Trying to make sense of the eye colors throughout Call of Duty Zombies
So the zombie eye colors were always a part of the lore that I found immensely interesting. The Jimmy Zielinski era of Zombies was pretty clear about what each eye color meant and who was in control of the zombies (yellow for Samantha, blue for Richtofen, orange for Maxis).
But once Jason Blundell took over, eye colors became less important and in most maps, werenāt explained whatsoever, a lot opting to use Samās voice and the iconic yellow eyes, even when it seemingly makes no sense.
Despite this, Iām stubborn as hell, so with my own speculation, I thought Iād take a look at every Treyarch Zombies map to try to explain the eye colors and the Demonic Announcer. This post will mostly be about the Aether Story, but I will briefly touch on modern Zombies and the Dark Aether Saga (which most eye colors make sense in, aside from a few).
So, letās start with the maps that DO have explanations and already make sense in the Aether Story. We wonāt need to discuss them.
Shi No Numa
Der Riese
Kino der Toten
Five
Ascension
Call of the Dead
Shangri-La
Moon
Tranzit
Nuketown
Die Rise
Mob of the Dead
Buried
Origins (there are the whitish-purple eyes from the Templars, which AFAIK never got explained. Personally I love the idea that the Templars genuinely donāt follow an Announcer and are just actual animals/monsters.)
Blood of the Dead
Classified
Alpha Omega
Sam enters the MPD after Verruckt, which explains the rest of World at War and all of Black Ops 1. She loses control during Moon, but after Buried she goes to Dimension 63 and is the Announcer for Origins. Classified takes place before Moon which explains why sheās in control āagainā.
Richtofen takes over during Moon/Nuketown and for the BO2 Victis maps, until he loses control in Buried, where Maxis takes over.
Mob/Blood is explained in one of Bloodās radios that the Alcatraz Pocket Dimension is created by the Warden under influence by the Shadowman. I always saw it as Shadowman controlled but the Warden being the announcer for Blood of the Deadās dog rounds gives it more credence that these maps are Warden controlled (just with him breathing down his neck lol).
The Zombies in Alpha Omega are controlled by Pernell/Avogadro, as heās in the APD during the mapās events. The APD does seem to be weaker than the MPD though, as the Avogadroās control seems to be radius based and only affects Camp Edward.
Problem 1: Nacht der Untoten and Verruckt
Originally I thought that Sam entered the MPD before all of World at War, explaining these two away. But double checking and she actually gets teleported to the Moon in between Verruckt and Shi No Numa.
So, whatās going on in the first two maps? Interesting to note that Nacht der Untoten doesnāt actually have an Announcer voice at all. This plus the timeline placement of Sam entering the MPD tells me that zombies donāt actually need an Announcer per se, and presumably will just act like uncontrolled monsters without direction.
Verruckt tho? It actually does use Samanthaās voice, despite it happening before her control. It is also a Group 935 facility, so it would be a prime target for her. That said, the official timeline was made WAY after World at War so I assume itās intentional that Verruckt is not Samās doing, and her Announcer voice is used just for gameplay purposes. Verrucktās zombie outbreak is weirdly unexplained though (Pernell already suspects that Group 935 are losing control of their test subjects and preemptively sends in a marine unit to retrieve Peter McCain). Verruckt just seems to genuinely have fallen apart completely because of Group 935 and nothing else.
Verdict: No Demonic Announcer for either Nacht or Verruckt.
Problem 2: All of BO3
This oneās gonna be iffy because this was when they REALLY stopped caring about eye colors.
Shadows of Evil: With the evidence of red eyes in Mob meaning Shadowman and some later maps (weāll discuss them) I wouldāve fully expected Shadows to have red eyes, since itās clearly the Shadowman thatās behind everything in this map.
For some reason tho they use yellow eyes and Samās voice. Although itās a different story thereās a later case of an Announcer mimicking the voice of another Announcer, so itās not too far fetched for me to say that the Shadowman is mimicking Samanthaās voice and eye color.
My ONLY guess as to āWhy is he mimicking her?ā is because the Shadowman is trying to dupe the SoE crew, and get them on his side to allow the Apothicons to destroy their world. If the Announcer voice was literally just the Shadowman and the zombies had more sinister red eyes, it probably wouldāve tipped them off to not trust the Shadowman. This is a stretch regardless, I admit.
Verdict: Shadowman
The Giant: Considering this map takes place only moments after Sam and Maxis get teleported away, I think itās safe to say this map is being controlled genuinely by Sam. You could even probably time when zombies attack the facility to when Sam hides in the MPD.
