duffer brothers: Bylers, come on! You can't leave, it's raining. Listen, I said I was sorry, alright? It's a cool ship, it's really cool. We're just not in the mood right now.
us: Yeah, Duffer Brothers, that's the problem. You guys are never in the mood anymore. You're ruining our show!
duffer brothers: That's not true!
us: Really? Where's Finn's big emotional moment right now? See? You don't know, and you don't even care, and obviously he doesn't either, I don't blame him! You're destroying everything, and for what? So you can sideline Mike completely and turn Will’s lifelong love into some stupid “he's just my crush” storyline?
duffer brothers: That storyline is not stupid! It's not my fault you don't like queerbait!!...... I'm not trying to be a jerk, okay? But we're not good writers anymore. I mean, what did you think, really? That we were actually gonna let Mike be the Heart? That we were gonna give Finn real emotional material and respect Will's arc and emotional buildup with a come out scene in a quiet, meaningful way with only the people who love him?
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i am a pillar among my byler friends, but im not going to "stay chill" because there's nothing to stay chill about. this isn't just about it happening, it's about it happening well.
it's about being respected in this big media moment. it's about the millions of queer people that are going to feel the pit of their stomachs when they watch this. it's about the teens i know that will feel ashamed. it's about the fact that ALL OF US feel stupid for being sure they would respect us and give us the time we deserve on screen.
we are about to be shamed. we are about to be ridiculed. we are about to be stepped on. and this was a moment where they needed to put their foot down and insist that no, they are important, we are all important.
the coming out scene was bad. the overall writing in this volume was bad. the effects this byler bones moment we're having now is fucking bad.
i don't want to stay chill. if it doesn't happen, they're monsters. and if it happens in the finale, they're irresponsible fucking cowards.
we DESERVE better and that's the fucking problem.
we are begging for scraps, and we deserve feasts. we deserve a moment on the big screen. a real, beautiful, well fleshed out moment. where our parents can watch and be able to think well that's powerful, that's beautiful, that makes sense.
this was an insult. and im angry at myself for believing it wouldn't be.
I've had this thought for awhile that Byler needed to happen in Vol.2 otherwise the intended message and effect behind making this queer storyline real wouldn't matter as much in the finale and I had a certain fear, after learning about how much the Duffer Brothers loved to have subtle plot twists and how they loved Korrasami, that they would prioritize the creation of a 'good plot twist' over the real-life consequences of a story-writing decision like that.
Seeing this fear play out makes me feel like Will in season 3 when he destroyed Castle Byers - stupid. So stupid for daring to have hope, not for Byler happening but for the show to truly craft a queer story that would be unlike anything else. Because we've had twist final episode confirmations before, we've had numerous self acceptance arcs before, we've had the fears of coming out discussed time and time again. And it's great to have that representation but when have we had such a mainstream show that wasn't singled out as merely a 'gay piece of work' and still had the queer identity, queer relationships as the heart and soul of its story? That didn't just constrain itself to a few characters or a final episode?
There are so many 'Will's in the world. And they all feel just as stupid as he did in that moment and they shouldn't! They shouldn't have to feel stupid for seeing themselves, they shouldn't have to feel stupid for making those connections when they were given hope - the fact that the show does this by dragging out any confirmation is harmful ignorance at best and malicious and purposeful baiting at worst. It goes against everything they tried to say about outcasts, hollows out the meaning of their previously beautiful queer scenes and storyline because it inflicts the same hurt it tries to condemn on real life queer people by being too afraid.
I keep thinking of everyone who posted their younger selves to Robin's speech, I keep thinking of how special her coming out scene was to so many others because of how unafraid the subversion was, and seeing their disappointment now, knowing the shame and embarrassment and hate they will most likely face in these next few days, I can't see this as anything but a betrayal.
Representation matters but representation takes courage to be great
do you guys remember when a lot of us theorized this was will giving up and sacrificing himself? whole time it’s actually will finding his inner strength by thinking about how loved he is. by accepting who he is and gaining power from it.
he thinks of meeting mike, of hanging with him in mike’s basement. he thinks of drawing for jonathan and joyce. of building castle byers. he thinks of the things that make him special - his creativity, playfulness and wonder and whimsy.
he is an artist. he is a sorcerer in a hat and robe. he is a good friend. he’s sweet and sensitive and thoughtful. he is a son and a brother. he is queer. he is STRONGER because of all of these things.
vecna called him weak, and he immediately said “no the fuck i’m not?” and drew on self-love and love for the people in his life, all to tap into his power and SAVE THEM.
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A cycle where Cipher happens upon Phainon who just began travelling as a kid post-Aedes Elysiae destruction, sees his heroism (need for vengeance) and decides to persuade him to live an easy life instead so he begins traveling with her and Bartholos only for Aglaea to come to her earlier in this cycle to enlist her help and also to discuss the boy she took in who is definitely the prophesized Deliverer. Queue the conflict between Cipher not wanting to let Phainon become a hero cause she knows how destructive that is now and Phainon's prevailing 'heroism.' Cipher's conflict being a parallel of Aglaea's wish for the people she loves to live freely leading to them finally understanding each other after the years - then the eventual angst when Flame Reaver has to take the Trickery coreflame (Would Cipher realize it? The similarity between the Reaver's rigid movements and Phainon's reckless gait. The way fate was woven at the very beginning. The way that all 3 of them were running from their destinies, one way or another. The boy she took in that day, the Deliverer, a little brother to her - maybe that simple life they had was always a lie. But it was beautiful.)
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Comparing Phaidei and Other Hoyo MLM Ships (Part 1)
I barely know how to begin, honestly, because I'm still so taken aback by the absolute Phaidei feast that was 3.1. But perhaps because we were so overfed by the patch, I was actually jarred a little out of the story itself--too busy turning over the broader ramifications of such blatant queer-coding of two male characters in a modern Hoyoverse game.
Of course, Hoyo isn't remotely new to queer-coding their characters (or to queer-baiting, either, gacha games gotta hustle at all times). They absolutely have a history of hinting at both WLW and MLM ships and of including fanservice between the player's MC and other playable characters regardless of gender. Strangely enough, due to the unique confluence of their target audiences' tastes, the Hoyoverse team has an active profit motive to create gay characters:
WLW ships are appealing to heterosexual male players.
MLM ships are appealing to heterosexual female players.
Simultaneously, WLW and MLM ships are appealing to queer players.
Heterosexual ships with characters other than the MC are unappealing to a large percentage of the game's playerbase, particularly to heterosexual male players who want to keep their waifus to themselves but also to female yumeshippers.
Hoyo's market is literally telling them that 1) male characters sell better when they're ship-baited with other male characters, and 2) players don't actually want heterosexual ships between playable characters if the MC isn't involved. (Hell, look at Firefly--players hate romances with the MC too lol!)
But at the same time as the market is telling the devs to keep making queer characters, Hoyoverse also faces immense social pressure to avoid including actual queer content.
Let me hold off on the political and legal consequences of including gay characters in Chinese media for just a second, and look at the situation from the perspective of Hoyo's target audiences first:
Take this data with a grain of salt though; I'm not sure where they got their numbers.
First, Hoyoverse games are increasingly global and surprisingly popular in conservative/religious countries such as Russia, Malaysia, and the UAE. The western world as a whole is shifting increasingly right on LGBT+ issues. For the games to be marketed well across the globe, they've got to avoid challenging the morals of these highly varied audiences. (Perhaps this is why past Hoyoverse titles seemed more open to LGBT+ content than present Hoyoverse games do; a broader audience actually means more restrictions on content.)
Second, even though conservative heterosexual male players are actually surprisingly fine with MLM ship tease, that only applies so long as it stays at the level of "I can pretend I don't see it." As long as anti-LGBT+ players can write off any MLM content as "just close friends," the dev team can get away with frankly shocking amounts of queer interaction between male characters. (I'm sorry to any straight male fans reading this [could there possibly be any?], but half of y'all could win gold medals if mental gymnastics were a sport. The lengths I have seen some male Genshin players go to try to explain away Haikaveh are honestly awe-inspiring. 😂) However, the boundary must be respected. The moment a male character's queerness exceeds subtext and becomes text, when even mental gymnastics cannot come up with a heterosexual explanation, and the plausible deniability goes out the window, it is no longer acceptable to anti-LGBT+ players, and they will be "turned off" from pulling that male character en masse. In essence, the market is telling the devs: 1) Huge amounts of queer-coding = a-okay, but 2) Actual canon queer content = that's gayyyy, no wayyyy.
And third, the obvious: China's stance on LGBT+ people is weirdly stricter in media than it is in "real" life. It is not illegal to be gay in China but it is illegal to be gay in a video game in China. Restrictions on media portrayals of gayness are significantly more strict than restrictions on actually being gay (which is interesting cognitive dissonance for those from outside the country, but that's an essay for another day). Hoyoverse legally cannot show characters engaged in any explicitly queer behaviors--at least that can't be explained away.
Furthermore, the rules apply very differently for male and female characters. WLW content gets way more of a pass from the censors. Bronya and Seele can blush at each other, but Alhaitham and Kaveh cannot. You would never see "Rondo Across Countless Kalpas" happening with male Hoyoverse characters. The censors literally would not allow it, strictly because Chinese standards for portrayals of men are different--and more strict!--than standards for portraying women. Legally, there are strong and serious limitations on what Hoyo can do with their male characters.
Summing all of this up, in trying to create their male characters and content, Hoyoverse is actually fighting a battle of conflicting pressures: Male characters sell better when they are queer-coded, but their interactions can never rise to the level of being canonically gay.
Everything must exist in the realm of implication.
(Yes, I can hear you: "Can you please get to Phaidei already?" 😂)
All of this foreword was to lay a foundation for the actual point I want to make about Phaidei: Because Hoyoverse can only queer-code and not actually queer their male characters, they have (in their modern games), fallen into a sort of pattern with their MLM ship bait. Certain plots and personalities keeps reappearing again and again. They've developed a sort of short-hand set of traits to give to their male characters--the Hoyoverse "queer-coded MLM starter pack" if you will lol.
While not every popular MLM ship in Hoyo's games has the same traits (obviously not), certain elements seem central to creating the delicate necessary gray area between "They're just baiting fangirls" and "The devs intended these two characters to be canonically gay but just couldn't state that textually."
And yet... And yet...
You're not imagining things: Phaidei is actually different.
To demonstrate just how different though, I wanted to take the time to compare Phaidei with other popular Hoyoverse MLM ships, looking at both the similarities (the patterns that Hoyo relies on to reliably queer-code their characters) and the noticeable differences (where Hoyo pushed their own boundaries in surprising ways).
Unfortunately, in the interest of full transparency, my own Hoyoverse experience is limited, so I can only use examples from Star Rail and Genshin Impact. I just haven't played HI3 or ZZZ, so I don't feel comfortable trying to use examples from those games, although I think there may be many ships that fall into similar patterns in those games as well. (Maybe some people can share in the comments?)
Anyway, let's start with similarities:
1. A Pair of Equals
The number one "rule" for popular Hoyoverse queer-coded MLM ships is that the two characters must be evenly matched. This isn't to say they have to have identical levels of physical strength (although that is also often the case); instead, the audience needs to perceive them as being on equal footing in some way. They must either be intellectual equals (Alhaitham and Kaveh), political equals (Ratio and Aventurine; Neuvillette and Wriothesley), equal in social standing (Tighnari and Cyno), or, yes, actually physically equal their capability for going toe-to-toe against each other (Blade and Dan Heng; possibly Zhongli and Childe; for those who ship it, Diluc and Kaeya).
