Basic houdini experimentations based on this tutorial:Â https://vimeo.com/89039534
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@gabrielcharest
Basic houdini experimentations based on this tutorial:Â https://vimeo.com/89039534

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Allan McKay Destruction Dynamics course Week 1
First video done in the Allan McKay Destruction Dynamic courses. Learning the basics of Rayfire and Thinking Particles .
Gabriel Charest Week1 ThinkingParticles from Gabriel Charest on Vimeo.
Allan Mckay Advanced FumeFx course examples animated gifs based on some of the weekly exercice I had to do.
Allan Mckay Advanced FumeFX Courses videos
GabrielCharest Week1 RingOfFire01 from Gabriel Charest on Vimeo.
GabrielCharest Week3 Ink02 from Gabriel Charest on Vimeo.
GabrielCharest Week2 Smoke 1 from Gabriel Charest on Vimeo.
GabrielCharest Week5 CarExplosion02 from Gabriel Charest on Vimeo.
Vray eyes render researchs
Thanks for Samuel Poirier alias Vimmy for sharing some materials settings on cgfeedback.com: http://www.cgfeedback.com/cgfeedback/showthread.php?t=414 I decided to continue some old vray eyes render tests during my christmas holidays but this time in 3dsmax instead of Maya. I was finally able to have some interesting refraction on the side view which wasn't the case a while ago when I started experimenting vray. I still have a lot to learn so I'll probably make those eyes look better later. Extra notes: I'm using sIBL to setup the environment and basic lighting and added a subtle vray light for the "squarish" highlight. The eye is also 24mm of diameter.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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2012 Effects reel
Quick reel editing I made those last weeks based on effects I participated at Eidos Montreal and Trapdoor Inc.
Some Trapdoor Inc. Projects
Here is some projects I've been working at Trapdoor Inc so Far. One of them is called Warp. This game has been released on PC, PS3 and Xbox 360. I did mostly effects but also some level art and lighting on this project using Unreal Engine 3. Big thanks to the team, this production was awesome! For more informations: http://www.ea.com/warp
I also worked on a demo called Heist again using Unreal. This demo is all real-time. If you want to see the complete shot: https://vimeo.com/44393069
Warp and Heist game screenshots

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Scott Eaton, Figure Sculpture course week 5
Cette semaine, nous devions exécuter une jambe droite, pliée ainsi que ces os au niveau du genoux. Voici les résultats:
//This week we had to execute a straigth leg, bent and the bones on the knee part. Here are the results:
Scott Eaton, Figure Sculpture course week 4
Cette semaine on devait se concentrer sur la main. Nous devions tirer profit de notre propre main comme modèle. Voici mes résultats.
// This week we had to concentrate on the hands. We had to take advantage of using our own hands as reference. Here are the results.
Scott Eaton, Figure Sculpture course week 3
Cette semaine, dans le cadre du cours d'anatomie, on devait se concentrer sur le bras. SVP, veuillez excuser que mon attention aura été portée d'avantage sur le bras que sur la main :). Voici donc le bras en 90 degrés, "supination" et "pronation" ainsi qu'une extension "pronation".
// This week we had to concentrate on the arm. Please excuse the lack of attention the hand received since I was focusing mainly on the arm itself. :) Here is a 90 degrees supinated and pronated as well as a pronated extended arm.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming