ESO Housing & Screenshots
"Khajiit will stand tall as Alkosh, cat upon cat upon cat.
And in doing so, it will climb to the moon as it has been told so many times."
YouTube: Moon-Reacher
I frequently get questions about my ReShade, answered here. Uber Fidelity Suite's author AniHVX has kindly given permission to share my vers
Why MoonPile?
Unfortunately, that's the @ I made 10 years ago when ESO beta launched. Not at all related to the cookie – it's about a bit of Khajiit lore I enjoyed; AKA "the khajiiti space program":
"Khajiit will stand tall as Alkosh, cat upon cat upon cat. And in doing so, it will climb to the moon as it has been told so many times."
...
Khajiit saw reason in these words and so it climbed and climbed, cat upon cat, for a hundred days. Much sugar was brought there to support the climbers and in the end Khajiit climbed high, so very high that it was in fact closer to Jo'Segunda than to Nirni below."
– Pocket Guide to the Empire, Second Edition
Why Khajiit?
Because we are "the fastest, cleverest, most beautiful people"
;3
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All of the U50 furnishing plan drop rates are pretty bad so far, matching our experiences on PTS. It's demotivating:
I don't feel like doing repetitive and annoying / bugged Summerset dailies for the millionth time, for just the < 4-4.5% drop rate that most players are reporting.
I feel bad for housers who were excited to finally get Altmer structures, only to find that they probably won't be affordable any time soon.
Personally I was more interested in the new Breton / Glenumbra / base furnishing plans. But that farm is going even worse! (In the original of this post I said "for me", but TTC on both PC servers reflects that.)
Despite all of the great QOL changes recently, Housing falls behind – we're constantly stretched thin by RNG and FOMO tactics. It's instead motivating to log out.
Oh well. More time for actual building and non-ESO stuff.
Good luck, all!
EDIT, June 10:
Since writing this yesterday, TTC has updated:
High Elf plan prices are dropping fast. Despite individual drop rates not being great, it seems like there are plenty on the market. I'm still personally not very motivated to do these dailies on my own, but maybe this drop rate is actually a sweet spot – allowing farmers to make enough of a profit at the start, but not terrible like U45 / Dawnwood was.
There are almost zero new Breton / U50 base plans listed on either PC server, although there are a ton of people farming in Daggerfall. That's not great.
Tip for the Thieves Guild Armory Station Antiquity:
If you need one right away, just do heists.
Don't bother competing with hundreds of other players for Thieves Troves in Glenumbra.
(Yes, testers flagged the Trove race as a problem on PTS, and it should've been obvious from past Leads like Oakensoul – Petrified Oak Loop that came only from safeboxes in Murkmire. At least the TGAS has a secondary source.)
The 1/3 Leads have a good drop rate (as usual) from Heists. And the bug where quest-giver Fa'ren Dar was missing is fixed.
Then, if you can wait until everyone else has cooled down, you can farm the 2/3 - 3/3 Leads from Thieves Troves in Glenumbra.
Here's screenshots of the actual armory station, since there are weirdly no images on google search yet:
I'm not a fan of the 3/3 codex requirement to buy any furnishings, especially multi-Lead Antiquities like this. It's unfair especially in comparison to combat Mythics, which only need to be completed once for perpetual reconstruction. I'm far from alone in that. It should be abolished, and we need a mercy system for Leads. If you agree, send ZOS feedback in-game or on the forums.
Related:
All U50 Lead sources are now known:
U50 Antiquity Leads, especially furnishings – Has anyone gotten new lead drops naturally yet?
U50 launched today, June 8, 2026! Some Housing info:
Update 50 Antiquity Leads Sources:
U50 Antiquity Leads, especially furnishings – Has an
PDF Presentation: The Real Endgame Poll – Player Views on Treasure-Map Antiquity Leads
"A huge shoutout to the 170 players who took the time
Pertaining mostly to newer-DLC zone Maps like Apocrypha, West Weald, and Solstice.
Maps have some of the worst RNG in the entire game becaus
U50 launched today, June 8, 2026! Some Housing info:
Update 50 Antiquity Leads Sources:
U50 Antiquity Leads, especially furnishings – Has anyone gotten new lead drops naturally yet?
UPDATE: All Lead sources found!
Futerko has confirmation via ZOS that two of Leads will not drop until July, so if you're interested in the Fool's Gold Pile or Tapestry of the Prince's Hunt, don't waste your time trying to find them yet.