For modern Hoyo games, queer-coded MLM ships with noticeable discrepancies in power dynamics are particularly rare; possibly the only one that comes to mind is Ayato/Thoma (though this is mitigated by the game deliberately telling us that Ayato treats Thoma like family, rather than like a servant). And I think this actually says a lot about the devs' thought process: They are deliberately avoiding scenarios in which one male character seems capable of "preying" on another, where the queer-coding could accidentally be perceived as sexual perversion due to a discrepancy in power dynamics.
They're intentionally averting the "depraved homosexual" trope by--sometimes literally--spelling out for the players that both male characters in their queer-coded MLM ships perceive each other as, and are interested in each other as, equals.
We see this explicitly with Ratio and Aventurine in Star Rail:
And Alhaitham and Kaveh in Genshin:
Even Blade and Dan Heng are likened to "a pair" of identical objects:
So of course, Phainon and Mydei push this to an extreme. Phainon describes himself and Mydei as "friends and foes," and the game goes out of it way to reiterate over and over that they are perfect equals. Although they compete in everything they do, there is never a clear victor; their score card is constantly balancing out because they match each other's skill and power perfectly.
But there are even hints in the game that this isn't just happening naturally, but also by choice: Even when one of them triumphs over the other, they both backtrack and insist on getting on equal standing again. Whether you win or lose the "competition" in Kremnos in 3.0, the outcome is the same:
Phainon and Mydei perceive each other as perfectly matched (in strength, right, right...) and are actively working to keep it that way.
The game also goes out of its way to insist that Mydei and Phainon aren't just equals in terms of strength but also in social standing. It theoretically should be impossible to match Mydei's place on the social ladder--he's the literal crown prince of an entire nation of world-renowned conquerors. Even Aglaea is not a queen; we see her on screen being forced to contend with Okhema's Council who are fighting her for power. There technically isn't anyone in Amphoreus (at least that we've met so far) who should be able to stand on equal political or administrative footing to Mydei.
Except, of course, for Phainon, who supersedes all others by virtue of being the literal prodigal son, the "Chosen One."
The game insists on putting this in our faces over and over again: Mydei may be a king in the making, but Phainon is the "Deliverer." They are equally matched in terms of authority.
The game even goes out of its way to tell us they're perfect mirrors in personality too:
Hoyo, in the kitchen cooking up another gay ship: LISTEN GUYS, they're equals, do you understand me? A MATCHING SET.
But also...
2. Diametrically Opposed
It isn't enough for the queer-coded men to be each other's perfect equals. They also have to be opposites, typically in terms of their personalities. This is the pattern that repeats itself most consistently across Hoyoverse MLM ships with strong textual support: the two men may be equal, but they're also nothing alike. (At least on the surface.)
Alhaitham and Kaveh's entire plot hinges on their directly opposing personalities and morals, representing the clash between rationality and sensibility. Dan Feng was reserved and cool-tempered, while Yingxing was "arrogant" and brash. Hell, Xingqiu and Chongyun are "refined and clever" versus "forthright and trusting." I actually think Zhongli and Childe, despite being the most popular Hoyoverse ship in the western fandom, have very little canonical support, yet they still fit this pattern, with Zhongli as the refined gentleman to Tartaglia's blood knight tendencies.
We know how Ratio sees himself and Aventurine:
Hoyo really said "Opposites attract" and ran with it for every single MLM ship they ever teased.
And there's a logical reason for this. Making the two male characters dead opposites actually slightly decreases people's ability to argue that they're "just friends"--if they have next to nothing in common, they're not usually bonding over mutual hobbies or basing their connection on shared similarities. It becomes harder to portray two male characters as "bros who just get along great" when they're deliberately written with opposing tastes and personalities. (Real friends can sometimes be dead opposites, obviously, but most friendships are built on mutual interests rather than opposing ones, while romantic relationships hilariously have the "opposites attract" stereotype.)
There's no reason to shove polar opposites together again and again except to watch the sparks fly.
Even Hoyo's male characters' color schemes are often perfectly opposite. Plenty of people have figured out if you palette swap Alhaitham and Kaveh, Dan Heng and Blade, and Ratio and Aventurine, you end up with the same colors. Ayato and Thoma match the pattern here too ("red and blue gays" is a well-known trope).
But once again, the devs pulled out ALL the stops for Phaidei:
They're red versus blue. They're sun and moon. They're outgoing versus introverted. They're a king and a peasant (if we believe what Phainon's telling us about Aedes Elysiae). They're the "outsider" and the "golden boy." One fights with strength and the other with technique, brains versus brawn (actually they're both kind of idiots though, so take this one lightly lol).
However, what I think is most interesting about Hoyo's pairs of MLM opposites that is that the devs deliberately subvert expectations by assigning the opposing traits to the "unexpected" character. In both Haikaveh and Ratiorine, it's the rational scholar who is more overtly caring and attuned to their partner's feelings. In Renheng, it's the kind-hearted Yingxing who is consumed by anger, while the aloof, expressionless Dan Heng's voice trembles in wonder at the mere mention of Yingxing's name.
For Phainon and Mydei, this inversion of opposite traits occurs with their personalities specifically. People expected Mydei to be a gruff, hot-headed, battle-hungry berserker with a sarcastic or arrogant personality at best.
Instead, Mydei is an extremely thoughtful person, who struggles with his fate not because of what will happen to himself but because of a desire to bring the greatest good to the greatest number of his people. He's a respectful, gentle (when he needs to be), and even sentimental young man who continues to hold on to love for those who have long passed away. He's reserved around strangers but generous and warm to his companions, and struggles to express himself but has a clear desire to be considerate of others.
We also know he's deeply aware of and emotionally affected by the racism his people are experiencing in Okhema; one NPC in Okhema reports how Mydei, despite being new to Okhema himself, stood up to the very council still plaguing Aglaea in order to protect his people:
Despite having difficulties expressing his own thoughts, he even scolds Phainon for approaching their farewell with a nonchalant expression--Mydei doesn't reject emotions or shy away from becoming close with people he cares for.
