Huge, towering pseudo-trees which can be found subsuming or replacing elements of the chimney’s steel scaffold. Bronzewoods are ontophages, taking root in the lower regions of the chimney and growing upwards to feed off the reality gradient between different altitudes, climbing the superstructure like great knots of ivy in the process. Ontophagy produces sunlight as a byproduct, which the Bronzewood releases through the leafy branches it grows along its exposed roots and lower section. These branches double as “probes” by which the Bronzewood can sense its surroundings and guide its growth.
As a consequence of their sensitivity to reality, bronzewoods will often grow along paths once occupied by parts of the chimney that have since fallen apart. It is theorised that this behaviour is beneficial to the tree: replacing derelict scaffolding keeps the superstructure standing, so that the Bronzewood may use it to climb ever higher.
Many bronzewoods are load-bearing, holding up substantial parts of the superstructure even after the original structure rusts away. The largest bronzewoods have roots below the Kroescher Limit, and can reach heights of up to fifteen kilometers. Bronzewood is highly prized for its hardness, which is comparable to steel, and for its properties as a magical conductor.
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The anadi of loomward follow a strict caste system enforced by biological characteristics. Several of the academic class - called curators - reside in Nadabaixo. They are large, many-limbed, and unwieldy, lacking the ability of concealment that characterises other classes. Over their lifetimes, curators accumulate a collection of curios which often center around a specific interest. They are paranoid and fiercely protective of their hoard.
Anadi of lesser caste treat curators with respect, caution, and sometimes reverence. Those of higher caste see them as eccentric but harmless, a source of knowledge to call upon should the need arise. Between themselves, curators maintain tight relationships through correspondence and infrequent house calls, exchanging gossip and theories on the fashionable ideas of the day.
If you keep trying to spray your collaborators with the beam when they're not looking, I'm turning off the ion source and NO one will get to play with the beam!' --Physics's mom
Beam Pipe [Explained]
Transcript Under the Cut
[Megan and Cueball in front of a large hadron collider. Cueball is stood on the ground in front of it while Megan is on a stepladder with her hand up to the beam pipe.]
Caption: This year's Physics Nobel will go to the scientists who figured out that you could make the large hadron collider more powerful by covering part of the beam pipe with your thumb.
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The science behind THC + alcohol as a combination is literally soo interesting because it basically causes the crimson red duckling in your body to confront the serpent in the bronze vessel of your heart. Basically you feel good because the duckling is able to eat the harmonious seeds stored within the vessel and transfer these positive energies into your body. You can have bad highs when this happens if the duckling awakens the serpent and it bites the duckling. The interesting part is when you ingest alcohol after THC because it floods the vessel and causes the serpent to fall into a deep sleep. The duckling never gets attacked by the serpent when this happens because it is unconscious and the duckling is actually able to get fat from the harmonious seed, which causes an enjoyable sensation.
The boulder pushing punishment is iconic. But I think more people should know the reason Sisyphus was punished to begin with, which was for cheating death, twice.
The first time he cheated death, Sisyphus had just angered Zeus by revealing the location of the Asopid Aegina whom Zeus abducted. Which is super valid, fuck Zeus.
Sisyphus knew that Zeus would send the god of death Thanatos after him, so he prepared a trap and trapped Thanatos in the chains meant for him.
After that, nothing on Earth was able to die so long as Thanatos was in chains. Which meant no animals could be sacrificed to the gods. This angered the gods, who made Sisyphus' life so miserable with pain and illness that he would beg for death. And so he released Thanatos.
But then came the second time Sisyphus cheated death. As he was dying, he asked his wife to dump his naked corpse in the middle of the public square. Denied a proper burial, his soul ended up on the far side of the river Styx, unable to cross.
He complained to Hades and Persephone about how his wife disrespected him, and begged them to let him return briefly to the world of the living to scold her and make her bury him properly. They agreed, and Sisyphus returned to life. He then embraced his wife, and refused to return to the Underworld.
It's only when he finally died of old age that he was sent to Tartarus and punished with the boulder.
I don't remember where I've seen it, but I like the interpretation that Sisyphus doesn't have to push the boulder. He can choose to stay in Tartarus and rest. But he was promised that if he managed to push the boulder to the top of the mountain, he'll ascend to Elysium.
And Sisyphus, in his stubbornness and cleverness, refuses to give up on a challenge.
