I donāt even know how to start this project, thereās so much. I didnāt want to get paralyzed over the workload, so I just jumped into something visual that I can test and get down.
I followed a tutorial from KidsCanCode on making an isometric grid, and then another tutorial from GDQuest for pathing, BUT I noticed that the finished version from KidsCanCode has better movement; the spriteās pathing is centered on the tiles, whereas GDQuest has its path roaming on any angle. So I went to check the code from KidsCanCode, and itās much more concise than what GDQuest made.
I donāt know if itāll cause problems in the future, but I decided to use the KidsCanCode pathing instead of the suggested GDQuest pathing. It does what I want it to, and itās also more compact.
It makes me wonder if KidsCanCode has better solutions? Iāll probably stick to their tutorials whenever I can going forward.
The only thing missing is I might want the sprites centered on the tile, and only have one sprite per tile. But Iām not sure, so Iāll leave it as is for now.