Instead, it's Phainon who actually struggles to be honest. While he might connect easily with others on the surface, seeming outgoing and kind-hearted, he is actually a much more private person, one who is reluctant to show his true feelings and dismissive of questions about his past and identity. As opposed to Mydei's desire to avoid Nikador's power, Phainon is (despite his doubts) eager to prove himself, spurned on by the pressure of the prophecy telling him he needs to achieve greatness. We're told that he craved the power of strife specifically, while Mydei summarily wishes to reject it.
It's Phainon who frequently has to be reined in by others--he was ready to kill Oronyx for delaying his rescue of Mydei--and Phainon who fails to let go of his hatred and desire for revenge, causing him to fail Nikador's trial, which Mydei easily clears.
By inverting the traits of the characters, creating designs which visually oppose each other while assigning the actual opposing personality traits to the "mismatched" character, the devs hammer home an implicit message: These two characters complete each other. They fill in each other's gaps. What you expected to find in one of these men, you will instead find in the other. What they wish to be, they will be drawn to in each other.
(Frequently bought together, do not separate!)
3. The Distance is Artificial
Okay, so if they're so obviously written as a "pair," being perfect equals and perfect opposites, how are they just "queer-coded" and not explicitly queer? How is Hoyo keeping up the illusion of the characters not being an obvious couple when they're literally written to complete each other?
Hoyo has one major tool in their arsenal to do this: Prickly personalities.
With the exception of Renheng, which I'll get to in a second, Hoyo has a favorite method for enforcing the rule of plausible deniability, the idea that "Nooo, we promise, they're not in love; they don't even like each other, see??"--and that's giving one of the characters an intractable personality.
This can manifest, like Alhaitham and Kaveh, as constant bickering, where the pair's main method of communication is to devolve into petty arguments or sarcastic quips.
Fans who support the ship can view this as an "old married couple" dynamic; but for those who do not support the ship and choose to insist that Hoyo isn't actually queer-coding their male characters, they can lean on these arguments as "proof" that the characters don't actually love each other.
A similar pattern was recently repeated with Sethos/Wanderer, with Wanderer's prickly personality being used to keep Sethos at bay.
By placing the characters at odds with each other through bickering, Hoyo introduces just enough doubt to make the "They're only friends/roommates, we promise" argument hold some water. This allows them to get--quite honestly--a lot of queer content past the censors and past homophobic audiences too.
We see them repeat this trope with Aventurine and Ratio in Star Rail, introducing the two characters as initially "at odds" with each other and trying to pass it off as Ratio despising Aventurine.
Even after revealing that they were plotting together, the game insists on introducing some lingering doubts, suggesting that Aventurine fears Ratio would actually betray him.
This creates the necessary "gray area," the gap that Hoyo can use to hide in--no, Aventurine doesn't trust Ratio at all, see? Maybe they don't even like each other? Who knows! The doubt doesn't exist because the story particularly needs it, but simply so that Hoyo has a shield to hide behind if people begin to question how close the two male characters are.
Even in comedic material, Hoyo intentionally keeps this "necessary distance" in order to allow themselves wiggle room. Is Ratio an enamored tsundere who can't spit his real feelings out, or does he actually think Aventurine is illogical, mediocre, and ridiculous? Was the "Keeping Up With Star Rail" video an example of Hoyo deliberately baiting by making Ratio flustered over Aventurine "on air," or is he being Aventurine's biggest hater in this clip?
It's just questionable enough that those players who hate MLM to interpret it as the latter, and provides just enough doubt to help Hoyo slip queer-coding under the radar. Those who want to see it will see, while it's written just vaguely enough that those who don't want to see it will not see it.
(That's the point Owlbert, that's the point.)
When in doubt, and when stuck with a pair of characters who aren't likely to bicker with words, Hoyo sometimes has to progress to the next level: making them actual enemies.
What's better for creating plausible deniability than one of them trying to kill the other? (They definitely were not fooling around in a past life. We promise.) In an ironic twist with Renheng in particular, the fandom seems to have somehow come to the (mistaken) consensus that Dan Feng and Yingxing were "confirmed canon" (truly, I see this stated everywhere; we love when reading comprehension fails in the right direction for once lol), leaving only Dan Heng/Blade as being of questionable "canonicity." However, this still works as far as Hoyo is concerned, because only Dan Heng and Blade are left on screen.
By insisting on their present inability to reconcile, Blade and Dan Heng are able to introduce just enough doubt into the equation to offset even significant ship tease for Dan Feng/Yingxing.
Enemies to lovers 150k+ slow burn, please look forward to it.
Okay, but back to Phaidei. At first, it seems like Phaidei is going to follow this pattern to a T: When Phainon first introduces Trailblazer to Mydei, the two seem to be at odds, bickering over how Mydei is choosing to confront the enemy. Mydei even calls Phainon out for an unintentionally insensitive statement (when Phainon demands to know why Mydei isn't "protecting the citizens," Mydei asks "Who are you implying is not a citizen here?" i.e., "Are you saying because I'm Kremnoan I don't count as a citizen?" You can see Phainon practically bite his tongue to take back his words.)
Also known as: Mydei experiences a microaggression.
Mydei's very first line directly to the Trailblazer is to insult Phainon's hospitality, and we know they definitely have plenty of silly insults to lob at each other while competing.
But this is actually where we see the first deviation from the pattern for Phaidei. Although there's a few cursory lines throughout their early dialogue, that's all there ever is--just cursory attempts at suggesting the two bicker and don't get along.
Within one scene, the "tension" present in their first meeting entirely devolves into purely playful banter, and it is clear by the time we finish 3.0 that Phainon and Mydei are actually very close and get along well, with virtually none of Haikaveh's biting comments, Blade and Dan Heng's violence, or Aventurine and Ratio's questions of loyalty. Phainon and Mydei took one look at the rest of Hoyoverse's MLM ships and said "How about we skip that will they-won't they?" lol.
