Musical Episode Mechanics
Heavily inspired by the Buffy the Vampire Slayer Musical Episode: Once More, With Feeling, I put together a Musical Episode for my own players that went down beautifully and hereâs how you can too!
1. Have your players (whether subtly asked or not, up to you) send you a playlist of songs that relate to their character, their relationships and scenarios theyâve been through in the past. Sort through these songs into âMain Plotâ and âScenarios That Could Happenâ.Â
Prompt Examples from my Musical Episode:
Main Plot: Prologue/Opening Narration, First Song (Morning Sequence), The Whole City is Singing, Figuring Out What is Happening, NPC Karaoke Songs, Player Karaoke Songs, A Call to BBEG, Battle Songs, Reveal of BBEG, Revealing Deepest Darkest Secret, Aftermath, End Credits and After Credits.
Scenarios That Could Happen: Dream Sequences (What Ifs, Foreshadowing or Nightmares), Reflection on their Pasts/Families/Homes, Attraction/First Kiss/Getting Together/Examining the Relationship/WooHoo Moments, How the Party is Seen, Arguments/Make Ups, Praying to their Gods, Positivity/Negativity, Stress/Learning to Relax, Fight Training, Opening Up/Confessing Feelings (Romantic, Friendly, Truthful), Cheering Up, Anger/Protests, Celebration/Drunken Songs, Death Saving Throws and Continuing the Fight.
The playlist is public so just search up DND: The Musical Episode by Princess Jasmine Flies Away.
2. Ask your players, if you havenât already, for their deepest, darkest secret. The secret they would take to their grave. A secret about their lives or a fear they have could be the prompt. (This is what will be revealed later to the whole Party!)
As I was heavily inspired by the Buffy the Vampire Slayerâs Musical Episode, I used the episode to dive board my idea of what my âMain Plotâ would be and explore the themes of secrets, speaking your truth and aftermaths. So even after my Musical Episode, my players and their characters were still thinking of what was revealed and what to do going forward with their relationships and themselves. Thatâs what will make your Musical Episode fun but also thought-provoking and memorable.
Examples from my Musical Episode:
âIâm going to die in six months.â
âI fear Iâm on the path to becoming my step-father.â
âI fear my mission from my Goddess is to simply be the sidekick.â
Example (taken from DNDSpeak and tweaked, warning a little gruesome): I sent my party on a mission to rid the Cityâs Sewers of the Oozes and Slimes that lived down there as the previous adventurers sent had not returned. While giving hint, and a child NPC who asked them to look, that recently a lot of pets had gone missing in the area around the Sewers.Â
With every Ooze and Slime encounter, a voice would call out asking the adventurers to leave, getting more and more angry, desperate and threatening as they approached their hiding place.Â
In this evil Bardâs hidden lair, they discovered the Bard had been stealing pets and using them to make into instruments. Not allowing the Party to leave, they fought and the Bard lost but just before he did, the Bard cursed my party.Â
The players killed the Bard with fire so all the set up and hints in his lair burnt with him but if they hadnât, they would have gotten hints of his worship to a certain demon and how he was planning to give his instruments as a gift to them.
I let my party spend the rest of the day doing whatever they liked and waited until the next day for the curse to take affect (which I recommend).
As I DM on Skype, I used JQBX for everyone to be able to hear the songs at the same time live but you might find other platforms or just be able to bluetooth to the speakers and use Spotify as you play in person (lucky sod).
Then completely shock your friends by awakening them to a performance. Start with a dream sequence or a morning montage or a title sequence! Have fun!
Musical Episode Mechanics:
After the initial shock of the Opening of the Musical Episode, the party will believe the Musical Episode is a curse inflicted on just them (If youâre like me, it isnât. Itâs the whole city because thatâs hilarious.) but unaware of when they will start to sing again.
I recommend it every time a party member gets emotional, reaches a perfect opportunity for a scenario song or simply plot development. These songs hint towards charactersâ feelings for themselves, other characters, certain scenarios and maybe even their deepest, darkest secret so every time it happens, play the song that incredibly reads them to filth and ask them to roll a constitution saving roll, needing to beat 13. If they fail, write a tally mark for which player and wait for your finale to reveal what for.
I rewarded my players with 10XP each song as it gave them confidence to perform, improv and just get silly!
Through researching into what this curse could possibly be, introduce the demon Kacophony the Musical. Theyâre dramatic, crave entertainment and force people to sing for them with fiery magic, which can lead some of their victims to become Uncle Owen and Aunt Beru in Star Wars: A New Hope. The party will know Kacophony is responsible as youâll sprinkle in the hints of burnt victims after each Musical Number, the same amount of bodies as the tally marks youâve been collecting.
Now in my Musical Episode, I put Kacophony the Musical in the place they were cursed. My players went earlier than I would have liked so donât be afraid to say ânot the right timeâ for Act 3 and help them circle back to there later, after a full day of singing and dancing.
Example: I had a singing woman lead the party back to the Sewers ominously after quite a hearty song.
When discovered, Kacophony is waiting there with their goons for the âcast of todayâs musicalâ, revealing that the person who cursed them gave a huge sacrifice to troll the city with this ridiculous curse, give Kacophony a few souls and to embarrass the party.
Example: My Evil Bard offered all his gruesome instruments and his own life to Kacophony.Â
Kacophony the Musical will reveal two things.
First, what all the constitution saving rolls have been for. Every failure (a roll under 13) has led to someoneâs end aka the burnt victims they have seen throughout the day. Tell your players how many people they have each ended with their rolls and if your party is as morally good as mine, you will have people ready to fight. If not, embarrassing them through song is enough for one.
Which brings me to the second reveal, Kacophony the Musical is a Musical Demon (obviously). Musicals reveal what characters are really thinking to their audience; their hopes, their dreams, their deepest, darkest secret.Â
Have your party fight this demon only to be unable to not say their deepest, darkest secret to one another (itâs up to you if its based on roll or unescapable), causing a ton of big reveals, suspense and tension, which Kacophony can use as a getaway.Â
Itâs up to you if you want the party to defeat Kacophony the Musical. I didnât as I preferred the idea of Kacophony being a showman who hides behind their spells and goons, reads the party to filth and then just leaves when it gets boring, leaving them on the mind of the party long afterwards but if you do want your party to defeat them, then make it so.Â
Kacophony the Musicalâs Character Sheet: Inspiration from Rahadin from Curse of Strahd and Cantus by u/Jacknerik
3. The Curse and Aftermath:
Finally, the curse lasts for 24 hours, so when your players awaken the next morning, the curse will be gone but no one will forget how yesterday changed their lives and how flipping awesome your session was.Â
In the aftermath, my players had a lot of role-play heavy conversations which led them to build up their relationships and their own storylines and a city of people who either were trying to remember the awesome lyrics they sang yesterday or are now afraid of music (possible Footloose inspired sequel adventure).
Either way it was a lot of fun and certainly went down as one of my best sessions as a DM.
Thank you so much for reading, my name is PrincessJasmineFliesAway on everything else and my credentials in DMing can be described as Wizarding World 2.0, Shifting into the Star Wars Sequels and Barbie Mermaida the Campaign. Goodbye.