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art trade with @angelysartchive, her oc having a sunset beach walk with shun! it was a fun time to finally use my cloud brushes, I think it turned out okay...
alright, we're moving onto some of the bakugan. bear in mind not all of these designs are finalized, and i will try to add onto this using the bakugan redesign tag! I'm not very good at designing creatures, especially not eldritch beings from another dimension, so this is mostly vibe based.
i want to give every attribute a unique art style. since the bakugan are just visual translations of data, i think different attributes would read as different "looks", rather than just different colors.
As mentioned above, I took inspiration in my redesigns from analog horror, an infamously spooky aesthetic! I think the whole vibe of darkness/shrouded in shadow makes it perfect for darkus. unfortunately this does force me to make humanoid bakugan...since analog horror is lowkey just funny looking faces lol
also a quick explanation of how darkus in my bakugan au operates: it's your standard life steal class, lots of sacrificing health, boosting damage when at low health, and bypassing defenses. high risk, high reward.
hydranoid sketch - hydranoid was actually pretty tough because the closest analog horror design i've seen for dragons is for godzilla. obviously we're keeping the 3 heads. We're giving him the eyes and he has two sets of jaws, one that looks like a goblin shark and the second set is just a full set of human teeth. i find adding photorealistic photos into otherwise illustrated drawings make me feel really uneasy (i hate collages) so i'll be using a lot of those
reaper sketch - closely following a "bendy and the ink machine" kind of look, reaper looks like a mass of goo and viscera. i found that to get that shadow look it's actually very efficient to line in a very messy way and then drop a bucket tool. the parts that don't fit in give it a perfect kind of uncanniness.
i think that the forms of the legendary bakugan would be a lot more amorphous and unsteady simply because they're so powerful. idk. haven't properly designed exedra but i think that his heads would be a combination of faux spooky faces with his true face in the body. below we have v1 and v2. which one do you prefer?
darkus!brontes initial sketch. i wonder if giving him more limbs would help his vibe? whatever, this one is definitely a wip since i finished this in like 15 min (i spent 10 min scrolling pinterest, and his design is partially inspired by the boiled one). his haos form will also be designed!
and a new bakugan design from my previous post, i wanted to just say that tentoumushi's "face" doesn't have his actual eyes; his eyes are actually on the sides of his head!
more to come! wayyyy back in the day i shared some original bakugan ideas:
so i'll be working on those as well. unfortunately i'm very easily distracted so this will be a very slow, long term project. fortunately it always seems like bakugan is how i get out of artist blocks, so i might get a breakthrough and suddenly get good at art lol.
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Bakugan character sheet up next!!! I'm currently working on her redesign and brainstorming names....... this is hard guys bear with me, I don't wanna rush the process 😞
alright, we're moving onto some of the bakugan. bear in mind not all of these designs are finalized, and i will try to add onto this using the bakugan redesign tag! I'm not very good at designing creatures, especially not eldritch beings from another dimension, so this is mostly vibe based.
i want to give every attribute a unique art style. since the bakugan are just visual translations of data, i think different attributes would read as different "looks", rather than just different colors.
As mentioned above, I took inspiration in my redesigns from analog horror, an infamously spooky aesthetic! I think the whole vibe of darkness/shrouded in shadow makes it perfect for darkus. unfortunately this does force me to make humanoid bakugan...since analog horror is lowkey just funny looking faces lol
also a quick explanation of how darkus in my bakugan au operates: it's your standard life steal class, lots of sacrificing health, boosting damage when at low health, and bypassing defenses. high risk, high reward.
hydranoid sketch - hydranoid was actually pretty tough because the closest analog horror design i've seen for dragons is for godzilla. obviously we're keeping the 3 heads. We're giving him the eyes and he has two sets of jaws, one that looks like a goblin shark and the second set is just a full set of human teeth. i find adding photorealistic photos into otherwise illustrated drawings make me feel really uneasy (i hate collages) so i'll be using a lot of those
reaper sketch - closely following a "bendy and the ink machine" kind of look, reaper looks like a mass of goo and viscera. i found that to get that shadow look it's actually very efficient to line in a very messy way and then drop a bucket tool. the parts that don't fit in give it a perfect kind of uncanniness.
i think that the forms of the legendary bakugan would be a lot more amorphous and unsteady simply because they're so powerful. idk. haven't properly designed exedra but i think that his heads would be a combination of faux spooky faces with his true face in the body. below we have v1 and v2. which one do you prefer?
darkus!brontes initial sketch. i wonder if giving him more limbs would help his vibe? whatever, this one is definitely a wip since i finished this in like 15 min (i spent 10 min scrolling pinterest, and his design is partially inspired by the boiled one). his haos form will also be designed!
and a new bakugan design from my previous post, i wanted to just say that tentoumushi's "face" doesn't have his actual eyes; his eyes are actually on the sides of his head!
more to come! wayyyy back in the day i shared some original bakugan ideas:
so i'll be working on those as well. unfortunately i'm very easily distracted so this will be a very slow, long term project. fortunately it always seems like bakugan is how i get out of artist blocks, so i might get a breakthrough and suddenly get good at art lol.
my bakugan oc, her name is Mei! quick backstory: when i was a kid i made her up but the only thing i remember was that she wore zong jiao (总角) and she had a ladybug necklace. i dont even remember her attribute but i was a pretty emo kid so i decided darkus.
as for her bakugan, her s1 ace is tentoumushi, or punctataron. he has one spot on his back for each Sorrow of the world.
as a kid my oc was shun's cousin, but now that I'm aware that shun is in fact not chinese, i'm just making her a family friend. something like: he and his mom went to america once in a while to visit specific doctors, and whenever that happens they hang out at mei's place. more story to come (lie).
she is cheerful but has a morbid sense of humor. she's quite tactless and unsettling, so she doesn't have much friends. she meets the brawlers while on vacation. shun has fond-ish memories of her.
she talks and acts like a frat boy.
click on read more for something creepy...
(sneak peek of what my darkus bakugan redesigns are gonna look like! this is tentoumushi)
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i'm graduating this week~~ to celebrate i decided to draw laura graduating. technically she graduated years ago in my gameplay, but let's say we're just celebrating it now even tho she's like level 170 oops!
also some sketches: laura getting her diploma from ambrose :3 she's camera shy hehe
dawg how do you render in csp. i have an unhealthy relationship with the medibang watercolor brush. i will find a good brush one day tho trust.
anyway this is baby laura just when she joined wizard city. she's currently stuck in wizard city because i didn't have enough money nor crowns to unlock krokotopia and she's not happy
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