But I'm not quite ready to talk about the places where Phaidei departs from the normal pattern yet, so I'll leave this point by just saying that Hoyo did start Phaidei on the same path as a majority of their other MLM ships, making a vague attempt at using their rivalry to suggest they wouldn't get along--thereby allowing for the alternative interpretation to quiet the haters (and the censors).
4. The (Physical) Distance is Non-Existent
Okay, but if Hoyo uses personalities to inject just enough distance into their queer-coded pairings to avoid crossing any boundaries, then what do they do to tantalize the audience, to make it seem like the characters might actually like each other?
They use body language!
First, just to reiterate a basic video game design principle: All animations and character placements have to be programmed by someone, and that means that all animations and the physical locations of characters in scenes are intentional. Nothing happens in cutscenes by accident.
Designers are constantly making a series of choices any time they have to put together a cutscene, and one of the key choices they have to make is how to express each character through their movements and their positions relative to other characters. (I've talked before, for example, about how Aventurine frequently turns his back on people, forcing their eyes to follow him throughout his cutscenes, taking physical control of the reactions of people around him.)
Hoyoverse games have somewhat standardized scene layouts for conversation cutscenes, with characters typically being placed at different distances from each other depending on their relationships. A majority of conversations happen from a generally cordial conversational distance, which means that any time characters cross this gap and close the distance, the dev team is intentionally sending the players a message.
Like, no one mistook what this was about, right?
Heterosexual jumpscare in my queer post; I'm sorry, I was just too tired to find a video with Lumine lol.
Repeating for good measure: Unless it is with a male playable main character (where the presence of the female main character is what lends the deniability), Hoyo legally cannot show their male characters engaging in physical contact that could be construed as romantic. Male characters can't hold hands; they can't even really hug unless it's "caught you as you fell after battle" (props to Dan Heng for being the only male character in Star Rail to get a "hug" with Jing Yuan lol.) There's a boundary that Hoyo male characters do not cross, and that's almost universally the realm of physical touch.
But Hoyo can place their queer-coded male characters into scenarios of physical closeness that they don't typically show among other characters.
Alhaitham and Kaveh's table says hello.
So does Tighnari and Cyno's single tent from this same quest; Cyno's Story 2, truly the quest that kept on giving.
Aventurine, a character who traditionally keeps half a room's distance between himself and the people he's talking to, suddenly doesn't seem to mind closing the distance with Ratio:
And even Renheng, the eternal enemies, are depicted as crossing physical boundaries, explicitly "getting in each other's faces." Yes it's a battle, but also, I've seen yaoi with less domineering poses lol.
You might think these lightcone examples are a stretch, but seriously: Go look at all the lightcones in the game. Does a single heterosexual couple have a lightcone where they are in each other's space in this manner? No, because physical closeness is actually a tool Hoyo is consistently using to queer-code. (Well, there would probably be more heterosexual closeness too if the incels weren't so weird...)
Anyway, when I saw the devs might be heading the direction of baiting Phaidei, I fully expected that we would see them side-by-side more consistently and with less of a gap between them than between other characters. But I wasn't remotely ready for the degree to which Hoyo would take that.
Here is an example of Phaidei exhibiting the "normal" Star Rail conversational distance:
Andddd... here's where they spend the other 90% of their scenes together:
The unnecessarily large distance between them and the Trailblazer gets me every time. Like they are not leaving room for Jesus Kephale.
Even when they aren't standing practically on top of each other, the devs deliberately choose camera angles that frame them both in the cutscene at the same time, which is relatively rare for Star Rail (not unheard of, but usually the camera will just go for the "first person POV" when two people are speaking, allowing for a close up of the speaking character). Instead of back-and-forth close ups, many of Mydei and Phainon's conversations are framed from a "behind-the-shoulder" angle, to catch them both in the frame. This creates the illusion that they're standing closer together than they are, and also reinforces a sense of intimacy in their conversations--the camera (and thus the player) becomes an "outsider" while their bodies turn toward each other.
Again, Hoyoverse is under pressure to avoid showing physical contact between male characters that could be construed romantically. They can't show Mydei and Phainon tangoing like Black Swan and Acheron. When it comes to queer-coding male characters, they have to use the tools available to them, and their primary tool for visually signifying the possibility of romantic closeness is physical closeness.
The camera is telling you that Mydei and Phainon are close.
Anyway, just one more point I wanted to make before moving on to discussing how Phaidei completely crushed the mold for Hoyoverse queer-coding, but...
5. Oh God, We're Turning Into Your Parents
Listen, I'm a reasonable person. I can fully accept that I play games with LGBT+ goggles on at all times. Despite being fantastically aroace myself, I love yaoi. I love yuri. I even like plenty of straight ships. I'm a fangirl first, academic second, so believe me when I say that I understand how skeptics might view some of the points above. "You're just fangirling. Being equals and opposites doesn't automatically imply romance. The devs might have intended close friendship, not a relationship." This counter-argument is valid!
So I want to end with one more point which I think is actually the lynch pin to proving that Hoyoverse isn't "accidentally" making their male characters come across as queer. Hoyo's queer-coding for certain ships is very intentional and even sometimes very overt. In a few cases prior to Phaidei, they were already skirting the upper limits of plausible deniability, and I think the modern ship that previously pushed the boundary the most is Haikaveh.
You can say what you want about other Hoyo MLM ships and their lack of canon textual support (I love you ZhongChi, even if the devs actually hate you lol), but I believe people who unironically say "The devs are not baiting Alhaitham and Kaveh as a ship" are so media illiterate that it's actually embarrassing to share air with them. Whether you think the devs are just doing it to cash in on yaoi fangirls or because they actually want to depict gay characters, it is indisputable at this point that Alhaitham and Kaveh have in-game ship tease. They just do, and one of the most obvious and unmistakable instances of this is when Kaveh's hangout paralleled Kaveh's relationship with Alhaitham to the heterosexual marriage between Kaveh's mother and father.