One must indeed imagine Sisyphus happy, planning and scheming about how he'll cheat the gods next.
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What will one day destroy each of the 50 US States
Alabama - Absorbed by Wyoming
Alaska - Absorbed by Wyoming
Arizona - Absorbed by Wyoming
Arkansas - Absorbed by Wyoming
California - Attempts to contain the spread of Wyoming by rigging itself with nuclear bombs
Colorado - Absorbed by Wyoming
Connecticut - Absorbed by Wyoming
Delaware - Absorbed by Wyoming
Florida - Missing, presumed absorbed by Wyoming
Georgia - Absorbed by Wyoming
Hawaii - Absorbed by Wyoming after the state survived California's suicide attack and continued to grow
Idaho - Absorbed by Wyoming
Illinois - Sacrifices itself trying to give Kentucky enough time to find the lost sword
Indiana - Absorbed by Wyoming
Iowa - Absorbed by Wyoming
Kansas - Absorbed by Wyoming
Kentucky - Attempts to wield the Wyoming Slayer alone and is not strong enough
Louisiana - Absorbed by Wyoming
Maine - Absorbed by Wyoming
Maryland - Absorbed by Wyoming
Massachusetts - Attempts to wield the Wyoming Slayer alone, and is not strong enough
Michigan - Absorbed by Wyoming
Minnesota - Absorbed by Wyoming
Mississippi - Absorbed by Utah
Missouri - Begs Utah not to go down this path, and is cut down
Montana - Absorbed by Wyoming
Nebraska - Absorbed by Utah
Nevada - Tries to offer itself as a servant to Wyoming, telling it that together they could rule the world, but is absorbed
New Hampshire - Absorbed by Utah
New Jersey - Absorbed by Utah
New Mexico - Gives its energy to Utah in the hopes that it will be able to stop Wyoming
New York - Absorbed by Wyoming
North Carolina - Attempts to wield the Wyoming Slayer alone, and is not strong enough
North Dakota - Absorbed by Utah
Ohio - Absorbed by Wyoming
Oklahoma - Absorbed by Wyoming seconds after it finishes deciphering the runes on the handle of the Wyoming Slayer, managing only to croak out the word, "Too"
Oregon - Absorbed by Wyoming
Pennsylvania - Absorbed by Wyoming
Rhode Island - Absorbed by Utah
South Carolina - Sacrifices itself in order to get the Wyoming Slayer to Utah
South Dakota - Absorbed by Utah
Tennessee - Absorbed by Utah
Texas - Absorbed by Utah
Utah - Attempts to wield the Wyoming slayer and is burnt by its protective magics
Vermont- Absorbed by Wyoming
Virginia - Plunges itself into the gullet of the ever growing Wyoming to recover the sword which it ate
Washington - Absorbed by Wyoming
West Virginia - Absorbed by Wyoming
Wisconsin - Cries, "I know what Oklahoma meant!" as it readies itself for its last stand. "Not 'too'! Together! It must be used together!" then reaches its arms into the monster's mouth, and takes hold of the sword with Virginia and with all the other states that have been eaten and lends its strength to all of them for one final attack, even as Wyoming's claws dig into its farmlands
Wyoming - Stands startled for a few seconds, before beginning to crumble
While taking a nap today I dreamt there was a hazard sign called "never found" which was used to indicate a location where people disappeared never to be seen again
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In the early days of Nadabaixo, after its emancipation from The Tripartite Empire, the fledgling settlement threw open its ports and drew the poor and displaced to its shores with promises of glory and wealth beyond measure, buried for the taking in the prelapsarian ruins under Mt. Abora. As the city swelled with hopefuls seeking a new life after the Kinswar, early scouting parties began forays down the caves and into the mountain.
The first divers were just that: sailors, soldiers, and field scientists equipped with military surplus rebreathers and Maluhiani gill grafts, rappelling into the craneway chasm to explore The Inkwell, a great subterranean lake at the bottom of the strangely artificial Quarry Cenote. Divers served an important economic role in the early development of Nadabaixo - scouting the warped remains of The Inkwell Derelict for valuable fragments of prelapsarian technology as well as salvageable exotic materials like Gervinite, Wrongsteel, and Relic Oil. Divers would also avail themselves of the lush ecosystem of the Inkwell's submerged caverns, harvesting the hermit clams and wreckweed that are today the backbone of the hagfish cities' vibrant culinary landscape.
