Neon Line Drawing

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@irisss9
Neon Line Drawing

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Gannt Chart
My final product will represent a A set of defined or devised practices, techniques, processes, methodologies, I want to combine the tabletop social deduction games and the immersive narrative game design.
Card Design Reference
Battle Field 3d Model building
Game UI Reference
I referenced the UI layout design of the game Arknights, and I hope to incorporate its mechanical elements.

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Character Reference*4(Chris&Albi)
Character Reference*3(Fini)
zenless zone zero lycaon
Character Reference*2(Themis)
overwatch Echo
Overwatch concept art shows early Echo abilities and design
Character Reference*1(Neon)
overwatch Juno
Scene Illustrations for the Final Project
These two illustrations were created for a past project, and I believe they have great potential for derivative works.

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Character Design Sheet
Initial concept draft of Themis, I tried designing the mecha using black and white.
Character Design Inspiration*2
Character Design Inspiration
Character Reference:2b from nier automata.
Character Reference:Jett from VALORANT, Zeri from Legure of Legands.
Environment Concept Design
Scene art style reference

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Art style reference
Design & Prototype a modular, replayable board/card game with social deduction and exploration mechanics.The Art style was inspired by Arcane. for the visual aspect, it has a strong stylized urban feel, featuring different social classes, forces, technologies, and a sense of urban supernatural abilities.
With its exquisite 3D-to-2D visual art and delicately tragic storyline, it is widely recognized as a masterpiece. The story is set against the backdrop of the conflict between Piltover and Zaun, focusing on the bond and entanglement between sisters Vi and Jinx. The art style blends the texture of hand-drawn animation with the fluidity of 3D animation, achieving a perfect fusion of industrialization and artistry.
Character Conflict: The story revolves around Vi and Jinx, two sisters with troubled fates. Their conflict stems from class tensions, ideological clashes, and past traumas, leading them to become adversaries. The story explores themes of family of origin, childhood trauma, and belonging.
Two-City Conflict: The setting is a stark contrast between the uptown city of Piltover (prosperous, steampunk) and the downtown city of Zaun (dark, chemically advanced), showcasing the struggles and resistance of the lower classes.
Excellent Dramatic Scene: Beyond high-octane action, the plot focuses on portraying the characters' inner thoughts and nuanced emotions, described as a "burning, passionate youth dream."
Landmarks Concept Sheets
Geoffroy Thoorens
The Stellar Ring Tower (SRT) :Supreme administrative authority and political symbol of Aos City, rising above the central skyline as the rational core of the “City of Resonance.” It oversees resource allocation, supervises major legislation, regulates high-risk aether technologies, and coordinates the balance of power among the city’s major institutions. Housing the council chambers, oversight divisions, aether interface systems, and high-security archives, the Tower embodies order, authority, and the futuristic ambition of Aos.o ordinary citizens, SRT is both a guardian of safety and law, and a distant, enigmatic monument of power.
Pin on 赛博
Orantia Academy:The most prestigious institution of higher learning in Aos City and a vital cradle for the next generation of elites. It is divided into three major branches: the Academy College, the Combat College, and the Ritual College, each dedicated to scholarship, battlefield training, and mystical practice respectively. More than a place of education, Orantia shapes how its students understand aether, responsibility, and the structure of society itself.The Academy stands as a symbol of honor and opportunity, but also of competition, ideals, and conflict. Many of the city’s future priests, officers, scholars, engineers, and awakened individuals begin their paths here.
Pin on локации (космос)
Strategic Armed Command (SAC) :Aos City’s central military force, responsible for defense, large-scale crisis response, border protection, high-risk escort missions, and strategic deployment. As the most hardline arm of the city’s security structure, SAC is defined by strict discipline, rigorous training, and highly specialized units.Whether facing aberrant beast outbreaks, underground unrest, or the looming shadow of regional conflict, SAC is regarded as the iron wall that stands between Aos and catastrophe.