Nova and the Mysterious Malefactor
So back in March, Nintendo released an interview with Sakurai that made people very excited. Specifically, they were stirred up by this particular quote:
"Zorah does not possess malicious intent, and neither does Galactic Nova, for that matter. "It was the same in Kirby Super Star, which he first appeared in. He's a machine that simply receives requests as external commands, and then does everything in his power to grant them."
Kirby fans clung onto this quote and spread it around the internet like wildfire, because it put to bed a debate that had been enthusiastically argued since the game was released: is Nova truly a neutral entity, or does it have nefarious goals that it twists wishes to accomplish?
Now we know for sure that, yes, Nova was always intended to be neutral. Though that still left a lot of questions about how things ended up going wrong during this story in the first place.
But here's the thing, while I've seen this particular quote discussed all over the place, I have seen virtually no acknowledgement of the next comment in the interview, which I find much more fascinating:
"In other words, the incident that occurs midway through Road Trip implies the involvement of another malicious force that seeks to dominate, or even annihilate, Planet Popstar. "...And well, there are all kinds of scenarios which I hope I will have the chance to share publicly someday."
Aha! So there was another player in this story! Some entity was manipulating Nova, somehow, twisting the methods used to grant Zorah's wish. Some nefarious gamble that would result in the destruction of Popstar, granting that entity's own twisted desire.
And that entity is ...?
Well, honestly, it seems almost impossible to know. The game doesn't seem to directly imply anyone, making the game seem even more confusing than it was when Nova's actions appeared to be all their own.
This is why I'm so surprised that I haven't seen much of anyone discussing this particular line. There are so many theories and debates that could be thrown around here, as the game seems to give us pretty much nothing.
... except ... I think it actually does tell us.
Notice the second part of that quote. Sakurai mentions that there are "all kinds of scenarios". That seems to imply that there is no one conclusive answer, or that the answer could change depending on circumstances.
Does that remind you of anything? Kind of like ... how the Road Trip mode itself is different depending on what route you went down?
My personal theory: I believe the authorial intent was that the big bosses you encounter along the way are not just mere random obstacles thrown in to make the game interesting, but rather they were actually intended to tell us both who the antagonist was and what method they were using for that particular story path.
Notice, when you get to chapter 8, you HAVE to fight either Marx or 02, depending on what path you take. Then in chapter 9, you end up fighting either Nightmare, Robo Dedede, or nobody.
So depending on which way you go, you end up with different stories:
Marx -> nobody: Marx was meddling with Nova yet again, which makes the most sense since he's done it before. Attempting to destroy the planet was most likely for revenge for his previous defeat.
Marx -> Robo Dedede: This one is the weirdest because I'd never assume that Marx is a tech guy. But he IS a trickster, and Dedede has quite a few mechs lying around for some reason. I could see Marx weaseling one off of Dedede with a bit of flattery, then putting it in the hero's path as a means of slowing them down.
Marx -> Nightmare: This one is interesting because it suggests that Marx and Nightmare were working together. A team-up I can totally see happening, and they both have good reasons to want revenge. Though you'd think with a team-up like this they'd be more interested in taking over.
Zero 2 -> nobody: This one is interesting because it suggests that Dark Matter at some point contaminated Nova and now exist within him as sort of computer virus. Like it couldn't fully take Nova over, but it can still influence him by corrupting his data.
Zero 2 -> Robo Dedede: Makes a lot of sense, honestly. If this version of Zero 2 is now a completely digital entity, taking control of a robot seems like a logical method of attack.
Zero 2 -> Nightmare: This one I think suggests that Nightmare is the primary antagonist, and the Zero 2 entity we see is a virus created by him, serving as his method of manipulating Nova. The order of events makes more sense here, since it makes sense to reveal the mastermind AFTER taking out its pawn.
I think the story events support this too. For starters, the spider-bot memory is unlocked just before chapter 8, the chapter in which you first encounter one of the big bosses, which makes a lot of sense; they should show up just after everything starts going to shit.
But also there was always the strange fact of: Why even involve the Fountain of Dreams in the chapter introducing Nova's involvement? It's not a place you get to visit in the game, and it is never mentioned again. True, it could have been a simple nod to the fountains in Milky Way Wishes, but it seemed like an awful lot of emphasis for something that could have simply been placed as a background easter egg. It got its own little scene and related dialogue.
But it makes a lot of sense when you introduce Marx and ESPECIALLY Nightmare as potential candidates for main antagonists. Both have associations with these fountains, the latter even more so. It makes sense that one of them might have sensed Fountain activity and got clued in on what was happening.
Marx in the opening cutscene makes a lot of sense too. We see him intentionally using an air ride vehicle to antagonize other dream landers in a destructive manner. Dude is just enjoying the fruit of his machinations. Although choosing him as your rider does raise some questions, this particular cutscene does not contradict the idea that he could be the antagonist.
And that's all I really have to say on the subject.















