methods of binding a wizard
figure 1: anti-magic cuffs. the most expensive--but most dignified--method of binding a wizard. their exact alchemical makeup is difficult to replicate, and so they are usually only found in the possession of powerful magic-users who can construct them themselves, and royalty who can afford to commission them. there are several lost pairs floating around in various black markets. any magic-user bound in the cuffs is rendered completely magically inert*, unable to perform even basic cantrips. such cuffs are most frequently used in trials by the wizard's consent. they are, after all, less humiliating than the more practical options.
figure 2: iron and leather. this is the most common way to bind a wizard, used largely by mercenaries, law enforcement, and anyone else with experience dealing with them. the hands are forced into fists within tight leather mittens, and the mouth is kept gagged with either a leather belt or metal bit. this prevents him from making hand gestures, tracing seals, or speaking spells. binding his ankles prevents an especially wily wizard from drawing seals on the ground with his feet. the collar is to remind him he's a little bitch.
figure 3: cloth, rope, and a sack. the most accessible way to bind a wizard, and by far the most degrading. the preferred method of peasants and angry mobs, it takes a 'better safe than sorry' approach by stripping and blindfolding the wizard. one can never know what enchantments he's sewn into his garments, and what curses he can cast with a look. the sack should be filled with a thick material, like flour, horse-feed, or mud. anything to keep his hands still. this method is also frequently employed by other wizards, the humiliation being the point.
*this includes tattooed seals. cadogan, bound this way, would regain his breasts, higher voice, and the function of his uterus. he would still prefer cuffs to being bound any other way.
important additions to the wizard binding demonstration