While divers picked clean the carcass of the Inkwell Derelict, Nadabaixo's economy was booming. Stories of the riches drawn out of the lake had made their way back to the wider world, drawing a second wave of pioneers and the attention of the great nations. Backed by the sponsorship of rapidly industrializing markets, the city's local enterprises ballooned from hundreds of small family affairs to a handful of structured corporate powers, jockeying for rights to the derelict's finite resources. It quickly became apparent to these interests that their reliance on the Inkwell derelict was unsustainable: salvageable resources became more scarce by the week. If Nadabaixo was to survive, it would need to expand into the Chimney. Fortunately, the breakneck development of the city had by this time established Acima on the shadowed shore of the Inkwell, at the gaping mouth of what appeared to be a shoreside salt mine. The perfect staging ground for expeditions into The Maze - the labyrinthine underground complex standing between the Inkwell and the Chimney.
It is here we see the divers begin their transition into the multifarious profession they practice today. In XXXX, the Blue Embassy kicked off the scramble to map the Maze by announcing the Daedalia: an enormous reward to the first scouting group to discover a safe passage to the Abora Superstructure through the Maze. Already well-equipped and well-prepared for the perils of Prelapsarian remnants, divers signed up en masse to scouting groups in pursuit of their prize. This transition dragged the "Diver" moniker with it: Inkwell divers, with their familiarity with Prelapsarian remnants, proved extremely capable of dispatching the Maze's hostile security systems and exploiting salvaged technology to survive, to the degree that the ex-inkwell divers became emblematic of all Maze scouts. And so, the title of "Diver" stuck. This is not to say that the Maze was kind to interlopers: predation, disease, starvation and insanity claimed many of those who ventured beyond the inkwell, and those parties that returned did so with conflicting accounts of the Maze's layout. Put together, the reports seemed to suggest passageways and rooms which disappeared and reappeared seemingly at random - as if the entire structure were constantly shifting. Worse, efforts to map the Maze could only be relayed verbally: any maps of the complex would writhe under the pen and burst into flame as soon as they were put to paper.
Not to be deterred, the powers sponsoring the maze-dives hunted for a way to understand the Maze's motion, or to pin the labyrinth to a steady layout. The great breakthrough came from the Carillon Academy's experiments in declarative cartography: with the right preparations and a low, carefully-concocted dose of hallucinogens, the Maze's transformations could be halted temporarily by engraving a precise cartographic survey into lead plates. This breakthrough allowed Divers to penetrate further into the Maze while leaving a pinned, consistent path in their wake for others to follow and reinforce. The second leap was the invention of suncasters, derived from optical technology used in the
mirror-gardeners of Kinashi to clear southern forests that get too close to their border. By piping sunlight from the surface, suncasters could be installed in mapped territory and stent the Maze open like pillars in a mine. These two innovations sparked a massive expansion into the maze, limited only by the prohibitive cost of laying lawfiber. Thousands of divers joined the workforce to lay cable.
By this point, Divers had become entangled with the growing mythology surrounding Nadabaixo: daring adventurers, seers equipped with wits, lead, and styluses, groundbreakers turning up salvage, all plunging into the lichen-lit wilderness and emerging with Prelapsarian miracles. But even while the myth of the Diver grew, the realities of diving work became ever more bleak. Supplied with the constant influx of warm bodies drawn to the city, the controlling interests in the Maze-diving industry began to cut corners in the name of expediency. Divers maintaining infrastructure and working salvage sites in the Maze were made to work long hours to fulfill increasingly exacting quotas. Expeditioners were made to purchase and maintain their own equipment, funneling much of their salary directly back to their employer. In the remote cartographer outposts that maintained the Maze's expanding network of stable passageways, employers could exercise almost complete control over their workers, establishing company towns which strictly controlled the movement of their inhabitants. Taking Nadabaixo's Parliament into their pocket, corporations conspired with The Lupin Exchequer to control the exchange of currency, turning Nadabaixo's economy into a dense web of scrips which chained workers to their contracts for fear of losing their life savings. Dissatisfaction with this state of affairs showed itself in several instances - protests, industrial actions - but these demonstrations were local and decisively quelled before they could catch on.
