over to the last row of OP's redrawn page, I understand why they had to shift the "LET ME DUMP YOU IN THE SLAMMER!" panel to the bottom, but it really lessens the impact of both panels. The text box in the first panel should've been spiky to show loudness in the voice, and the text "TAKE HIM ALIVE" should've kept the exclamation mark for the same reasons I stated when talking about the first-most panel of this page. Sharing the same row for these two panels fails to deliver the same impact as the original to me.
The handwritten text is really great though, as someone that loves to do the same thing it really adds a lot to the dialogue.
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Putting all of this together, how would I draw this panel? If i can't also practice what I preach, then this is all for naught... (is that how you spell it?)
It's just a layout because this is just a nightly writing project and my stomach hurts while writing this but here's how I would redraw it I guess!
I tried fixing the perspective issue on MP's drawing and also incorporated some parts of OP's composition in the last panel since i thought that was a bit cooler. You can also see some of my drawing bias coming in too. I emphasize my character acting front and foremost but I don't really take the time to flesh out where my dialogue box would come in. I exaggerated everyone's poses (especially lupin) since i thought there could be a funny contrast play with the second last to last panel. Zenigata getting giant, then Lupin getting even bigger to fight back.
There's always a good thing about each and everyone's art style, and OP's comment about MP's style sort of rubbed me the wrong way considering that they are taking his own artwork to use as inspiration. I'd rather be respectful when commenting about someone's art because there are qualities that are great about it too that I may not recognize. Though I dogged on OP's version quite a bit, the decision to alter the panelling drastically and still finding a way for others to read it better is a pretty admirable task, and I like their dynamic lineart. That should be the same way other people should treat anyone's works. Instead of dismissing it because it doesn't work your way, try to find what it does right because that can also enhance your own way of creating art as well.
Ultimately though i really enjoyed writing something analytical again so I appreciate having this post as an excuse to ramble about something I really care about. I hope this post can help some people! Byebyee
That green transmasc flag would make a killer aromantic + transmasc combo
very true
I've always thought the aro flag was super cool but im not aro so i can't use it. I don't wanna add to any pointless flag discourse but i kinda wish a lot of LGBT flags didnt use the stereotypical pink and blue color or have it be the only prominent color to represent gender. it could be really cool to use other colors to show the spectrum of gender too.
buuttt in the end of the day anyone can just use any flag they want so i'm getting to the point where i don't care anymore, and I think it would be really funny to make custom flags to fit my very specific green-needs. stay tuned for green bisexual flag
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Teto Freaks...Now's our time! I had so much fun making Teto stuff. The zine features ancient fanart I was making in like 2013, and I cut/laminated the photocards myself! I hope you enjoy it.
As for the mail club, shipping is included in the price and I can ship internationally too! Please read the info page before you sign up. Thank you!
...And yes, the mail will come in a googly eyes envelope. Hehe.
i like to think that queen prefers to wear suits or pants. i LOVE all the art of her where she's fancy and regal in a stunning dress!! however in my mind her style is ... i can't explain it with words but please see my vision right here
You don't have ever to choose between being a boy or a girl
You don't ever have to use a specific label or term
You don't need anyone's permission to call yourself queer or nonbinary or trans or enby
In fact, you don't need anyone's permission to call yourself any of those words almost by the definitions of the words themselves
There's no judge. There's no tryouts, there's no membership card, there's no applications or fees (and thank goodness for that!!!)
In fact, because gender and queerness are both, at their core, about the ways people feel inside and want to interact (with each other, with society, with their own concept of self, etc.), there are very few hard boundaries at all
And you certainly don't have to figure out a specific label or a specific gender identity in order to figure out want you want - in life, in queerness, in gender, in general - and start to move toward it
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It's been just over a year since Deltarune chapters 3 & 4 released! I did the 3D work, which mostly means Tenna 📺 I figured it's been long enough to share some "behind the scenes" stuff, starting with a look at the Maya file for his static poses...
