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@gamepatents

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Top Skater - Sega
Original Tamagotchi United States Patent Drawing
Hyperkin RetroN 5
Video gaming system USD737860S1
US Design Grant Legal status Active Application number US29498121 Inventor Steven Mar Current Assignee Hyperkin Inc Original Assignee Hyperkin Inc Priority date 2014-07-31 Filing date 2014-07-31 Publication date 2015-09-01 Grant date 2015-09-01
RetroN 5 - Hyperkin.com
Video game handheld console
USD735721S1
US Design Grant Legal status Active Application number US29495821 Inventor Steven Mar Current Assignee Hyperkin Inc Original Assignee Hyperkin Inc Priority date 2014-07-03 Filing date 2014-07-03 Publication date 2015-08-04 Grant date 2015-08-04

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In the business of video games, intellectual property protection is critical to success, and Patents, Copyrights, and Trademarks are the bricks with which your IP portfolio is built. The Patent Arcade is the web's primary resource for video game IP law, news, cases, and commentary.
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An object of the present invention is to provide a toy and game machine capable of enhancing the diversity and interest of the game. A toy 1 includes a main body 10 having a plurality of two-dimensional code 14, 15 visible is attached on one side, covers at least one of the two-dimensional code 15, the two-dimensional code 15 which covers the attached has been along the attached surface of the main body portion 10 includes a covering position, and a movable portion 11 which is movably supported by the main body portion 10 between the exposure position to expose the two-dimensional code 15 which covers. .FIELD 4
Fascination, an unreleased erotic game developed by Nintendo in 1974.
In 1974, Nintendo had to deal with financial difficulties after the commercial failure of the Laser Clay shooting system, a very expensive arcade game which used light guns and bowling alleys. In order to keep his company afloat, Hiroshi Yamauchi asked Gunpei Yokoi to develop a new title. Thus was born Wild Gunman, a game which looks and plays like Mad Dog McCree, a live-action shooting game released more than a decade later. The game itself is based on a pretty simple combination of tapes and optoelectronic technology. While it’s not as well known as the eponymous Famicom game released in 1984, it’s nothing compared to Fascination, an unreleased erotic game which used the same technology.
Gunpei Yokoi: “I knew that there would be only male journalists during the presentation of Wild Gunman, so I wondered if there was not a way to pull off a major coup by making something unusual that would seduce them. That’s how I imagined Fascination (ファッシネーション). In this game, you see a young woman waddling to the rhythm of the music. The film stops when the lady shows you a closure on her clothes. If you manage to hit the target, then the video resumes and you can see her clothes fall off. By succeeding in a perfect series of shots, it was even possible to see the young woman completely naked (laughs). As you can imagine, this iteration of our game was a real success and was even more popular than Wild Gunman! Actually, we did not really intend to sell this game because it used a much more complicated and fragile mechanism than the other title. We did set up some prototypes in Shinjuku and, you know, it was a great success. We had hired a young Swedish woman as a model and I wanted to take part in shooting the sequences. She was really beautiful! At that time, CG did not exist and the challenge of making the images interactive was particularly fun.”
Needless to say, I haven’t been able to find any pic of this game. I’ll let you decide wether or not Fascination is a video game (is technology more important than gameplay, etc.), but if you think it is, it may be the very first erotic video game ever made – Hudson Soft’s Yakyūken, often regarded as the first of its kind, was released in 1981. On a related note, companies such as Koei (Nightlife), Enix (Lolita Syndrome), Falcom (Joshi Daisei Private) and Capcom (Mahjong Gakuen) also produced a few eroges during their early years, but that’s another story. Pictured above: 1) Laser Clay shooting system 2-3) Wild Gunman 4-7) Patent for “Light ray gun and target changing projectors” Sources: Yokoi Gunpei gēmu-kan / 横井軍平ゲーム館 (1996) https://www.google.com/patents/US3960380 https://www.youtube.com/watch?v=qmdOHmnbYHw
Special thanks: Google Translate
Wii U
Publication number USD689138 S1 Publication type Grant Application number US 29/448,045 Publication date Sep 3, 2013 Filing date Mar 8, 2013 Priority date Jun 3, 2011 Also published as USD681127, USD686669 Inventors Kenichiro Ashida, Masato Ibuki, Shinji Yamamoto, Fumiyoshi Suetake, Akiko Suga,Naoya Yamamoto, Hitoshi Tsuchiya, Junji Takamoto, Daisuke Kumazaki, Yositomo Gotou, Takanori Okamura, Less « Original AssigneeNintendo Co., Ltd. Export CitationBiBTeX, EndNote, RefMan
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MSN Messenger Games
Instant messaging embedded games US 7549924 B2
Publication number US7549924 B2 Publication type Grant Application number US 10/435,290 Publication date Jun 23, 2009 Filing date May 9, 2003 Priority date May 9, 2003 Fee status Paid Also published as CA2463273A1, CA2463273C, CN1551030A,DE602004018870D1, EP1475939A1,EP1475939B1, EP2015539A2,EP2015539A3, EP2015539B1,US20040224772, Less « Inventors Gregory J. Canessa, Jonathan T. David,Kristofer N. Iverson, Donald R. Ryan, Bryan G. Trussel, Less « Original Assignee Microsoft Corporation Export Citation BiBTeX, EndNote, RefMan
Microsoft Sidewinder Force Feedback 2 Haptic feedback joystick US 6429849 B1
Publication number US6429849 B1 Publication type Grant Application number US 09/515,558 Publication date Aug 6, 2002 Filing date Feb 29, 2000 Priority date Feb 29, 2000 Fee status Paid Also published as DE60131839D1, DE60131839T2,EP1259862A1, EP1259862B1,WO2001065328A1, Less « Inventors Bin An, William P. Stiles Original Assignee Microsoft Corporation Export Citation BiBTeX, EndNote, RefMan
Publication number USD435551 S Publication type Grant Application number US 29/115,895 Publication date Dec 26, 2000 Filing date Dec 23, 1999 Inventors Jonathan A. Hayes Original Assignee Microsoft Corporation Export Citation BiBTeX, EndNote, RefMan
Portion of a game controller US D432180 S
Publication number USD432180 S Publication type Grant Application number US 29/115,893 Publication date Oct 17, 2000 Filing date Dec 23, 1999 Inventors Jonathan A. Hayes Original Assignee Microsoft Corporation Export Citation BiBTeX, EndNote, RefMan

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SideWinder Freestyle Pro gamepad
Publication number USD421433 S Publication type Grant Application number US 29/097,150 Publication date Mar 7, 2000 Filing date Nov 30, 1998 Inventors Christopher G. Alviar, Jonathan A. Hayes Original Assignee Microsoft Corporation Export Citation BiBTeX, EndNote, RefMan
Microsoft Sidewinder
Publication numberUSD417211 S Publication typeGrant Application numberUS 29/062,027 Publication dateNov 30, 1999 Filing dateNov 5, 1996 InventorsSteven T. Kaneko, Kenneth Mori, Peter S. Turner, Edward V. Cruz Original AssigneeMicrosoft Corporation Export CitationBiBTeX, EndNote, RefMan