Since they're coming in July along with Thieves Guild (July 8), the Gold Pile might be related to that, or Sheogorath, Favors, or EDIT: will come from Dynamic Encounters, confirmed.
So the tapestry is most likely related the Werewolf-themed Dynamic Encounter. It's possible the Gold Pile lead also comes from Dynamic Events: it was difficult to test those events on PTS with nobody around – makes sense that nobody (that we know of) found it.
All of the known sources are in the forum post above. AFAIK, there are NO leads in Glenumbra Maps. Cautiously, YAY!! 🎉
UPDATE: The Fool's Gold Pile Lead will probably drop from Dynamic Encounters (TBD).
P.S.
Confirmation shot of one of the Thieves Guild Armory Station Leads from Heists, opened today on Live. Currently bugged: the Heist quest-giver has disappeared!
Other Furnishings:
For the reasons stated here, I did create a furnishing list this time. Drop rates on PTS were nonexistent.
In the Antiquity Leads Sources thread above, tester MD commented that High Elf furnishing plan drop rates from Alinor dailies are very low. "(4.6% or <1 plan for every 20 Summerset Daily Recompense box opened, and I opened 305 of them)." From what I've heard so far today, this may be true on Live as well.
We did not find any new Breton plans on PTS.
However, there are some wonderful items readily buyable from Rozhika's Home Goods! –
I was compiling a text list of all of the new Housing items in U50, but may be a while. In the meantime, check out Futerko's video.
And her
Update 50 Live Patch Notes:
"New Furnishings
In this update We’ve mostly focused on new structural furnishing recipes, but there’s plenty of other furnishings to try out as well!
46 new furnishing plans are being sourced in 2 locations:
29 can be found across the Glenumbra Zone.
17 new structural furnishing plans, which can be acquired via the Summerset Reward Coffer, obtainable by completing the Summerset World Boss, or Delve Daily Quests.
15 new furnishings can be purchased from Rohzika, Home Goods Furnisher vendor, in the Rosy Lion Inn located in Daggerfall City.
13 new furnishings can be pickpocketed from NPCs across Glenumbra.
7 new achievement furnishings are being added and can be purchased after completing the prerequisite achievements from Lozotusk, Achievement Furnisher vendor, in the Rosy Lion Inn located in Daggerfall City.
5 new furnishings can be earned from Antiquity Leads in Glenumbra, including a new Armory Station!"
Welcome to The Elder Scrolls Online Update 50.
And don't forget to buy Night Market furnishings before it leaves on June 17th!
Night Market Antiquities will continue to be buyable from the Lozotusk in Coldharbour: https://en.uesp.net/wiki/Online:Lozotusk
But as it stands, the Night Market vendors are leaving – Unbound items will of course be sold on guild traders, typically at a markup, similar to Luxury Vendor items.
The Bound furnishings will not be buyable at all, until the next time the Night Market comes around.
If you agree that this sets a poor precedent and goes against the "no fomo" talk we've been hearing, help report this in-game and on the forums:
I just checked on the PTS where the Night Market is currently closed: The Night Market Plaza is completely inaccessible.
Moreover, keep (politely) complaining about Antiquity Leads – it's working:
PDF Presentation: The Real Endgame Poll – Player Views on Treasure-Map Antiquity Leads
"A huge shoutout to the 170 players who took the time
Pertaining mostly to newer-DLC zone Maps like Apocrypha, West Weald, and Solstice.
Maps have some of the worst RNG in the entire game becaus
Finally, some info (with screenshot proof) on cooldowns for Leads and other drops:
NO cooldown on Leads nor furnishing plans from daily quest coffers! Caveat: ZOS could change this at any time.
& Other facts about ESO drops, with screenshots:
Case 01:
NO cooldown on purple leads that drop from non-Treasure-Map sources (this one com
If you've been following these posts:
Ready for Update 49!
Prep Solstice Dailies!
No Cooldown on Leads! & Other facts about ESO drops, with
I love the aesthetics in Hew's Bane and related ruins / delves / tombs / etc. These maps are so fun!
SO many assets here I wish we had for housing – architectural, decor, and features! Like a truly-transparent, non-shadow-casting panel furnishing that would allow us to make invisible paths like Shinji's Truth.
