For those of you who are thinking of using a Game to Prototype, have a look at this link and some of the different ways this can be done.

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For those of you who are thinking of using a Game to Prototype, have a look at this link and some of the different ways this can be done.

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Guys! Some tools to help you prototype and test your concepts. Remember that you are going out there to learn from your testing not to prove your concept. Use the feedback you get from testing to make your designs stronger and more appropriate for your target group.
Knowing how to test can be really hard. A way around it is to know exactly what is necessary to test. Sit down with your group and suss out what the core of your idea is and from that work out what you need to test. http://www.designkit.org/methods/34
Then you can use a variety of tools and methods to test:
Storyboarding: http://www.designkit.org/methods/35
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Role Play: http://www.designkit.org/methods/36
Simulating a walkthrough of your service or experience: http://www.servicedesigntools.org/tools/21
more methods on this site: http://www.servicedesigntools.org/
This is a great example of a well documented story and a narrative that shows the value that was created. This something that would be done along with a final presentation.
An example of a service walkthrough. Showing how a service can be explained using scaled down representations and a user journey.
Building a toaster - traditional industrial design product but the principles in this film are the same when thinking about services. It’s a quick snapshot in to how to make a quick and dirty prototype that suspends disbelief and allows the people you are testing with to imagine the real thing and its functions.

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This should allow you to see some of the parts of the process you have been through. This video has examples of quick and dirty - role play and artifact making.
http://www.designkit.org/methods#filter
Here are some more tools from IDEO.org Human Centered Design toolkit to help you get started with planning your research and then doing the research.
There are some useful methods and told on this site. Here is the link for journey mapping: http://www.servicedesigntools.org/tools/8
Hey guys!
Some of you may have watched this one already. It’s a great reminder to play when designing. I encourage you to do some of the quick and dirty prototyping to help you with the next phase of your assignment.
Cheers!
Hey guys! I found this article with some tips from the great Tim Brown. It’s more useful for when you graduate, nevertheless it’s good to start thinking about these things now. Enjoy!
This post is part of a series in which Influencers share lessons from their youth. Read all the stories here.I’m lucky. I’ve been at IDEO, a company I love, for over 27 years now, which is almost all of my professional career. Soon after I graduated from the Royal College of Art in 1987, I began working as a junior industrial designer for Bill Moggridge's company, ID Two—one of the three firms that would come together to form IDEO—and never left.I found my tribe early. But not everyone’s career path is so arrow straight. Looking back, there are a few things...

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Some apps I mentioned in class that may help you with time management and organising.
1. Trello - helps you and or your group keep track of tasks.
2. Dropmark - a bit like pintrest, great for sharing things with group mates and keeping track of links, images and videos.
3. Pocket - great for things you want to remember to read or look at.
This is a sketchnote of my boss Steve Baty doing a talk at UX Lisbon last year. Check out more awesome sketch notes from the conference here.
Some more examples.
Sketcho Frenzy has some excellent videos for visual notes. This one has some basics and you can follow the link to watch her other videos on type, mind-mapping, pie charts and venn diagrams.
Meld Studios seek to improve the everyday lives of people as they interact with the world around them. Service design and interaction design.....
For those of you that were interested, this is the company I work for.

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A little full of content but it covers the basics.
A great little video explaining Service Design from the book This is Service Design Thinking.