REM
Grasshopper contributor file Grasshopper master/server file
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@gsappmetatool-fall15
REM
Grasshopper contributor file Grasshopper master/server file

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Packman Gif 1,2
ThePackman The project is a work-exhibition-socializing space for artist community. Two essential parts of the project are artists’ studios and the central shared space.Artists’ preferences will play major role in the design of the space. They will input their medium, desired area of studio into a spreadsheet. They can also input the shape of the studio footprint via rhino or doodle. Then the data is brought into grasshopper to generate each studio unit. The studios will then be packed into the building by the architect. He or she will use the kangaroo collide to arrange the studio spaces towards the centre. Afterwards the architect designs the central shared space and sends it back to the loop to the artists. The studios and the core are re-packed over and over until a desired space is created.
Geo-Talk
A G.U.I.D. based chat collaboration tool.
With an emphasis on streamlining communication and transparency during collaboration, we were excited to integrate slack--a software at the intersection of text messaging and email-- via grasshopper into the architect’s workflow. We created a code that allows you to generate channels based on a specific G.U.I.D (globally unique identifier) in rhino. We thought that using a geo-location on an object to create a chat conversation was an efficient way to sieve through multiple work processes among several people at once. Slack's software creates channels and users; a remote control panel, shown in rhino, is the interface between slack and your geometry and each G.U.I.D. is tagged and translated into a slack #hashtag conversation among users.
https://vimeo.com/149170564
REM: Rapid Election Machine
REM is a tool for electing “Instructors” for selecting design options at every design decisions. Each player will submit his/her design and vote for an “Instructor” - either REM, or STEVE or ZAHA at each step. Then REM will give an output geometry resulting from the weighted voting results. Then team members continue designing based on STEP 1 output geometry, submit their individual STEP 2 output geometry and vote for “instructor” again. This process continues for STEP 3, 4 etc.In this way, the tool works as a form generation machine with a cooperative feature.
https://vimeo.com/149115705
https://vimeo.com/149116403

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METATOOL: Stream
Round 2 : Structure
METATOOL: Stream
METATOOL: Stream
Tao Yu / Matthew Kennedy / Zixiao Ji / Sonia Turk
Concept: To create a workflow that effectively accommodates input from each designer. The initial idea was to take four independent ideas and to average them out into one final form. However, this workflow involves less collaboration and influence, creating a final form with less intent. Our metatool workflow begins to average and combine ideas at the scale of two designers at a time. This allows for the input and influence from every designer during the process.
Reflection: This workflow allows for even input from each designer. However, if working independently, the designer who ultimately averages the forms has the most power when creating the final form, as they have the ability to manipulate the “weight factor” when averaging the curves. This weight factor, is where subjectivity enters the design process and could require further collaboration between designers.
ELEPHANT
Elephant records the history and evolution of individual design decisions to enhance collaborative work environments.
The building is the resulting building and the process of collaboratively constructing the building.
VIDEOS:
https://drive.google.com/a/columbia.edu/file/d/0ByIfN5xzNTPed29UMTZibUI2Nm8/view?usp=sharing
GIFS:
https://drive.google.com/a/columbia.edu/file/d/0ByIfN5xzNTPeRzU0b3B2eE9YdEU/view?usp=sharing
https://drive.google.com/a/columbia.edu/file/d/0ByIfN5xzNTPeTDlaYl8zOXJGZEE/view?usp=sharing
Elephant [TimeMachineElephantChimpanzeeDolphinDonnieDarkoTimeTravelerTimeAfterTimeElephantintheScreenElephant]
The tool accommodates the ability to work collaboratively in multiple physical and temporal spaces. Our interests are in addressing both practical challenges of group work, particularly when members have different schedules (or exist in different time zones), as well as intellectual challenges or group work, involving the decision making process across a non-hierarchical collaborative structure. As design changes are made and spaces are articulated by various members at different times, the new grasshopper geometry is saved into a new data tree path and shared through Flux. The design process of each member is visually documented, such that previous iterations and processes display a timestamp gradient of transparency. The next group member who works on the file (or one working simultaneously in a different space) can select to view older versions as well as newer versions. Changes made are transparent, and thus decisions can be seen, understood and reconsidered by other members of the group. Because the tool creates a log of design iterations, the process feels like a dialogue - there is a transparent feedback loop between members and design decisions. At times, a previous version of a model can be restored and elements can be reincorporated into the newest iteration. As each new iteration is logged, workflow and design evolution can also be studied, creating yet another feedback loop in the design of collaborative structures.

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Camera Sync
flux
Brief Two Project
The project is a work-exhibition-socializing space for an artist’s community.
Two essential parts of the project are the artists’ studios and the central shared space.
Artists’ preferences will play major role in the design of the space. They will input their medium, desired area and height of studio into a spreadsheet. Then the data is brought into grasshopper to generate each studio unit.
The studios will then be scattered randomly on each floor, loosely grouped together according to medium, and reoriented to fit the nature of the shared space, i.e. exhibition, collaboration, event, leisure, etc.
Potential group simultaneous workflow like google docs for grasshopper utilizing slack as communication and location tool

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Trying to change the twisty tower through a conversation on slack.
Began the process with a curve representing the footprint of the building form, ended with 2 different form iterations and resulting building with floor plates.
Problems and potential areas to fix within the process:
1) Each change creates a new data key - is there a way to consolidate the number of data keys for a more clear design process?
2) How to seamlessly pass on the resulting form with the grasshopper script that was used to create the form? Creates opportunity for the expansion of the grasshopper script and the change in parameters.