CHARACTERDESIG3#1(Design)
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CHARACTERDESIG3#1(Design)

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Map Design
This is my game design scene diagram, which consists of multiple areas. The red area is the enemy area, the blue area is the safe area, and the yellow area is the rest area. The scene contains spaces of different shapes, such as circles, squares, etc., with various regions distributed within these spaces. The overall layout presents a certain degree of exploration and strategy.