Verdict: Samantha
Der Eisendrache: This takes place in the same fracture as The Giant and is also a Group 935 facility, so she most likely attacked it not long after being teleported to the Moon. Especially since Eaglesā Nest is one of the bigger facilities that Group 935 has.
Verdict: Samantha
Zetsubou No Shima: This oneās weird because itās a Division 9 facility. Shi No Numa proves that Sam would still attack it but I believe she only attacks the latter because Ultimis go there. That said, I still think Sam would attack it as Division 9 are heavily involved in Group 935 shit in the original timeline, even if this is a very detached fracture of that. Map also takes place after Sam enters the MPD so that still tracks.
Verdict: Samantha but a very weak verdict I admit. Possibly no Announcer at all.
Gorod Krovi: Now this is where it gets interesting. Red eyes, a big deviation from BO3ās usual yellow. My theory is that itās Dr Monty controlling the zombies.
This is the first map where Dr Monty actually chimes in to talk to Primis. And we know red is connected to Apothicons thanks to Blood of the Dead. And we know after BO4 that Monty was also Apothicon, he just hid it better and had his own motives (watch Alpha Omegaās outro cutscene to see him transform into his Apothicon form to literally devour Maxis lol). A big deal there is that Dr Monty and the Shadowman are one in the same.
So yeah, I actually think Monty is the one in control here.
Verdict: Dr. Monty
Revelations: Another interesting one. You could argue either Monty or Shadowman here, but Iām leaning toward Shadowman. His corruption and influence finally bled into Agartha, which is the primary conflict of this map. You literally fight him as the main boss and the eye colors match Mob/Blood.
Verdict: Shadowman
Problem 3: Tag der Toten
Most of BO4 is actually pretty well explained. Except this one. Eye colors here are red, and in the broken cycle the Shadowman never escapes the Summoning Key to attack Agartha, so with my theory on what red eyes mean, it has to be Monty.
Alpha Omegaās outro is also about Monty finding out what Ultimis and Primis are doing. Although his influence in the map isnāt a whole lot, I think it makes narrative sense for the Announcer in this map to be Monty.
Verdict: Dr Monty
So, my true verdict on EACH eye color are:
Samantha=Yellow
Richtofen=Blue
Maxis=Orange
Monty/Shadowman=Red (red I believe to mean Apothicon influence)
Avogadro=White
So what about Modern Zombies?
This is actually significantly more straight forward, lol.
Yellow in this storyline seems to mostly mean Zykov/Forsaken. Heās in control for all of Cold War. BO6 also uses yellow eyes, but doing a bit of research for this and it seems the explanation is that S.A.M. has been torturing Zykov and using his powers to mimic him, which explains why the zombies here still use yellow eyes and have the Forsakenās voice, despite him not being in control since the map Forsaken.
Thereās only one game in the Dark Aether story where the zombies have red eyes and itās Vanguard, and this seems to be obviously Kortifex. Pretty cut and dry.
BO7 is weird because itās consistent about having different Announcer voices per map (which makes sense) but doesnāt change eye colors from yellow. Every map is under each Shadowsmithās control except Paradox Junction which is The Twins. Also fun to note that the Announcer on every BO7 map changes to the Twins when you defeat the Shadowsmith in each main quest. Wouldāve been sick if each map also had different eye colors, which wouldāve made sense, but oh well.
The only real unexplained game for me is MWZ, which STILL uses Forsaken despite it being multiple decades since his control. My only explanations are:
S.A.M.ās ending in Reckoning is canon, so sheās still in control of the zombies and is still using Zykovās voice. This means Eddie is canonically dead.
The Entity/Jansen has also learned to mimic Zykovās voice and is in control (this would sort of make sense as a trait carried from her mother, Sam).
Personally, I MUCH prefer the Reckoning ending where you side with Eddie and defeat S.A.M., so Iād rather the first point not be the case. Ava being unknowingly in control would also be a fun thing to add, since sheās still new to her powers for most of MWZ.
Not gonna cover the purple eyes from S.A.M. Trials/T.E.D.D. Tasks, since itās obviously just there for gameplay purposes.
The Chaos Story doesnāt really play around with different eye colors or Announcers since it got cancelled fairly quickly, unfortunately. But the zombies in this story donāt even seem to be under the control of any one person, but rather just the Sentinel Artifact itself.
Okay, I THINK thatās everything. I hope my understanding is both palatable and at least sort of logical, lol. I just love talking about Zombies, will probably ramble more about the mode at a later date.










