“I’m… not sure how we’re gonna depict this, Carl.”
Carl the Animator: “Hey, we’ll figure it out, we always do.”
Ted the Animator: “Have you read the script? An entire underground house is supposed to rotate.”
Carl the Animator: “I’m diggin’ the outside matte so far.”
Ted the Animator: “Yeah, but the interior shot is the real issue.”
Carl the Animator: “Cool mechanism.”
Ted the Animator: “Ugh. There’s just not enough time to have it all make physical sense.”
Ted the Animator: “The pit’s edges would hit the roof, the top would need massive, obvious external gaps that aren’t there in order to turn….”
Carl the Animator: “You might be overthinking this slightly.”
Ted the Animator: “The entire plot hinges on this concept! I was able to hide the first rotation with this shot, but we’re gonna have to show it eventually.”
Carl the Animator: “Chill. Here, I’ll take over. Lemme do the rotation.”
Ted the Animator: “…you sure? It’s a lot of frames.”
Carl the Animator: “I got this.”
Carl the Animator: “So, whadya think?”
Ted the Animator: “Well… despite the random semi-zoom that happens half-way…”
Carl the Animator: “Yeah.”
Ted the Animator: “…and the ‘indistinguishable ground’ apparently being bright blue…”
Carl the Animator: “Yeah.”
Ted the Animator: “…and some minor coloring errors…”
Carl the Animator: “Yeah.”
Ted the Animator: “…and the weird, morphing trees…”
Carl the Animator: “Yeah.”
Ted the Animator: “…nice job. That’s an insane number of frames to constantly shift perspective on.”
Carl the Animator: “Boom. I get a gold star.”
Ted the Animator: “…it still doesn’t explain why the rest of the roof completely disappears into the ground right after, though.”
Carl the Animator: “Hey, after drawing the same roof 33 times, everybody reaches their limit eventually.”