Rudolf Klein-Rogge
DR. MABUSE THE GAMBLER 1922 | dir. Fritz Lang

tannertan36
PUT YOUR BEARD IN MY MOUTH

blake kathryn
Keni

Kiana Khansmith


ellievsbear

izzy's playlists!
$LAYYYTER

todays bird

oozey mess
Claire Keane
Fai_Ryy
let's talk about Bridgerton tea, my ask is open
tumblr dot com
EXPECTATIONS

Origami Around

seen from Germany

seen from Türkiye
seen from Chile
seen from Indonesia

seen from South Africa

seen from Türkiye
seen from Azerbaijan
seen from Mexico
seen from Germany
seen from Malaysia

seen from United Kingdom
seen from Vietnam

seen from Kyrgyzstan

seen from Indonesia
seen from India
seen from India

seen from Laos

seen from Iraq

seen from United States
seen from Finland
@foxingpeculiar
Rudolf Klein-Rogge
DR. MABUSE THE GAMBLER 1922 | dir. Fritz Lang

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Iām still contemplating Silent Hill 2, figuring out a way into writing about it. But in terms of actually playing games, Iām biting the bullet and installing Baldurās Gate 3.
And already, this game is redonkulous. Iām playing on Series X and have already had to swap between three discs during the installation. Itās taking about 3 hours.
This is gonna be a lot. Okay. Thatās fine.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
low tide rising // tunnel beach, oregon, july 2025
Multnomah Falls
FƩlix Vallotton
"Sunset" 1913
Silent Hill 2: The Five People You Meet in Hell.
Silent Hill 2 Remake Diary:
I did finish it.
I was exploring the prison when I left off. Making my way around and through the animal doors. I remember the banging in the showers and the woman crying out in a restroom got me, made me jump, freaked me out. I also have a note from this point: āthis game is obsessed with scary holes and horrible bathrooms.ā
The plague tale at the prison was tough to piece together but interesting in its fragments. Added a lot of spooky atmosphere. As did the creepy art in that one cell in F block. The typewriter puzzle I got in one shot and felt smart, but itās also fairly obvious, so then I felt dumb for feeling smart.
But eventually I got all the weights and got to the gallows. That shit was elaborate. It took a little while to figure out what to do, what the logic of it was. But the one poem about the thief stealing to survive felt markedly different from the āwhy NOT kill my mom?ā or āfuck you, Iām greedyā tone of the others. And when I put together the numbers corresponded to the nooses, I took a shot and I was right.
James continued descending and I wound up in a place called āThe Labyrinth.ā Which⦠I mean, thatās hell, right? It sure seemed like hell. Otherworldly, physically illogical, designed to torment. Thatās a version, a depiction of hell, I think. Kind of backroomsy, too.
Angelaās here, and her ādaddyā shows up. He wasnāt particularly hard, but it WAS disturbing. Basically confirmed what happened to her. What she endured. Which at this point did have me wonderingāI know why James is here, what he did. Eddie is sus as fuck. What is it that she did, exactly?
But after some shotgunning and some skin walls and various other horrible things, it died and she showed back up to beat the shit out of it. Her trauma is feeding her disgust at James (men, everyone), amplified by whatever this place is. But thereās also this weird moment where itās like itās talking through her. She says some shit about Mary that she shouldnāt know, but then itās like she snaps out of it. And then fucks off again.
Then I came to the crossroads. And guess whoās here, past the weird, wiggly flesh portal! I knew we hadnāt seen the last of Maria. At first she gaslights him, like āno, I didnāt die, are you okay?ā But then itās like the pretense drops. She stops the pretense of being a real person, kind of. She wants him to choose her, which made me think I should not, if given that option. She mentions something about a tape, and at first, I genuinely thought she was making an innuendo about a sex tape, but that didnāt feel right. But whatever; I left her alone to go fuck with a weird cube.
This bit was STRESSFUL. Especially the part(s) where Pyramid Head is just suddenly THERE, chasing you around and you have to figure out where to go while avoiding him. Opening the refrigerator in the rotten section was⦠ugh. Another instance of James having to really get his hand all up in something disgusting.
But I made it through all three sections until I wound up back in Mariaās cell and James kinda broke down over her. It seems like heās channeling memories of watching Mary die in this moment, but I donāt know. Maybe thereās different ways to interpret it?
Lugging PHās sword to get through the flesh portal was an interesting touch. Itās like whatever was blocking the way is scared of it, which it clues you into earlier when he chases you through one of them (figured this out by accident just trying to back away from him).
And then youāre in a cemetery. Angela has a grave here. As does the serial killer from the newspaper in the apartments (Walter something). And of course James has to jump into his own grave. Self destruction? Ego death? I donāt know. But just like the initial stairs that led down here, heās choosing to descend. To embrace whatās coming.
At the end of a long and increasingly bloody hallway, thereās Eddie again. And heās no longer even pretending. He took his torment out on others, owns up to it now. I find it interesting that he mistakes James for someone, says āhow many times do I have to kill you?ā Who is he being haunted by? What is he seeing?
