oh.
https://faffinabout.itch.io/from-light
Welp. Iāll just uh. Be over there then.
noise dept.

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@lightandshadowdev
oh.
https://faffinabout.itch.io/from-light
Welp. Iāll just uh. Be over there then.

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April Fools
Light Game (Shine) is dead lmao
Monthly Update (basically)
Light works like it did in gamemaker, team member (yeah thereās a team now!) doesnāt want to share it publicly yet. Will update when I can.
Throwback Tuesday
Donāt get excited
Lightgame may be making a comeback. In Unity.

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Happy belated birthday
>lightgame was 3 years old
fuck me. Iām starting to feel nostalgic about it and want to get back into making it again, in an engine not GameMaker. Suggestions?
Waht
[strikethrough][-]~~People I saw that made gamasutra articles and shit are starting to follow me now even if Iām not posting anything for months. Iāll try not to let you down too hard.~~[/-][!strikethrough] I think nevermind I got excited.
Also Snowball Panic is going to make a web debut sometime this year (hopefully). This is true though
Silly thoughts
Sometimes I get the urge to just turn my lack of updates into an ARG but that would be more effort than actually working on the game.
...
Some things came up. 2 weeks late about to be 3 but better late than 1 year hiatus.
Slight setback
Was it 6 days ago Monday I said to expect something for the weekend? Gonna need a few more days.

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Testing
Testing
3D progress
I uh. Kind of took a break from doing anything related to modelling (or game dev really other than market research) because I got discouraged from continuing so Iām going to start following video tutorials and see if I canāt glean anything useful from them.
After making the lose condition for snowball game I ran out of ideas to immediately implement that wouldnāt require some form of UI implementation, which is being dealt with by a friend. Additionally the lack of art assets is something Iām actively working on right now so thatās just a bottleneck. So in the mean time I made a quick mockup of a bullet hell shooter. My only problem is the bullets seem to be going either insanely fast or nowhere at all.
I also made another 3D Mesh this time following a youtube video on making a head, Keep Reading to see it if you want
So it looks like Unity 5.6 has an error where newly loaded scenes will cause all the materials to poof. Latest progress video here with the game over screen (not final) and Iād give newChan a losing animation but thereās not really a direct need to right now since sheās placeholder anyway.
Ā© UTJ/UCL
Hereās some 3D models I worked on today if youāre interested:
Progress post time, first up is the new way the snowball melts, it wasnāt much of a change but itās more visible than before that itās melting. Before moving onto making actual characters from the start a friend suggested I make abstract shapes and stuff first which makes sense. 2 Chess pieces I made in about 10-15 minutes each bellow:
Ā© UTJ/UCL

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Bullying the new model is funnier than it should be. Actual progress momentarily.
modelling practice
Obviously Iāve got a ways to go. Today was familiarizing myself with Blender and basic āfollow the outlineā shenanigans. Actually making this so it doesnāt look like 100 cardboard cutouts stacked against each other would probably be the next step. Sticking with Unitychan isnāt seeming so bad right now lul.