Youâre not broken. Life has made of you a puzzle. A beautiful work of art that takes time, patience and skill to put together but in the end is worth every effort.
Noah Kahan
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untitled
PUT YOUR BEARD IN MY MOUTH

shark vs the universe
Not today Justin

titsay
Monterey Bay Aquarium
𩵠avery cochrane đŠľ

Game Changer & Make Some Noise
official daine visual archive
macklin celebrini has autism
Mike Driver
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Show & Tell
Cookie Run:Kingdom Official!
Sade Olutola
"I'm Dorothy Gale from Kansas"
KIROKAZE
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@nilasdrawing-blog
Youâre not broken. Life has made of you a puzzle. A beautiful work of art that takes time, patience and skill to put together but in the end is worth every effort.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Lately working on a kitchen sticker pack for my Etsy. Finally did manage to print it or and cut the most. I really love how it did turned out. Hopefully you'll like it to!
Hey friends!
Meg here for TUTOR TUESDAY! Just a quick beginning look at colors and some color theory! Iâve had a few recommendation for color palette stuff, so I hope this is a start! Paul has done some on color as well! If you have any recommendations send âem in here or my personal! Keep practicing, have fun, and Iâll see you next week!
Color palette tutorial time!
This is by no means the Only Way To Pick Colorsâitâs just a relatively-simple method I use sometimes. Iâve found it works pretty well, almost regardless of what colors you pickâas long as you can keep them organized by those light/dark warm/cool categories, and make sure one category takes up a significantly higher proportion of page space, it usually turns out pretty good!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
âAtomsâ
Painted on PS [2018.07]
good day to you !!
Van Gogh effect
Based off of the pictures from the fancafe where they dressed up as their younger selves đ
(Iâm more active on instagram so follow me there for more fan art (@/Bubblyfelicity)
đ§ââď¸
âwhatâs in my bagâ magazine-style spread, based on D.Va from overwatch!! been thinking about a D.Va themed zine/magazine style project recently đđ

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Twinkle
é¨ćăŹă¤  [pixiv]
Re-upload of my little photoshop tutorial on how to organise your brushes for free! You can also watch the tutorial on my youtube channel below:
Share it around for others to see! Like this post and/or gives the video a thumbs up if you enjoyed it! :D
Filters | Blend Modes | Want more Undos? | Deleting Brushes Easily
To select brushes in a row, click one brush, hold down SHIFT, then click the last brush that you want selected.
To add brushes IN ADDITION to brushes that you have already selected, click COMMAND and then select more brushes (Windows users, click CONTROL)
Once you save your brushes, just name them after yourself. Whatâs great about this is that once you save this as your default brush set, you can alter it very easily. Make sure to back it up somewhere. You can create your brush set, then continuously add and delete brushes so that it completely streamlines your artistic method. Thereâs no point in having brushes in your set that you will NEVER USE.
ALSO, in present manager, you can shift brushes back and forth. You can put your most used brushes together in one spot instead of trying to constantly remember where they are. So for me, my brush set has 51 brushes, but in all honesty, I only use about 3-4 on the regular. I can shift all my most used brushes into the top row.
Definitely something that would have been good to know during college.
the "oh shit i drew lineart on the same layer as my sketch" tutorial
(also applicable to getting coloured sketch lines off of a scanned image, and making scanned lineart transparent)
in the last few days iâve seen like three people with this problem?? and it is such an easy mistake to make and annoying to correct if you donât know the trick so here is a post starring this frog i found on youtube today about how to get rid of it fast + easy
ok so iâve fucked this up really bad. worse than you have probably ever done. he is all on one layer with weird colours. DONâT PANIC EVERYTHING WILL BE OK
first you have to play with the saturation. make it as bright as possible; your eyes will hate you but it will be over soon. turning it up all the way tends to compromise your line quality a bit, which i donât think would matter much if you work big and size down later, but haroldâs poor cute face is noticably more pixellated and terrible when i turn it up to 100. probably best to do it manually with adjustments > hue/saturation and zoom in while you are adjusting to make sure itâs not eating your lines.