(Yes you can use Constellation Tile: The Tower that lacks a back texture, but it's not truly invisible, you can see the edges and it casts shadows. The other option is the Crown-only dueling mat that might be "fixed" soon. Most Housing players are upset about losing the transparency on that, but it's way too expensive to get many of anyway. We need a cheap gold-buyable or craftable that's truly designed for this purpose.)
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Don't worry, there won't be any angry Khajiit running after you, yelling at you to zoom out! But I always recommend these settings for touring my ESO houses because:
3rd person view (zoomed out, high angle) grants the best view of the whole scene:
AKA combat view – best for visibility. Zoom as-needed.
Toggling 1st person view (1PV) is fine for checking out details. But 1PV limits viewers to a shallower field-of-view and short camera. Visitors who stay zoomed in 1PV miss a lot – key compositions, directional cues, even entire areas!
Example above: A vista may be an important part of the build that sets the scene or contains custom elements. But in 1PV, we can't even see over the railing! Instead we get a view of ugly, low-res textures.
"Don't miss the forest for the trees" – literally!
More examples:
Max FOV:
In addition to far-3rd-person, max Field of View (FOV) gives a better view of the whole scene. And high FOV makes it less likely that the camera will crash into collision-less objects like plants.
I also recommend these addons, both for building and shots/video:
Screenshot Helper
Camera Control
I use SH for controlling camera position and FOV, and CC to re-center the camera:
Low Gamma:
ESO's default lighting/color-balance is fairly dull*. Higher gamma further worsens contrast and kills lighting – so instead of dramatic lighting that emphasizes important areas, you get a washed-out, monotonous scene.
(*I don't mean desaturated. A scene can have a muted palette while still having impactful lighting.)
Examples (see ALT):
(All of my screenshots are taken with my Reshade on. Without ReShade, I'd recommend even lower Gamma: ~ 1/4 of the bar.)
Nameplates OFF:
They're ugly, clutter the screen, and sometimes even ruin surprises:
Audio ON:
Sound is such an important part of setting the scene and immersion! But some folks understandably have audio OFF for accessibility or other reasons, and that's ok. If you need to have it off, please feel free to ignore this suggestion.
· · ─ ·✶· ─ · ·
Lastly, please help request these features for ESO Home Tours so that we can all have a better experience in one-another's' builds!
Description field
Custom books
POI markers
More info in this post:
(This post has been updated since Home Tours has been live for nearly a year. For the reasons below, I usually do not list my houses on Home
PDF Presentation: The Real Endgame Poll – Player Views on Treasure-Map Antiquity Leads
"A huge shoutout to the 170 players who took the time to participate in our poll, helping us gather meaningful insights about Treasure-Map Antiquity Leads.
We've now put together all the data into a comprehensive PDF presentation, highlighting the key figures, emerging trends, and important takeaways from our community’s feedback.
Feel free to share!
The more visibility this gets, the easier it is to bring clear, community-backed feedback into the discussion. Speaking of discussion, do feel free to react and add to the chatter about the poll on the forums, right here."
Discussion on the official forums:
RESULTS Are In! Treasure-Map Antiquity Poll — 170 Player Responses | ESO Forums
· · ─ ·✶· ─ · ·
My thoughts:
I initially contributed to the creation of that survey etc. along with onyxorb. But huge thanks to Lilarna and Rhiwiel of The Real Endgame for doing all of the work to organize this!
I've been dealing with some problems IRL recently, and frankly couldn't be fucked to care at all about Treasure Maps or ESO RNG – systems I hate even on the best of days. ESO has been a comfort and escape for me through some of the worst. But this "grind" is just an insulting waste of time – a feeling that's amplified in situations that highlight how limited our time might truly be.
Nonetheless, I care about our friends and their efforts. A few comments re: the survey results:
On page 5, ~65% of responders said the scarcity of Treasure Maps is one of the biggest hurdles. – That's true! But from previous testing data we can see that it's not just the amount of available maps that's the problem – it's the drop rates. Even if I had enough maps, there's not a single thing I find fun about running back and forth between the same ~5 spots 200-500+ times for weeks/months before getting the thing I need.
Page 7, "About 11% have unsubscribed and abandoned builds quitting ESO." – I suspect this number is slightly larger, since most of those players are no longer around to see nor respond to surveys. I've been saddened to see some truly inspiring creators "last online" many months ago, and no longer participating in community Discords, etc.
Page 7, 45% now avoid Map-exclusive Antiquities, but the number whose gameplay is negatively affected is even larger: ~67% - 75% ("Other" = 8% variable; not necessarily all negative).