He says āthis town called you too.ā Itās punishing the guilty. But I did enjoy seeing James deck him one. And then the boss fight. Which was, I think, maybe the hardest one? I cottoned on to switching off my light pretty quickly but heās hard to keep track of and goddamn, getting shot HURT. I had gotten used to having a comfortable level of healing items up to this point, but this fight drained me and I was scraping a little the rest of the game.
After Eddie, James walks through the door and emerges at the docks and the relief of seeing daylight was fucking crazy. I actually let out a long breath and realized how much the game was getting to me. It was unclear to me if this was actually back outside, somehow, or if this is still this weird nether space, or if thereās even a meaningful difference at this point. But whatever it was I was ready to take it.
So I rowed across the lake and ended up at the hotel. Which, despite its increasingly dilapidated condition, was mostly a more chill section than the last couple. Except the employee area. And the boss-ish fight with the hanging monster in the conference room. The hanging monsters in general, really.
Lauraās here and being nicer to James. I still canāt really figure her out. She seems real, not a figment of this place. But sheās also not one of the people being punished. She doesnāt see the monsters. And her timeline doesnāt match Jamesās. So why and how is she here? Also, this girl is 8. How did she get here? Where are her guardians? Why was she in the hospital? Is she a ghost? What is going on there?
There were some neat puzzles in this bit. The one that stymies me the most in thinking about it is the mirror/apple one. Iām not entirely sure what happened there. And the game gives you two apples, but you only use one. Which means, or at least suggests, that choice matters for something, but what or how is unclear. (I went ripe, cos⦠why not?)
But EVENTUALLY I got the tape and got to room 312 and watched it. And okay. I knew that reveal was coming. But now he can admit it. Which he does, to Laura. He killed Mary. And repressed it. Guilt, trauma, all that. Heās reached the bottom of the mystery now.
Also, āI heard this whole area used to be a sacred place.ā Not the word Iād use, Mary, based on everything Iāve been reading and experiencing so far.
But her voice calls him through the radio. And now the hotel has REALLY gone to shit. Maybe we really did emerge from that abyss and now weāre back in the other world? I donāt know. I donāt know how any of that works, exactly, and by this point I was pretty sure clear answers were not forthcoming.
I could tell I was coming to the end by how empty this part is. There were no enemies for most of itād and when they did show up, they just kind of⦠died on their own. Maybe cos James knows the truth now, thereās no point in keeping up the torment? Or his mind is able to resist it more now?
Thereās a cassette where a doctor talks about not being able to save āher,ā and again seems to address James directly, like heāll find it. This happened with the abyss key too. Like heās being guided almost. It made me wonder, but again, I was pretty sure I wasnāt going to get a straight answer.
At some point, I came upon Angela again. Her comment, āfor me, itās always like thisā about the fire kind of answers what it is that she did. Her self loathing here was hard to take and she asked for the knife back, but James said no. I remember wondering about the knife when I got it, and I feel like thereās a different way this interaction couldāve gone, but I donāt know what wouldāve triggered that. And then she just leaves, climbing up through the fire. Itās unclear what happens to her, but I feel like that was as positive as it couldāve been?
Then I came upon a concentration of 9 save points in one place. And I did not like that. And I was correct, cos in the next room, not one but TWO Pyramid Heads have Maria all strung up on a⦠thing. One of them kills her (again), and despite what heās seen, James kinda flips out. And says he doesnāt need them any moreāhe can face the truth now, I suppose. And then you have to fight them both at once. Which was chaotic and I was rapidly running out of ammunition, but it still wasnāt as bad as Eddie. A lot of running around, but I took them out.
They synchronized-self-stab and for some unfathomable reason, they each have an egg in their hand. These eggs go into two doors that lead to the same place. But I donāt know. The game keeps giving me choices where I donāt understand what they mean.
Then Iām going up some stairs. A lot of stairs. This feels climactic. But also, not for nothing, James is ascending now for, really, the first significant time in the game, I think.
āMaryā was at the top. And sheās all āyay, now we can be together!ā But James has FINALLY come to grips with the fact that 1) this is Maria, and 2) she is a malevolent entity. She, however, is not having his newfound awareness.
This fight wasnāt that hard, but it WAS close, cos I had very few resources left by this point. By the time I got her, I had like 4 rifle bullets, no heals, and my health was loooooow. But she went down.
And then sheās on the floor, calling Jamesās name. And I thought, no, I donāt trust her. And without even fully processing it, I shot her again. It seemed like maybe there couldāve been more of an interaction there, but that put an end to it.
There is a scene where James confesses to his guilt to Mary, that he killed her out of resentment more than sympathy. But she forgives himāor this projection of her forgives himself. Then she reads her dying letter, which is an extended version of the one that called him here. He finds Laura and they leave. (Which⦠again, whatās with her?)