your make a new layer on top of it, fill it with PURE red or blue (green does not work for some reason) and set that layer to HUE. then you merge that layer with your lineart/sketch.
now he looks like this!! you have succeeded so far in making your drawing look like unicorn puke, and then you made it look slightly less sinful, but still bad. i have tricked you. there is no hope left
UNTIL YOU DO THIS. go to channels and click on the colour you picked. now all those coloured lines appear to be GONE. but we are not quite done yet. go to the bottom window and click this
and hit Ctrl + Shift + I to select all the visible lines in the image. THEN click RGB again (so that you arenât working in shades of grey + blue/red anymore), switch back to the layer panel, and make another new layer. then fill that layer with black, or whatever colour you want your lineart to be. now deselect and delete/hide your sketch. you are now a wizard. YOU HAVE WON. HAROLD IS FREE FROM HIS TORMENTED LIFE ATTACHED TO THE BACKGROUND LAYER. HE CAN BE THE FROG HE WAS ALWAYS MEANT TO BE. CONGRATULATIONS.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Iâve known this like, for a long ass time. Still surprised that a lot of people doesnât know about this. So this is a qucik art tip.
Tips for Illustrators (and other artists too!)
Iâm an illustration major at MICA (please check out my blog here as a way to support me for making this post!), so this is catered towards what I learned in my illustration critiques and from professional illustrators. I think these tips can go for other artists too, though!
None of these are things that work all the time, but theyâre general ârulesâ Iâve been taught. You can break them, just know why youâre doing so! These are just things I copied from my critique notes, so most are general tips Iâve heard and copied down.
General
Enjoy what youâre working on, but be okay with changing it.
Anatomy, and accurately trying to portray it, is really important.
Time and space can be portrayed through focus and distance.
When working digitally, make some of your own textures (traditionally) and scan them in. Adding them into a picture adds an element of your own hand and makes your work stand apart from other digital work.
Contrast is a great thing.
Saturation is a great thing, especially in watercolor (soak that brush with pigment!).
Your style should never draw an obscene amount of attention to itself; it should just work fluidly.
Consider what medium(s) work best for your idea.
Cover your paint palettes (particularly reusable ones) to make sure dust doesnât get in the paints.
Spin the page when youâre working. The time is takes to do that will show some major improvement in your art!
Use dark watercolor and then a light colored pencil on top, never the other way around (it will look muddy and ruin clarity).
Make sure to sometime pin or place you piece far away and step away so you can see the whole composition (or zoom out a lot digitally).
Consider the genre and audience of what youâre working for (and if itâs yourself, then youâre your own audience!).
Illustration is a branch of fine art, donât forget that.
Fantasy art usually needs a lot of high detail.
Coloring
Pick an overall color palette to work in, then add in other colors as needed.
Complementary colors (ones opposite on the color wheel), when placed next to each other, can pop an object forward or draw attention to it. (Think of a red ornament on a green Christmas tree).
Designate the shadows to be either warm or cool, and the highlights to be the opposite. Stay with this throughout the entire picture.
All colors have a warm and a cool hue (cool and warm blues, cool and warm oranges).
The more saturated a color is, the more it will pop forward in the picture plane.
Donât use colors right out of the paint tube.
When making a shadow, tint the color with the complementary tone (it makes it a little more grey).
Colorizing backgrounds lines makes them recede in a colored image with line art.
Blue and pink tones are great for use in skin tones.
Flats need to be fairly differentiated colors.
Drawing
The reference should never be an excuse for a misleading or awkward pose. You have the artistic license to alter an awkward pose and not just draw from a photo.
With scratchy or textured line art, find some places of solid black too, to allow the eye to rest (or where you want something to pop out).
How you render all the elements of the picture is what makes your own individual style.
When something is illuminated, it should be the brightest part of the composition.
Anything with a straight angle (like the corner of a room) has one wall/side being lighter in value than the other. There is a crisp distinction.
