Never judge a game by its jumpsuit:Friday The 13th on NES was ahead of its time
“There are positives here that bely the game’s bottom-of-the-barrel notoriety. Friday The 13th is horror, and horror games, as they’ve developed since 1989, are largely about managing resources. Early entries in the Resident Evil series made great use out of clunky “tank” controls and limited access to save points and bullets, and while Friday The 13th doesn’t have that level of intention, the hostility toward the player kicks in immediately, setting a tone that’s fit for the genre. Working against the clock and fighting an overpowered foe under rules that aren’t immediately clear is entirely fitting. A good game based on the Friday The 13th series should have a feeling of hopelessness running through it. If Jason were easy to beat, he wouldn’t be scary.”