I'd individually render the poses to get that early 3D shine ✨ Here's some of them at their original resolutions! I would work from text descriptions from Toby, and sometimes there'd be a Paint sketch to help out. Gigi drew the concept that I modeled from and some poses too!
I had a lot of fun pushing myself to match the dynamic poses Toby had in mind for Tenna - making him so crazy and expressive was something I couldn't have done without his prompts. He'd draw the faces on afterward too, which really brought Tenna to life!
(lots more after the Read More cut...!)
Here are some of the Paint sketches Toby drew to help me with specific Tenna poses! I love seeing his drawings LOL, genuinely really good and evocative 👍
There was a time when I was struggling to capture what he wanted for these specific Tenna poses… Until Toby acted them out himself, and I thought, "Ah, it's like that. I understand." and then I was able to make them just how he pictured them.
When looking through the renders and choosing what to share, I laughed at these two… Remember when Tenna had a gun? Remember when he bent over in a very specific way that might remind you of another, different image? No? Maybe you don't…? Well. Don't worry about it.
These ones are cute… Tenna is pretty cute sometimes! Has anyone ever thought this? Actually, before people knew he was going to be a strange 3D sprite the Whole Time, I was worried people wouldn't like the style and it'd sour people's views on him. I'm glad that didn't happen.
Toby thought it would be funny to have Tenna do some really smooth, mocapped animations sometimes - specifically free to use ones that often pop up in other things. An extra funny part to me is how many frames these take up in the game, and how his tails are stuck to his legs…
Speaking of mocap, Toby wanted Tenna to use custom mocap animations as far back as 2016 - Ten(na) years ago! I got an Xbox Kinect at the time and learnt how to set this up, but then never used it. Here's a look at messing with mocaped stuff again in 2022. So Normal.
Don't bother trying to help him here, he's just being dramatic 🙄
I particularly like these poses - I think I improvised most of these just based off the context they get used in… I always liked posing his tie and coat tails as if they were also parts of his body he could move. Which I guess they are?
After I rendered out the individual poses in high quality, I'd force the color palette to be limited to just a few shades and then I'd shrink the result down to pixel sized sprites. Like these! I'd tidy them up a little, but they'd really get improved on at the pixel scale by Clairvoire.
As well as Tenna's sprites, I also worked on his intro "movie"…! Seeing people be completely overloaded by this on first playthroughs would always make me laugh. In game, there's a ton of extra editing done by Everdraed, but my unedited cut looks like this ⬇️
This was the entire storyboard I had to work from, and I'm realizing now that there's the note "put him in car etc" that I never did and actually don't know what it would mean exactly. Working on this had me listen to the accompanying audio many times, but it's good so it's okay.
Here are a bunch of random clips of the Maya project for Tenna's intro movie. This is how movies get made, I think!! Yeah… Just like this.
Say it with him, folks!!
For the 3D Ralsei clip from the intro, Toby really wanted it to look a certain way, and drew more sketches for guiding me with this part than any other. They genuinely helped.
Remember how Toby's original storyboard has the note "covered in slime and shrinks"? That meant I had to learn how to make 3D slime. You can see my tech advancing here.
I'm really happy with how the final Tenna animation at the end of the intro movie turned out! It wouldn't look as good if it wasn't for some 2D animation to reference from SmallBuStudio, so thank you to them for the help! Tenna is cute… Huh, I already said that…?
Phew!! That's a lot of Tenna. I hope it was fun to look through my posts! Oh, one more thing - the Fangamer Mr. Tenna Figurine just straight up uses the 3D model I made, which I think is really funny and cool and nice. Check it out if you want! Thanks for reading!
I wish every collared dove a very nice day :)
I had to battle my scanner and photoshop to get the digital file to even look close to the original and im still not 100% happy with it yeowch !! I'll have prints available on my shop in the next few days!
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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