i read your byf to make sure i wasn't doing anything on it, and i was just wondering what the "lisa" games were?
#csa #incest #child abuse
the lisa games are a series of like, rpg maker style rpg games (the last one isn’t) the first one is wholly about csa in the role of the child and i guess it’s a pretty accurate portrayal but that doesn’t mean i’m Not uncomfortable with non-survivors playing my trauma as a game, for their entertainment? its a huge fucking privilege to be able to know what thats like in a 30 minute game without being Traumatized and
to be quite honest i Really don’t want to give even my friends that kind of insight into my abuse? it’s extremely personal and private to me. it makes me extre0mely uncomfortable speaking to my non-survivor friends after theyve played/about the game because theyve essentially now got the knowledge of a window of my trauma that i never allowed or wanted them to open
finally, the last sequel of the game is caled “a breakdown of traditional rpg tropes” and it realy fucking pisses me off. they keep the “lisa” titlecard and use that same universe to make lighthearted dick jokes and Gamer Jokes and create essentially a game almost separate from the first one (which is very somber, very illness inducing, very obviously told from a child’s perception) and? it’s realistic that an incestuous pedophile father would be an abusive piece of shit to his other children but i don’t like when nonsurvivors make stories about survivors for a reason. i could go into this but i’m very tired and have other things to talk about so ill keep it at the fact that this father character is often seen apologizing for his actions towards lisa (the csa child, who killed herself as she could not escape) and the player is given a choice to spare him at the end of the game
and he dies either way but that doesn’t matter. this entire scenario gives grounds for an idiotic, unexperienced non-survivor to take pity on a literal incestuous pedophile the entire game, and you could brush off that inevitable death as part of the dark, winless tone of the game. of course the game carries an undertone of hopelessness. that’s what the first game was about (and what csa feels like).
but it really fucking irks me that they chose to make an edgy rpg parody out of that initial game, instead of jsut making a new ip as they could have. it brushes off the severity of the character’s trauma and all survivors’ trauma and i fucking DESPISE these games
