Then, without fanfare, five members of a party of 12 stumbled into a Zawadi Yards maze waypoint with two strangers in tow. The newcomers identified themselves as what remained of The Smokeseeker Company - a small independent group of Divers using their own experimental equipment to penetrate the labyrinth. They had found the chimney, they said, and brought back emissaries of the hanging city they found there. They introduced the strangers as Iss'coli and Padaraxet - a diplomat and her bodyguard - of Loomward. The keepers of the waypoint were doubtful of the strangers' claims.
"Certainly," they said between themselves "these fellows are impostors. Their clothes are strange, true, but they are unmistakably human, and no human has yet reached the Chimney. They cannot come from such a city as they claim."
"This is a trick," said another more wise to Maze-trickery. "They are surely conmen. They will ask for transit money and promise a share of the Daedalia and then they will disappear at lights-out"
"So we will refuse them chits if they ask." replied a third. "But we can afford to supply them till Station Eight. If they're telling the truth, they can find their way back to Abaixo from there."
On a vote, the the keepers sent the seekers on their way with enough rations to reach the station.
The Blue Embassy whisked away Padaraxet and the Smokeseekers almost as soon as they stepped off the station, though Iss'coli escaped in the struggle. When brought before the chief ambassador, Padaraxet revealed herself as a Weaver - of the mimic-spiders we now know to inhabit the Chimney. For delivering proof of a return passage from the chimney, the Smokeseekers received the Daedalia: a king's ransom, money and privileges enough to keep the seekers and comfortable for the rest of their days. The Smokeseekers used it to buy a broken suncaster and convert it into the most popular tavern in Abaixo: The Landlocked Lighthouse. In the months to follow, the Lighthouse became the bar of choice for divers on their way to the Maze and those coming back laden with stories. The prestige of the Smokeseekers and their bar expanded from a meeting-place to a sort of cultural center - a place where independent companies much like the Smokeseekers could take on freelance work and down-on-their-luck spelunkers could find help. What's more, the Lighthouse was the best place to hear the Smokeseekers' recount their adventures in the Chimney. Crowds would gather at the door just for the chance to hear the legendary explorers speak.
The foundation of the Lighthouse also coincided with the third great expansion into the Maze. As soon as the route to the Chimney was mapped and stented, the Blue Embassy commissioned The Eleuther Line: a direct rail link through the maze between Abaixo and the Chimney, the largest single construction ever attempted in the Maze. The construction of the rails was stymied, however, by subterfuge and sabotage from Loomward. The initial reports sent back the the hanging city by Iss'Coli had put it on edge, apprehensive about the prospect of an aggressive expansion and the severe cost of an overt conflict. In the political theater, Loomward projected a cordial facade to Nadabaixo and the Embassy, but behind the scenes the Weavers brought their exceptional natural mimicry to bear against the logistical mechanisms of Nadabaixo's industry - Supplies were mislaid, records went unwritten, and equipment failed. Enough to cause serious setbacks while remaining plausibly deniable. Loomward's campaign was bolstered by the sympathetic efforts of the Divers themselves: While the citizenry's view of Weavers was one of alien motives and monsters in the dark, most Divers founded their opinions on the testimony of the Smokeseekers, who recounted their firsthand account of Loomward as a martial culture deeply suspicious of outside dangers but whose friendship, once earned, was inviolable. As the relation between divers and corporate interests continued to strain, many divers found themselves more sympathetic to the weavers than to their employers. Many diver groups, especially those working on the Eleuther Line, collaborated with Loomward to perpetrate industrial action, and rumours began to spread of organized resistances developing in all spheres of Maze industry.
Tensions continued to escalate as these fractured worker factions took more and more overt action against the exacting demands laid on them. This came to a head when a group of railworkers calling themselves **The United Navigators of Abaixo** declared a strike against Zawadi Yards and occupied Fiddler Station, Acima's freight station on the Eleuther Line. The UNA put an embargo on all supplies in or out of the Station except for food and essential supplies for the Maze towns, demanding an eight-hour workday, higher wages, and formal recognition of their union. Zawadi Yards refused the UNA's invitation to the negotiation table outright, and instead hired a mercenary group known as Gowan Private Eye to break the strike. Gowan's attempts at intimidation escalated to violence culminating in the Battle of Fiddler's Bridge, which saw nine mercenaries and twenty-five railworkers dead and successfully ended the strike. The remaining members of the UNA were arrested, their headquarters were raided, and their leadership disappeared without a trace.
