havent been super focused today so have only managed like an hour or two of work today but even then ive made surprisingly little progress on the fence today lol
at first I wanted to work with hytales built in rotation system which can be useful for simple blocks with rotation like logs or chairs but with connected blocks like tables and fences its just not very nice to work with. unfortunately as far as im aware theres no way to make custom rotations, as in I cant add in any kind of placement awareness for setting a blockstate based on where the player is in relation to the block,,, which makes me very sad but i suppose thats life when trying to mod a game in early early early alpha
instead im going to manually make models and blockstate for every possible way a fence can connect to another fence but there is one other small issue,,, how do I want fences to connect to blocks? there are lots of times when you might want a fence to line up smoothly with a flat wall but unfortunately there isnt a way to tell connected block sets to connect to say "any full/solid block" or anything. there appears to be a way to make them connect to blocks with certain type tags but that would then require me to manually add EVERY block id want fences to connect to,,,,,,,,,
im thinking instead of tryna figure out a way to set a fences connection state manually somehow? like youd have automatic connection with other fences by default but then if you want a specific fence to work in a specific way you can hammer it to manually cycle it through all of its connection states instead? considering the number of states itll be a lil labor intensive but what it lacks in qol it makes up for in control i feel
heres hoping i have the basic ranch fence done by tomorrow? I have a short day at work tomorrow so I should have plenty of time after to work on myewphis tale, the bigger question will be whether i can actually get myself to focus without getting distracted by youtube, twitter, or one of the several web novels im reading,,,,,,,,,,,,,,,,,,,