Trading, Regulation Uniforms & Impending Launch (October 12th!)
(This was cross-posted from our Kickstarter page)
Exciting news, space-friends. Things are heating up in the cold vacuum of space. Have I used that one before? Probably. I donât care, Iâm super pumped to let you in on the latest developments for Orion Trail.
Orion Trail leaves Early Access on October 12th!
Warpinâ Weasels! Itâs happening!
It feels like only yesterday that we were a prototype on Steam Greenlight. I guess time really does fly when youâre hurtling through space at the speed of light. Or something.
Weâve been in Early Access for about two months now and have received some great feedback for how to improve the game. Having acted on (and continuing to act on) that feedback, weâre confident that releasing the game to the greater public is the next step for us.
Hereâs a breakdown of what this means:
On October 12th, weâll be leaving Steam Early Access. All Early Access keys (activated or not) will still work and give you a full copy of the game.
People who have been waiting for their DRM-free copy of the game will get their first for-real build. This will likely be through the Humble Store, but weâll let you know.
Just because weâre launching doesnât mean we will stop supporting the game. Weâll be adding new (free) content to the game, fixing bugs, and still responding to feedback for at least a month after our official launch.
⌠But what about Hunting / [other cool feature]?
When we were preparing for the Kickstarter, Hunting was one part of the game that we refused to cut, until it became obvious to us that the money needed with the Hunting mini-game wasnât going to be realistic to ask for.
So, we were forced to make a tough choice: do we risk the project not getting funded, or do we feel confident enough that the game can be strong enough on its own without shooting at space buffalo? Ultimately, after a lot of discussion, we believed that the game has enough to bring to the table without it, even though it could compromise what it means to be a âtrailâ game.
We hear your desire for skill-based mini-games, and believe us, we want them, too. If we get enough interest in the game after launch, weâll be looking for ways to try and make features like hunting a reality. So, tell your friends about our impending launch and help us get there! Those space jackalopes arenât going to phaser themselves.
Keep letting us know what you like and donât like about the game. Weâre listening, and want to make it better!
The T-Shirts have arrived!
Seriously! Theyâre here!
Itâs been a long time coming, but theyâve all arrived in the studio late last week, and weâre getting ready for a big packinâ party here at the studio. Weâll let you know when theyâre in the mail!
Upcoming Build: Trading Posts
Mike hinted at this a few weeks ago, but this next build will have the first incarnation of Trading Posts appearing in our Starmaps! The structure is similar to an Away Mission, and youâll be able to trade your less-needed resources for stuff that youâre running out of. Plus, they look super cool on the Starmap.
Stream Tomorrow (9/25/15) at 2:30PM!
Tomorrow is Friday, which means itâs time for another stream! Tune in and check out a preview of the next build on our Twitch Channel. Itâll be funzies.
Whew. That was exhausting. That's all for this update.
Keep on keepin' on, space pals. We'll be in touch very soon.