And the total who play less is ~27%: ~7% of the left chart, and a combined ~45% of those 45% who said they now avoid maps also play less (right chart) = ~20%.
Tiny rays of hope:
ZOS did acknowledge our thread here.
We did not (yet) see any Leads in Maps while testing U50 on PTS.
The upcoming High Seas of Tamriel event will have Leads that drop furnishing plans instead of the item directly, so you can craft as many of the item as you like! That's huge! → Antiquity Furnishing Leads – Recipes! Thank you Devs!! (High Seas, U51 Preview)
Some of us suspect that we might see bigger changes to the Antiquities system on the whole when Greymoor is added to the base game in Season Two.
So keep complaining (politely)!
I have it on damn good authority that it does help.
More info:
Pertaining mostly to newer-DLC zone Maps like Apocrypha, West Weald, and Solstice.
Maps have some of the worst RNG in the entire game becaus
Me pestering the Devs for ropes and chains via in-game feedback, just months before Update 50 PTS!
Yay! Thank you for listening, Devs! ^_^
I'm so glad we're getting that exact brass chain as a craftable, too. I hope the plan won't be too rare.
I was compiling a text list of all of the new Housing items in U50, but may be a while. In the meantime, check out Futerko's video.
And her
Ladders next?? xD
(There's a tiny part of me that hopes ladders are taking a while so they can be interactive. I know it's a big ask and maybe not possible. But Khajiit can hope!)
Related:
Refresh old Home Goods vendors with "new" items (old assets): More old plants, and more Common & Rough items – like these wobbly little ladd
Top wishes for Housing features.
Many of these are popular requests from the community: on the forums, reddit, in-game, discords, etc. Most
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I've been working on a few builds simultaneously. (Slowly; IRL has been hard recently.)
Just feeling a bit stuck on my builds and decided to revisit my Uncharted shots for inspiration. I have so many left to post from Lost Legacy! I'm also still playing through Uncharted 4: A Thief's End and will have many more shots to share of that, too. The set-staging is amazing.
I'd love to build places like this in ESO. All of the ruins and rubble from the Stone-Nest tileset (that we don't yet have) would be amazing for this.
The pathing and overgrown aesthetic in Uncharted are so fun. The only thing I'm not a huge fan of is the gun-play and cars. This aesthetic and sense of adventure, but with magical combat & fantasy gear would be amazing... or... Skyrim 2.0 xD
Previous Uncharted shots:
Tag page: Uncharted Screenshots
Tag page: Uncharted Screenshots
Visual spoilers ↓
I wish we could have a "house" in The Parch: no buildings, just sand dunes with the Parch skybox – and perhaps a bit of sea off to the side, like Alik'r.
Also wish we could have those warm gold lights. Or better, the ability to make our own:
Combine the most useful effects of existing lights into one –
One light to rule them all, and in the darkness bind them!
(Sorry 😂)
Intro:
Related:
I just checked on the PTS where the Night Market is currently closed: The Night Market Plaza is completely inaccessible.
Re: ESO Night Market: Day 1 Review
First, a couple of things I was wrong about!
On PTS, I thought you'd first/only unlock the furnishing cof
This content is very much not-for-me.
I don't care about challenging combat at all, I am only doing this for Housing items (shown in this p
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Forever wishing for craftable Stone-Nest ruins </3
I had SO many ideas, but they'd be so much better with the ruined pieces that I don't even want to start :(
Khajiit was being a tourist in Solstice, taking pictures of broken and irregular Stone-Nest structures that would be useful furnishings.
Dr
...
And hoping for these to be fixed:
Sometimes feel like I need to take a break for a couple of years... and maybe return if hopefully things get added, fixed, and Antiquities finally addressed :(
Filer Ool in IA has Solstice Treasure Maps this week (May 12, 2026) and...
Who cares?
No, really. Have fun trying to get up to ~ 424,000 Archival Fortunes (or pay tens of millions of gold on the traders, and waste weeks of IRL time) to unlock your needed item.
Data:
Pertaining mostly to newer-DLC zone Maps like Apocrypha, West Weald, and Solstice.
Maps have some of the worst RNG in the entire game becaus
Meanwhile, to use and even recreate combat Mythics in perpetuity, you only need to complete it ONE time, and it's usually far easier than (Bound) furnishings (that have no impact on the market nor anyone else's gameplay).
Needless to say I won't be going into Infinite Archive this week.