This would not stand. Several influential labor factions called a meeting of leadership at the Landlocked Lighthouse to formulate a response. Mediated by the Smokeseekers, representatives from nearly all branches of organized labor in the Maze debated the proper course of action. Very little from the eight hours of this summit was recorded, but its outcome is well known: three days later, on a vote from each union, twenty-nine of the thirty groups in attendance merged together as chapters of **The Divers' Union**. A single multilateral organization collectively representing the enormous majority of maze workers.
What followed is today known as The Hundred Days of Rest. The Divers' Union declared a total cessation of work in the Maze, demanding the recognition of a charter of workers' rights from every corporation that drew profit from the derelicts in Mt Abora. Zawadi Yards and the rest of the affected companies responded by forming The Castiron Coalition, sending the Gowans once again to break the resistance, but the mercenaries quickly discovered the Diver's Union to be much more entrenched than the UNA. The Union had commandeered not just Fiddler Station but the entirety of the Eleuther Line, giving them uncontested control of the Maze and the resources within it. The Castirons' attempts to forcibly penetrate the Maze and restart salvage operations were phyrric victories at best and humiliating defeats at worst - the strikebreakers were out of their element, and the Divers knew the territory much better than the outsider forces. What's more, the Divers were well-informed of the Gowans' movements: Loomward was feeding the Union information from its extensive intelligence network, deepening their good relations with the Smokeseekers and strengthening their own position.
Realizing the impossibility of reclaiming the Eleuther line by force, the Castirons took a different tack: starve the union out. Since the ecosystem of the Maze is completely inedible to outsiders, every settlement past Abaixo is reliant on regular shipments of food from the city. The Gowans mounted raids on several Union stockpiles and reclaimed Fiddler Station, enacting a blockade of all food and medicine going into the Maze. Here as well, though, the Union had the home field advantage. Taking advantage of the twisting warrens and crags of The Byways - a network of small connections between the Maze and the surface - they smuggled supplies to the waystations, using new entry points as the Castirons blocked off old routes. They would have to ration their supplies, but the blockade was no longer a death sentence for the Union.
Concurrent to the conflict, the Castirons and the Union were waging another battle in the field of public opinion. Establishing its own printing house in the basement of the Lighthouse, the Unionists began publishing their own periodical, The Abaixo Keeper, to argue for their demands and debate the Castirons' claims that adopting the Union's charter would destroy all industry in Nadabaixo. The Keeper became the Union's dialog with the citizens of both cities, responding to reader-submitted questions in opinion columns and providing detailed insight into the state of the maze behind the blockade - stories which other papers refused to publish until the Keeper stoked the public's hunger for the dramatic.
While the surface city of Acima remained largely separated from the conflict, many in Abaixo found common cause with the Union, and the Castirons found themselves dealing with more and more spontaneous civil unrest in the undercity. Sensing the growing crisis, the Parliament of Nadabaixo sent the city guard to restore order, but the perceived favor towards the Castirons only served to inflame the protests further. On the fifth week of the strike, Union leadership led a march from their headquarters all the way to the city hall on the surface, sitting on the steps outside and refusing to leave until they were allowed to deliver an address to the assembly. Parliament agreed to pull back on the guard's deployment in Abaixo, but made no move to recognize or support the Union until the third month of the strike, when economic pressure forced it to intervene and bring the Castirons to the table. Negotiations were fraught and threatened at several points to fall through entirely, but at long last the Castiron coalition agreed to formally recognize the Union and accept a pared-down version of the worker's rights charter. The Divers' Union declared victory, reopening the Eleuther Line and bringing badly-needed supplies into the starving Maze waypoints.
Today, the Union continues to serve as a counterbalance to the businesses who trade in the Maze and the Chimney. Though the arm of Nadabaixo's industry has expanded into the borders of the Chimney proper, Loomward tolerates only token-carrying members of the Union to enter the chimney, provided they respect the laws of the land near the city and do not endanger the superstructure's integrity. The Landlocked Lighthouse continues to operate, though the Union's headquarters and the Abaixo Keeper printing-house have since migrated to neighboring buildings. Since the Eleuther line reached the Chimney, an influx of new scientific endeavors has drawn fresh blood from all over the world: adventurers and veterans of the Kinswar seeking work as navigators, guides, scrappers, and explorers in the new frontier. It is here and now, with the heart of the mountain freshly opened, that we lay our scene.