To draw a direct connection between Kaveh's father and Alhaitham, who is repeatedly described as not being able to understand Kaveh's artistic sensibilities and idealistic world view but nevertheless chooses to stay by Kaveh's side through his many troubles, while simultaneously reinforcing the idea that Kaveh is his mother's spitting image, both physically and emotionally, can really not be interpreted in any other way.
Hoyoverse took a queer relationship and made a one-for-one analogy to a heterosexual relationship--Alhaitham and Kaveh are a direct reflection of Kaveh's very married parents.
This isn't something that can happen on accident. This is deliberate and unmistakable queer-coding.
Which makes it absolutely wild that it happened twice.
I've posted already about the obvious parallels between Mydei's parents and Phaidei, and I'm actually almost out of room for new images here, so I can't post the images again, but I hardly need to at this point: Mydei's parents met when Gorgo challenged Eurypon at the Kremnos Festival. They fought for ten rounds, determined that they were (what do you know) perfect equals, and Eurypon proposed on the spot. Eurypon is explicitly described as a swordmaster, while Gorgo used a spear.
Later, the game repeatedly (and in various separate instances), emphasizes that Mydei and Phainon's first meeting consisted of a duel lasting ten days and ten nights, where neither of them could secure the victory, proving them to also be each other's perfect equals. Phainon's role as Okhema's swordmaster is emphasized, while Mydei wields a spear just like his mother when killing his father and after taking on Nikador's divinity.
Then there's... everything that came after. Eurypon betrayed Gorgo, effectively stabbing her in the back, and took her life. The foreshadowing that Phainon will do this exact same thing to Mydei is unmissable.
Phainon has even expressed an explicit desire to take part in the same competition where Mydei's father crowned the winner his wife:
In the (very limited) Kremnoan dictionary, I'm pretty sure this is how you say "I'm down to fuck."
Just as in the case with Haikaveh, there is no way that this parallel could have occurred by accident. The devs did not go out of their way to give us entire flashbacks of Gorgo and Eurypon's meeting and downfall for no reason. You're supposed to see the one-for-one connection between Mydei's very heterosexual, married parents and Phainon and Mydei's relationship.
Simultaneously, the devs also parallel their MLM ships to heterosexual relations by incorporating shades of domesticity normally reserved for "traditional" male-female relationships into their MLM ships--including levels of domesticity that heterosexual ships in Genshin and Star Rail usually don't rise to. One of Genshin's most popular MLM ships shares a single-family home and has a chore chart. Thoma is Ayato's housekeeper. Tighnari and Cyno are just flat-out joint raising a child. Jiaoqiu cooks and Moze cleans. Yingxing and Dan Feng accidentally(?) made a baby.
And Phainon and Mydei aren't any exception. They live an apocalyptic world that is constantly calling them away to battle, but the devs went out of their way to tell us Mydei is an extremely good cook who prepares everyone's food and deliberately ruins Phainon's when he's annoying, which is definitely old married couple behavior lol. Mydei is framed repeatedly as being good with children, not just in the distant fatherly way but in the "plays house" and follows-along-after-unaccompanied-kids-like-a-mother-hen way. Yet when Mydei has to leave, taking the classic "I'm going off to war" ancient Greek exit, he doesn't depart without leaving Phainon his people--with the camera panning specifically to the little Kremnoans. Phainon got the kids in the divorce. D; The tragic domesticity is already off the charts, and then they hit you the second punch when Mydei's last question (just one or two lines later) confirms that it was Phainon who got the ring for him. Hoyo couldn't actually have given us a more heavy-handed "parting husband and wife" parallel if someone held them at gunpoint. That whole thing was some Odyssey level bullshit. I see you devs, I see you.
You might be tempted to say that is just heteronormativity, which it could be, but I actually think it serves a very specific place in Hoyo's queer-coding repertoire. In comparing gay relationships to heterosexual marriages, the devs effectively "legitimize" their queer characters, suggesting that the relationships between gay male characters are no less real or valid than those between men and women. In demonstrating that male characters can achieve stable and healthy domestic lives with each other, the devs reiterate that players are not supposed to notice a difference between gay and heterosexual relationships.
There isn't any clearer way for Hoyoverse to legally say "We want you to think of these two men as romantic partners" than to say "Wow, isn't it interesting that their relationship is identical to a married couple's." It's on purpose; at this point, you really can't say the queer-coding isn't deliberate without looking like you can't read, and if it was intentional when Haikaveh paralleled Kaveh's parents, then it was doubly so the second time Hoyoverse pulled this trick to parallel Phaidei to Mydei's parents.
PHEW! Okay, I finally made it through the foundational traits for Hoyoverse MLM ship-bait and where Phaidei fits in with those. Thanks for coming to my Ted Talk! 😂
But... the whole reason I started this post was actually because I wanted to talk about differences between Phaidei and other Hoyoverse MLM ships, and particularly how bold Hoyo actually was in 3.1, pushing the envelop to an extreme degree to ship-tease Phainon and Mydei.
So, since the post was way, way too long, I've spit the rest of my point off into a second post.
Way back at the launch of HSR 3.0 (I can't believe it's been almost a year?!), I started posting about Phaidei, combing for tiny crumbs with the assumption that a little *wink wink nudge nudge* fanservice might be the best we could expect from Amphoreus's dedicated "regional yaoi." After the feast that was 3.1, I spent a lot of time wondering whether we were seeing queer bait of the highest caliber, whether Hoyo actually had any intention of making Phainon and Mydei's relationship relevant to their story and character arcs or if they were just being pushed massively for that quick yaoi fan cash grab.
But by the time Phainon's 3.4 trailer rolled around, I wrote:
And look at where we are now.
The fact that they got the library's name wrong again is sending me.
In their post-quest cutscene, Phainon and Mydei reunite in a hilariously awkward initial showing ("Yo!" "Sup?" I'm cryingggg from laughing), and then we're treated to these devastating lines: Phainon acknowledges that his quest for vengeance and then subsequent desperation to become the hero that Amphoreus required left him entirely void of any sense of self, unable to articulate his own desires separate from what everyone else needed him to be.