Sometimes adding more lessens the strength of the image.
Fabric folds are crisp, if theyâre too soft theyâll look like clay.
Line heaviness and weight can determine depth.
Anatomy/Characters
Anatomical consistency is very important.
Inside of the mouth is usually dark.
Show character motivations with actions and poses.
You can crop a face or figure to set a mood.
In any and every picture, pay special and close attention to the hands, feet, and face.
Learning musculature, even if you use reference, will help you create the body you want for your character. Understand the human formâŚitâs easier to alter if you understand it in the first place.
To pop a figure forward, add a little bit of rim lighting (great with backlighting).
Composition
Avoid spots where a line or shape comes really close, but doesnât cross, the edge of the paper. This is called a tangent and tangents are bad (they suck the eye into just that one spot and stop the composition).
Nothing in the picture is accidentally there, it is all drawn by you, so make sure everything has a conscious placement.
Donât crop anything that shows essential character expression (including essential parts of the pose).
Never crop a figure at a joint (it makes the limb look amputated unintentionally).
Consider how you show detail with smaller charactersâŚwhat are the essential characteristics?
Shapes of color or tone can make great framing devices.
For the most part, render the foreground with more clarity than the backgroundâŚyou want atmospheric perspective to be used to make it look like itâs receding.
Line heaviness/weight can combat (in a good way) any very dark areas.
When the character breaks a border (shape, line, panel etc), it shows dominance.
Make the shape of your negative space visually interesting.
âCornerstopsâ are great. They are a compositional element that visually blocks your eye from running off the corner of a page.
Shadows can be a great compositional element.
Narrative Illustration (Portraying the narrative)
It is a successful illustration if the story is told.
Use every element of the image to tell the story.
Sometimes you have to take out elements you love for the sake of storytelling.
Think of images as being fast/slow, quiet/loud. What techniques portray these senses for you, and why are you using such techniques? What areas of the picture are slower and faster, why those areas?
Indicate how lavish or simple a place is by the details you choose to include in the background.
Donât make it obvious that you âcuratedâ the picture; it should look natural.
Cover illustrations donât always need big and bold text, as long as thereâs a strong narrative being portrayed.
Something mid action carries the narrative better than pre or post action.
You should be able to tell a story without relying on text.
Sequential Art (Comics, etc)
Color between panels can draw the eye around the page.
Big jumps in narrative can add humor and excitement, just make sure to think of why you are having the jump there.
When starting a sequence, make it obvious where you start (establishing shot; biggest to smallest, etc).
Make sure panels can read as separate images even if you took the gutter away.
Smaller panels are frequently used for faster/quicker actions.
Removing the background in certain panels allows the scene to be read faster; you only need one background per page (unless the scene in the background is changing).
Style, readability, and timing are key things to keep in mind.
Does the punch line/climax happen at the right time on the page?
Before planning a page, ask yourself: âHow much time is elapsing between the first and last panel?â
Consider panel shape and size.
The composition, and where the eye flows inside every panel, informs where the eye travels to nextâŚcompositionally lead the eye from panel to panel.
The more panels you have, generally the more time goes on.
Donât rely on speed/action lines to make things dramatic.
Give word bubbles a little breathing room.
When doing a graphic novel, youâll usually have to redraw the first few pages since the characters will come more naturally to you by the end pages.
There is a design element to sound effects.
Digital Art (Mostly Photoshop based, but some are general tips)
Before printing, you usually want to switch your file to CMYK (though save a file in RGB too). Print at 300 dpi.
Before printing, you can up the brightness, saturation and contrast until it just starts to look awkward. Youâll learn the best settings for the printer you print at.
Donât place digital textures anywhere. Consciously arrange them.
Donât overrender. Digital art tends to be the most successful when it feels less digital than someone would expect.
If your color scheme doesnât look cohesive, you can use a fill layer of one specific color to unify everything (Layer->fill layer). Lower the opacity to around 15-30%.