I understand there are other ways this couldāve ended, and I assume some of those incomprehensible choices may have played into that. Going to look into what the other endings are. But I think this was the good ending?
But yeah. This was definitely a helluva game. Iām still processing it, and I feel like thereās a lot of little puzzle pieces to put together in the background. And I donāt know how it fits into the rest of the series (I have only played Silent Hill 1, when it came out, and I got freaked out and stopped playing not too deep in).
Itās interesting. I havenāt played that many horror gamesāmy main touchstone for the genre is Resident Evil, so itās interesting to see a take on it that has a more⦠a lot of RE is insane and very stupid (in a good way), and this is not that. It feels trite to call it āLynchian,ā but parts of it did remind me of Inland Empire in particular. And Iām fascinated by the way it just kind of pulls you into this dreamscape and leaves you to figure out whatās real and what even happened here.
Gonna be chewing on this one for a minute.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
it is very instructive to play both silent hill and resident evil videogames because they are very similar except for how silent hill is good and resident evil is stupid. it helps you figure out what is stupid in a video game and what is good
for example, in silent hill games, you are confronted with many weird baroque puzzles you have to solve to proceed, because that is the dark and creepy and confrontational nature of the world you are in. in resident evil games, you are confronted with weird baroque puzzles you have to solve because apparently, separate from and unrelated to the ongoing zombie apocalypse, the raccoon city designers designed the subway station map so that if you insert a red jewel into the correct diamond shaped recess, a drawer opens that contains a live hand grenade
this is true but i would also add resident evil is also good perhaps because it is stupid (i think its hilarious)
Iām taking the night off, but my goal tomorrow is to finish Silent Hill 2. The dumb blogging of it Iām doing here is serving as kind of notes for a more serious essay about the game, my experience of it, how horror games work, the value of engaging with fears and how people do that, examined through the gameās reputation and cultural footprint, that kind of thing.
Maybe Iāll shop it around, maybe Iāll self-publish it. Maybe not. Either way, it can be a portfolio piece. But before any of that, the point is just to do it. Iām a trained writer; I should be writing things. And Iām not, and thatās bothering me.
Silent Hill 2 Remake Diary:
Alright. James was following Laura, but seems to have gotten distracted. As did I, and forgot to pick up the wrench. But once I figured that out, I got through the door and back into the park.
Which was, again, refreshingly monster-free, but I did run into Angela. She seems to be losing herself, no longer believes her mamaās here. She also has a fragile demeanor, like sheās weirdly eager when James says heās glad to see her. And then when he mentions a little girl, that triggers something. She seems to see something James doesnāt. Itās strongly implied that sheās being tormented by memories, or at least visions, of childhood abuse.
But she runs off and James is left to find the key that will āopen the abyss.ā To the historical society, apparently!
But it did occur to me to wonder whoās writing the note James finds with the key. They mention having a patient, so itās a doctor of some kind. But they also address James directly, they know heās here, will find this. Iām not sure what that implies. Also, the tone of the letter is⦠disconcerting. The resignation of it: if James insists on continuing, this person wonāt stand in his way.
On the way, I passed a gas station and Iām pretty sure thereās more to find there than I did, but thatās okay. Also passed a bowling alley, which had some leftovers in it that James comments on: āwho could sit here eating pizza?ā The answer to that seems fairly clear. Who have we seen eating, whoās been associated with food since he first appeared? Eddie is around somewhere.
The paintings in the historical society were neat. Plagues, shipwrecks, shit has not been well in Silent Hill for a long time. I looked at each one and considered it, but I still feel like thereās pieces Iām not putting together. I donāt know, I donāt know how important the history is here, but I learned some stuff. And the Pyramid Head painting. He is an arbiter of judgment. But that form, that incarnationāI first thought that he must exist outside James, cos here he is depicted. But it seems clear James (and thus me also) canāt trust what he sees here. The dream logic of this place could be shaping anything, everything. I donāt know. Itās interesting to question what PH is, but itās even more unsettling to not be sure you can trust anything.
Then there was the staircase. Which just⦠kept going. To the point that I was almost sure I was missing something, doing something wrong, that this was some kind of Mario 64-style endlessly looping stairs, by the time I finally got to the bottom. And I mean, the note did say it was an abyss. But thatās what I meanāphysical reality seems unreliable here.
And in that moment, this world is testing James. How committed are you to not turning back? He has to jump in yet more scary holes afterwards, and it makes you confirm it more than once. How badly do you want this? As the player, you donāt have much of a choiceāthis game seems pretty damn linear so far. To the point where Iāve had several moments of confusion and thought ātrust the game to guide you.ā And it does. