Monster Hunter Rise Concept Art: Buddy Plaza.
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@nate-the-bard95
Monster Hunter Rise Concept Art: Buddy Plaza.
The cutest felynes ever

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Iāve found a new kind of monster in Rise, more horrible than any other before it....
A KAREN
February 21
game go choo choo February was a quieter month. I finished my 3d modelling course, so my free time is here. Meanwhile, I started playing more online games with my friends! The FFXIV free trial copypasta got me, and I arranjed a couple pals to play together! I also got into the gamemaking trend again. My Construct2 skills are still kinda fresh, and it lets me work on lots of different stuff for a single project (art, music, characters) so it is pretty nice. I also salvaged an old project of mine, tweaked it a bit and published, my first complete game, Space Operation THESEUX. You can find it inĀ nate-the-bard.itch.io/theseux Art posts are coming slowly. Still struggling with photoshop and my teeny-tiny wacom, so colored drawings can take anywhere from 1 to 3 drawing sessions. I need to get more practice, just donāt know how exactly. Well, this month has been very uneventful, but Iām looking forward to March/April, with the release of Monster Hunter Rise (definetively buying it).
Oof
Wile E. Coyote simulator
You know what? Leave that plot, imma go write stuff out of order.
Call that laziness creative writing

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First time I touch my drawing tablet in months, hope my skills havenāt rotted away. Hunter doesnāt have a name yet (although Iāve played the same hunter in Generations and World)
January 21
(aka theĀ āfuck I forgot how to [...]ā month) My school finals were in, as well as the SAT-equivalent we have here. I feel pretty confident, but the results only come in March. Until then, I have no classes to attend to, leaving more time to study stuff I actually want. [as if I knew how to study] Tried to start drawing again and... itās too slow. IāmĀ āthree hours to get the pose rightā slow. Things just donāt feel right, and I donāt have the discipline to do those creative month challenges every day... Been spending less time on social media due to theĀ āimpostor sindromeā art on main gives me. At least you can do video-games right? Well, sure, but Iām playing until my hands get tired, so thatās a no-go. Need to get myself to watch some anime or whatever. This monthās games were Monster Hunter Generations and Minecraft, two games I can actually relax and feel immersed, along with some friends. For this february Iām looking into daily or every-other-day activities to get my drawing sharp, and start working on my (postponed) japanese classes. I may start posting my creative stuff other than drawing.
Incredibly fucking slow at it š¤§
i fixed it
Still felt like drawing something, so here it is:
Youmu wishes you a happy New Year! May 2021 be a bright year for you all!
how old is Link in spirit tracks? As a licensed train engineer you'd think he'd maybe be at least 16? That's a logical age for a person who literally has royal train privileges to be... but no, his model is literally the exact same one used by the Link of wind waker and phantom hourglass, who is canonically around 10-12 years old.
You could make the assumption that spirit tracks Link is indeed about 16, he just is a short king, but if we take a look into the Zelda team of a little less than 20 years ago, a sequel for wind waker was planned featuring an older teenage Link whose concept art is available
this Link has absolutely grown much over the years. Wind waker 2 was cancelled early on in favor of twilight princess, so it could be argued that this older Link is not canon and thus it's not outside the realm of reason that spirit tracks Link has indeed aged slowly. After all, for a game that has reused the engine and several models of its predecessor, it'd be a waste of time to make an entire new Link model
And yet the thought of this particular Link's age has been haunting me. The lack of knowledge about his age or history in general leaves questions floating in my mind.
Is Link of a reasonable age to be a train conductor? Or is New Hyrule so confident in its youth the law would allow for a whole ass 10 year old to drive a train, aka a giant DEATH MACHINE? One wrong move and the train could go off the rails, harming and possibly killing any individuals onboard or even in the vicinity, and you'd let a kid who hasn't even hit puberty yet control a train?
I really really want to believe that the Link of spirit tracks is 16, I really do. But the likelihood of him being the same age as his predecessor and sharer of model is strong, not to mention the existence of concept art of this particular Link post puberty.
in my stressed haze I tried to search for any confirmation of Link's age and on the Zelda wiki I discovered a... concerning line
quote, "In Spirit Tracks, taking place many years after the Hero of Winds found the new Hyrule, Link is a child"
Oh god oh no oh Jesus. Okay. I can justify this. Legally speaking a 16 year old is a child as they are not of age but .. this is a fictional land and who knows what the laws of adulthood are? Then again in oot 16 year old Link is called adult Link, so chances are a 16 year old in Hyrule is indeed considered an adult. Can I really call a 16 year old a child in the legal sense of today's world?
I mean this universe is not new to sending out children to defeat the Ultimate Evil with only a small sword and unreal determination, but can I truly suspend my disbelief enough to justify a CHILD less than 13 driving a TRAIN?
I think I would be a more relaxed person if I stopped thinking so hard about the most minute details of a fictional universe but.... I can't, my thoughts will not leave me. The age of Link in spirit tracks vexes and haunts me in an indescribable way and I wish I could have some sort of confirmation before I straight up go into a coma from thinking too hard. Nintendo PLEASE contact me and tell me what Link's age is I'm BEGGING
Hyrule is a lawless place and if that's what it takes for adult toon link to not exist I'll take my chances driving a train at the ripe old age of 13
If I remember correctly, in Hyrule Historia, it's implied they had plans to age link slowly, with the passage of time in Wind Waker. That's why that image of Link at around 10s, 13s and 16s (just below the colored one).
I figure it was too difficult bit just to implement, but to design the world around: as Link ages, every npc needs to age accordingly. Including Granny. Including Tingle and bros. Eewww.
Still, Tetra doesn't look that older than Link and she's a Pirate Captain. Hyrule has some capable kids, I'll tell ya.

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December
has been a hard month for creative stuff. Iām taking care of family stuff, preparing for tests next month, and keeping just enough contact with old friends. My favorite books and games are carrying me through, and Iām spending Christmas with my family, so thatās pretty nice. Still, havenāt been feeling drawing very much. No ideas flow from the pencil, and 2h+ sessions with wacom are straining me a bit, and thats just the sketches. And then the sketches look meh, but definetly better than the lineart. And then I try painting it and remember I donāt know how to use brushes and just flatcolor and shHHAAAAA- For the 2 of you that might read this, donāt worry if you havenāt achieved much this month or this year in general. Making stuff might be a good life motto, but it is not your whole life. Take your time, contact the people you cherish most (even phone calls can do it), buy your favorite candy in fives.
I hope you all have a great Christmas and New Years Eve, may your bodies relax and your minds settle: weāll get through this!
I may or may not have fixated on day 7ā²s prompt: Monster! Holidays are here so I might disappear for a bit, then Iāll try to get more practice (speed)
Monster Hunter Rise: 2nd Trailer and news blowout
Hey guys this is Gaijinhunter. I am uploading this as a text post since I caught a cold and have been unable to edit a video.
There was a huge second wave of news for Monster Hunter Rise with the reveal of the 2nd trailer the other day during the Game Awards 2020 show. Keep in mind the actual full length trailer is much longer and better than the shorter edit they showed during the show so makes sure you watch it. It showcased a second map, 2 new monsters, several returning monsters, and more. They also updated their official website with a ton of information so instead of doing a trailer reaction or breakdown, I am going to give you all the info they shared but split up by category, trying to focus only on the new stuff.
New Map
Director Ichinose hinted in an interview that one of the new maps would be nostalgic and boy he wasnāt kidding. The Flooded Forest from Third Generation has been massively remade and is back in MH rise. Of course given this gameās focus is verticality, there is no underwater combat sections but they really nailed it from what I can see. One of the most iconic parts of the forest was the ruins in the backgrounds, and now you can scale up it using the wirebug. How cool is that.Ā
With the new map we also got the reveal of 2 new monsters.
First up is the mermaid wyvern, the Somnacanth. This marks the much hyped return of the leviathan class of monsters which were missing in world and iceborne. This Monster looks so wild. It has a special breath that will put you to sleep, is super aggressive, and has this crazy taiko drum like chest in which it will grab oysters and other things and bust them against it to break them open and buff itself. The Japanese name is quite a mouthful and is called Isonemikuni. This is the monster that Ichinose teased with his cute drawing on twitter.
Next up is the tengu beast, Bishaten. This monster is really unique, it looks like a mix of a monkey, bat, and bird. It has a huge and powerful tail it uses for massive mobility and it will chuck various fruits at you as well. One of the most iconic fruits it throws are persimmons, which are very Japanese and if you havenāt had them before, they are kind of an acquired taste. Itās Japanese name is Bishutendo.Ā
For returning monsters we have a few. First is our favorite sponge, the Royal Ludroth. This is a fan favorite and a great early to mid game monster. It has one of the best move sets in my opinion, very telegraphed but it can still catch you off guard even if you are super used to it. Strategically figuring gout where to stand in order to cut off its tail or break the sponge has always been really fun and intersting so Iām delighted to see this monster return, also look at that texture of the sponge!
Then we got the return of the Great Wroggi, the anti-poison skill tutorial monster. This thing really messed me up back in MH3G until I spent the time to get the materials to craft anti-posion decorations and even then, like the Great Izuchi, it fights really well with its sidekick small wroggis and I cant wait to see the improved cooperative AI that they are making for the Great Izuchi applied to this monster as well. Itās armor also spots a really cool Crocodile Dundee hat and look in the trailer and you can see the palico armor as well. So cool.
Finally, we got a small scene that appears to show a snow map and a group of baggi getting hit by a Khezu lightening shot. Does this mean the Great Baggi will return? Not sure. But that scream 100% is a Khezu, and I cannot wait to see how it looks with higher resolution texturing, I bet it will be creepy as heck. So while not technically confirmed, Iād say itās safe to say Khezu is returning in some form. The balance of all these monsters is so great, I love the selection so far.
As far as other returning monsters that might return, I think we all expect nargacuga and zinogre. These are flagship monsters from games directed by Ichinose and he even tweeted his palamute and palico both named after these two monsters. Especially given the Japanese aesthetic, I think itās pretty much guaranteed they are returning. Then I think mizutsune is also highly likely given its Japanese design, the fox theme, the kimono armor. Plus the model for it doesnāt look that far off from the new Somnacanth. Anyway I have super hyped.
Interaction with animals and endemic life
One of the huge features of Monster Hunter Rise is the focus on wild life and animals to buff your hunter or be used as tools during a hunt.
There are 4 major types of Endemic Life: Temp Buffer, Permabuffer, Hunting Helper, and environmental.
For Permabuffer, we got a new render of the Spiribirds, which will buff your hunter if you move near one, and the effects depend on the color of the pollen it is carrying. Green increases your max Health, Orange increases your defense, red increases your attack power, and yellow increases your max stamina. There is even a special rainbow colored one, which I assume will buff all 4.
Via their website, Capcom announced a new item called the Petalace, a bracelet made of a plant called a Sending Sprig that each hunter has equipped. This is what collects the pollen from the birds and buffs your hunter. There is a variety of Petalaces in the game and some may increase the amount in which an attack boost is applied from a single Spiribird, raise the max value that health can be boosted, and more. Here in the screen shot we can see the caps for each and the amount gained for each buff. Just a quick note but this is not going to be replacing charms as we know that they are giving away a talisman for pre-order.
For Temp Buffer creatures, they revealed the name of the Clothfly, a butterfly that will temporarily increase your defense once you interact with it and cause it to generate a cloud of dust. In previous videos we have seen Peepers that reduce stamina usage, birds that raise your base stats, and a dragonfly that boosts your affinity and I had calculated it out to being applied for 90 seconds but weāll have to wait for hte final game to see if that depends on the effect or if they change it, but it sounds about right.
For Hunting Helper creatures, we got an adorable new render of the Stinkmink. You can carry up to 5 Hunting Helpers and use them like items. The Stinkmink can be used to cover yourself in a special pheromone that will attract large monsters to you, even allowing you to lure one monster toward another to cause a turf war. I personally can think of other applications like luring a monster toward a trap and stuff like that.
And for environmental endemic life, they didnāt show it in the trailer but there are also wildlife that can be used like environmental traps. For example, use raw meat and the giganha fish will go crazy, damaging anything nearby be it a hunter or monster. I canāt wait to see someone hunt a Great Wroggi using only raw meat. I love that we finally will have more use for this item.
NPCs
In the new trailer we got to hear several of the NPC villagers talking and on the website they go into a lot more details. They have quite the star-studded cast in Japanese and the English voice actors are also very interesting picks. This really marks the first time in Monster Hunter that the main cast of villagers will all be called by name and speak, which I think adds a lot of personality to the game.
First we have Fugen the village elder of Kamura and skilled long sword user.Ā
Then we have Hinoa the Quest Maiden, a cheerful and optimistic girl who serves as the quest giver in the village while her twin sister runs the gathering hub. While not announced in any other language, the French and Italian language sites for the game list her sisterās name as Minoto. Hinoaās name is Hinoe in Japnaese and for the rest of the cast their names are identical between the two languages.
One thing I am excited for is that they said that one of the ways they will help communicate the uniqueness of Kamura is through songs and they shared a sample of one of them in the full trailer. This one is sung by Izumi Kato. If you remember back in Monster Hunter 4 Ultimate they featured songs by the wyverian Diva, and I am so happy they decided to do songs again, they add so much richness to the world and are just lovely to listen to.
Next up is Yomogi, our village chef. In this game you will eat meals at her Tea Shop, where her speciality is the Bunny Dango she makes along with the help of some palicoes. I love that weāve seen her in past videos with a heavy bowgun, so the idea that all the villagers are active participants in the story is great.Ā
Then we have Hamon the blacksmith. He used to hunt alongside Fugen back in the day but now creates weapons for the hunters of the village. His grandson also appears in the game and is a kind-hearted youth that loves your hunting companions.
Next is Kagero the merchant. Despite his mysterious appearance he is actually very warm and kind. If there is a sale going on, not only can you buy most items for half off, but you can also participate in a lottery where you spin a wheel and it dispenses a colored ball. Get a rare color ball to win a rare prize. You can do it once per sale, but you can also scan an amiibo to spin two more times, but only once per day per amiibo you own.
Finally we have Komitsu the sweet-tooth, she sells candy apples in town. What these do is still not yet revealed.
Companions
We got an adorable render for the Cohoot, the pet owl that shows the positions of monsters on your map. You can interact with it in the town and even dress them up in fancy outfits.
Kamura Village
We got gameplay showing that the entire village is open to the 4 person multiplayer session and you can even ride around on your palamute and use your wirebug while in the village to zip around and have fun. There is still a gathering hall but the ability to see each other in the village as well as jump around and really explore it is a lovely change they are making.
Story wise we got more info about the Rampage, both a story mechanic and new quest type. For some reason the monsters will sometimes gang up and attack the village all at once and no one knows why. They call this a Rampage. There was a really bad rampage 50 years ago that nearly destroyed the village and in response the town has created a Stronghold to stop further invasions. This looks like a new quest type with multiple monsters all at once, and a slew of different artillery options at your disposal. I could see this as being a really fun type of quest to do online with other players.Ā
And of course the most exciting news was that there will be a demo in January with more details to come later. That is far earlier than I expected and I now have to finish up my back catalogue of games in like the next month.
And that about wraps it up. Cpacom said that they will be sharing weapon preview videos for all 14 types very soon and if they do the way they used to do it, weāll get one new video a day for 2 weeks. I hope you enjoyed this recap of the news and please let me know down in comments what you thought about the second trailer. And until next time, happy hunting.
Occasional Advent - Test
Sagume (writing on the occult ball): Those guys at that big space station, what was the name again?... Whatever, the blue-red star people know about the Moon and are hiding somewhere there...
Sagume (thoughts): That should get them out of our tail for now.
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Cirno (the best teacher at fairy school): All right, now to the next question: How many sattelites does Earth have?
Clownpiece: *sweats*
Occasional Advent is such a good idea, I might get into writing here too!
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Kanako: Sanae? Come here for a minute?
Sanae: What is it lady Kanako?
Kanako: I had the most brilliant idea on how to improve our following rate *pulls cloth scissors*
Sanae: oh no
Kanako has been getting some tips from Hecatia's Hot Topic wardrobe

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Occasional Advent is such a good idea, I might get into writing here too!
---
Kanako: Sanae? Come here for a minute?
Sanae: What is it lady Kanako?
Kanako: I had the most brilliant idea on how to improve our following rate *pulls cloth scissors*
Sanae: oh no
What is Occasional Advent?
During the month of December, from the 1st through the 25th, each day Iām going to be posting the names of a bunch of Touhou characters and a prompt. And for each day, anyone who wants can use those as inspiration to make something! Thatās it!
It doesnāt have to use every character named, or the prompt (I can hardly criticise people for veering off-prompt, after all). It doesnāt have to be completed on the day or anything, either! And it can be writing, drawing, or anything else you want to make. Just make sure to tag it with ā#occasional adventā so that people can find it and share it!
This is just a no-pressure way to have fun together making Touhou stuff, and I hope that some of you will participate, even if itās only for one or two days!
Why is Occasional Advent?
Most of you probably havenāt been around that long or havenāt kept track, but December 1st is actually this blogās first anniversary! Iāve been doing this for almost a whole year now! Wow!
So I thought that Iād do something like this to celebrate what a fun series this is and how different people think and feel about it. Who knows, if this goes well and Iām still running this blog in another year, this might even become an annual tradition.