Mydei tells us players that he thought Phainon's dream would be to return to Aedes Elysiae.
But Phainon says no.
Phainon says that that wish was fueled by his frantic attempt to run from the reality and pressure he faced, and that his true desire--his first desire all of his own since his childhood--is to be with Mydei. (Like, look at the wording there; it's not even "I want to go to the library," it's "Can you take me there?" Hello???)
Man, let's just take a second for that to sink in.
Phainon's marketing, Phainon's role in the story, Phainon's entire character arc dragged us kicking and crying to the conclusion that Phainon had entirely lost his sense of identity, that he wholly severed himself from his own emotions, that he couldn't even formulate his own wishes, let alone articulate them--
And then the writers deliberately linked Phainon's healing to his relationship with Mydei. Phainon's budding attempts to reclaim his identity and define himself as a person with individual desires is now inextricably tied to his wish to remain near to Mydeimos--to the promise they made to each other.
It's just crazy. As one of the two main push characters of Amphoreus, a massively anticipated expy of one of the most well-known Honkai Impact 3rd characters, Phainon was given a character arc that sees its "Hero's Journey" end when he is able to return to the side of another man and tell that man ("formally," even) that the very first wish of his new life is to spend time together in a cherished place.
Phainon's relationship with Mydei (hell, even if you don't define it as a ship!) isn't just for decoration. It isn't just for fanservice. It's central to Phainon's character development arc, central to his sense of closure and personal growth, and central to his first step in healing from the trauma he went through over 33 million cycles of suffering.
This isn't even close to queer bait anymore--like heterosexual romances have been the backbone of young characters' coming-of-age/self-identity-quest stories for ages, this is a queer romance being directly woven into the narrative's resolution and to the story's most apparent theme: No matter how hard the struggle, life is worth fighting for, because one day you will reach your happy ending.
Actually, while that is wild (for Hoyo) in and of itself, one of things I think is even more wild is how explicitly this cutscene is laid out to mirror a love confession or a confirmation of two characters' romantic feelings.
Phainon and Mydei stand alone beneath a dome full of stars. When the Trailblazer walks up, it's to discover that the pair are being painfully and uncharacteristically awkward with each other, clearly struggling to get out any of the words they actually want to say. Trailblazer is even given the option to point out the extreme strangeness of the atmosphere:
For a few lines, they try to banter with each other to take the emotional weight out of the moment, but in the end, both of them seem to know there's nothing to be gained by being roundabout anymore.
Mydei's words reveal that he was watching Phainon basically from the moment they returned, while Phainon's words imply the exact same thing in reverse. Despite reuniting with long-lost family, both of them were looking for an opportunity to speak to each other. More than this, Mydei effectively says "I thought you would only get around to greeting me later" and Phainon says "Of course not!"--because Mydei is not less important to him.
Then we get:
He might as well be saying "There's something I want to confess." This moment was explicitly and very intentionally designed to mirror the famous confession scenes of shoujo romances everywhere, where trembling girl holds out her confession letter or stuttering boy meets his crush behind the school and fumbles his way through "I like you. Like-like you." This line was supposed to make fangirls' hearts skip a beat, that's why it cuts off with the "...", so you're stuck for the two seconds it takes you click and load the next line, wondering if THIS IS THE MOMENT(?!) that the protagonist will confess his true feelings--of course he can't, it's a Hoyo game, but the devs deliberately invoked romance confession scenes in this cutscene to imply what cannot be said out loud.
Despite the deliberate invocation of a confession scene here, savvy players know the actual confession took place already, back at the end of 3.1, when Phainon gave Mydei a ring and Mydei effectively accepted, asking Phainon to meet him again in the library in their next lives, with the implication being that the new world of peace would allow them the chance to finally be together:
And even realer fans might realize the actual "promise" that Phainon is referencing may not be this moment but yet another moment they swore that fate would not be able to separate them and that they would reunite again:
(The word in other language translations is "promise".)
Thus, Phainon and Mydei's reunion scene is framed not just as a confession but also as a "renewal of vows."
We can actually see Phainon fishing, trying to find out whether the commitments he and Mydei made are still on the table after everything that's happened:
"Are you going to introduce me to your parents? Please say you're going to introduce me to your parents."
And Mydei, of course, being who he is, simply drops the most devastatingly romantic confirmation he possibly could:
Okay I know this line is supposed to be nonchalantly beautiful and all but I'm kind of dying; dude was so focused on making up a metaphor to imply his heart has and will always belong to Phainon that he forgot that doors without locks don't have keys. No thoughts, just declarations.
But Phainon is the king of rationalizing, metaphor is no good for him, so it gets to the point that the Trailblazer feels they have to interject, interrupting to literally clarify for Phainon that "The promise still stands":
Yes, Phainon, the wedding is back on.
To which Phainon reacts with enormous relief and excitement (three whole exclamation points, oh I know the boy was doing that dumbass fist pump in his head):
This is what he was there for. This is what he actually came into that conversation hoping to hear. Phainon wasn't sure whether any of the past he and Mydei had together had survived their 33 million battles to the death, whether Mydei was still committed to the promise they made so "long ago," and he came into the conversation with the intention of telling Mydei: "I'm figuring myself and my desires out, and the promise we made to each other is the thing I desire most. Even with all that's happened, do you still feel the same as you did in our past lives?"
And Mydei says yes, again, always.
It's about the library, but also no, it's not. The promise to visit the library has clearly and unmistakably, very intentionally on the writing team's part, become a metaphor for the deeper promise to simply "be together," to spend their new peaceful lives doing the things they weren't ever able to do together before.
The Trailblazer even hammers this home for the player by interjecting in the "confession" scene to tease Phainon for the fact that his dream was always to go to Castrum Kremnos, even from the time he was a silly, carefree kid:
Because the writers cannot say out loud "They want to be by each other's side" as part of the text of the story, given the game's circumstances, they instead code this message clearly into the story's subtext, letting symbolism do its work. The library isn't just a place--it's a symbol for both of their dreams and hopes for a future spent together.
(By the way, tiny aside, but I think that making this symbolic place a library of all things, in a plot that is commenting in a very meta way about storytelling itself, is just a fantastic choice: A "library" is a place full to the brim with stories--that is, it is a place full of both uncountable memories and myriad new beginnings, every tale in it a world onto its own, with its own happy ending, just waiting for people to come find it. In a story about storytelling, a library represents infinite possibility, and therefore also, finally, freedom--the freedom to embrace new ideas and new joys by finding the story you end up loving the most.)
A final thing I think is worth considering about Phainon and Mydei's reunion is that framing this as a "confirming where our relationship stands" scene doubles down even harder on the fact that Phainon's act of returning the signet ring to Mydei was meant to be seen in a romantic light, evocative of a wedding proposal. Throughout the course of Amphoreus's story, players get to see three rings shared between characters: Mydei's ring returned by Phainon, Trailblazer receiving a ring from Castorice, and (presumably) Trailblazer giving a ring to Cyrene.
In the latter two cases, the rings are undoubtedly meant to be read in a romantic light: Castorice can't embrace the Trailblazer (or at least thinks she can't), so the ring represents a symbolic form of being able to wrap around and touch someone directly. This ring was written by the devs as part of Castorice's (relatively mild) ship bait with the Trailblazer, and no players who have Castorice as their waifu would have remotely mistaken the fact that the devs wanted her gift to come across as something like a "promise ring" for the player.
And then of course there's Cyrene's ring, gifted by the Trailblazer (I'd assume), as part of the animation in which Cyrene reinforces her love for the world as a whole, but which absolutely and inherently evokes images of wedding proposals and engagement rings:
By insisting on romantic readings for both Castorice's and Cyrene's rings, the game strongly associates the very act of ring-giving with love, retroactively insisting even harder on a romantic reading of Phainon and Mydei's ring exchange as well.
With this connotation in the background, the fact that Mydei and Phainon's reunion centers specifically on answering the question "Is our promise still in effect?" basically makes it impossible to read the scene as anything other than "checking to see whether the engagement is still on"--then confirming that nothing in the world could ever have undone it.
What do you even say?
Oh wait, I know:
I'm not even going to say anything else about this; they really just said "If we get fined by the censors, we get fined by the censors."
So... yeah. That's... Yeah.
We all know that Hoyo will never be able to make a M/M ship canon--they've been sanctioned for W/W content before too and rules are even stricter for content depicting men--but this closure to Mydei and Phainon's story by doubling down on the answer "These two male characters want to be with each other across lifetimes" was so overt that I'm actually shocked that it made it past all the barriers to stay in the final release of patch 3.7.
This wasn't a small thing. This took major commitment from Hoyo, a major gamble on whether or not enough fans would buy hard into the Mydei/Phainon ship to make putting themselves out on the limb like this worthwhile, and I'm sure that some long and serious talks were had about whether making their most pushed male character ever read as queer to just about every player (who isn't in blatant denial) was really a "safe" business decision...
After the release of 3.1, I wrote:
From the very beginning, I felt that Hoyo was moving on Phaidei in ways beyond how they had pushed their M/M ships before, and to the end of Amphoreus we see that act borne out, going so far as to now label Mydei and Phainon "the perfect ship" in their own game text.
Genuinely, my hat is off to them for this part of Amphoreus's writing.
I'm sure there are still those who will deny Phaidei, who will always deny it, simply because the developers can't have the characters flat out confess to each other. (Some people simply won't accept what's presented to them unless the actual words "I love you" are said, like the incels abandoning Star Rail over the line "It's a date, Mydeimos" but managing to overlook the literal suggestive-of-sex scene in the baths lol.)
However, for the large number of fans who have been playing Amphoreus with an eye for Hoyo's own intentions, I think most people will now agree: Phaidei is about as canon as an M/M ship will ever be in a modern Hoyo game.
3.6 was about so much of March's unappreciated qualities: her own kind of truly gentle wisdom, and also her heartfelt protectiveness, her determination, her love and faith. She said it herself when she corrected Evernight: she refuses the label of naïveté because she knows what she holds on to is truth and faith, rather than illusion.
And it makes sense that Evernight, in her quest to protect March at all costs, would view March's faith in others as illusory, as naïveté. Evernight only has herself. March has Stelle/Caelus, Dan Heng, Himeko, Sunday, Cyrene, Welt, and more: everyone who kept working hard this patch to end Evernight's threat and re-establish contact with both March and Stelle/Caelus.
And we see why they all loved March so much, why those bonds were so strong, and how much March loved them back. It's been said before that March has no past to fall back on, should things not work out with the Trailblaze. Welt has a family in another galaxy; Dan Heng has the Luofu; Sunday has Robin; even the Trailblazer has the Stellaron Hunters. March just has them.
But there's no "just" here. March has them, and they have her, and that love shines through the evernight. And once again a gacha game has made me cry.
It's so important to me that Amphoreus is a story about and sustained by love that chooses self-love - the ego - as its final conclusion and starting point. Phainon, whose deep love for others was the fuel for a destructive hatred, stepping into the epilogue having let go of that obsession and slowly beginning to nurture wishes that are finally his own. Cyrene, fractured into shattered memories, finding hope in telling a story that she loved to herself and in doing so, allowing herself to fall in love with the forgotten storyteller in turn. When they learned how to extend that boundless love to themselves, they disproved the Scepter's answer to the prime mover of life - not hatred, not destruction, not lament nor sorrow. A being who was made to embody hatred found peace in letting go of his rage and despair. A being whose essence was lament found beauty in partings and endings.
Amphoreus is a story that loves itself, and asks you to love it in turn. It's a story that loves you, and asks you to love yourself in turn.
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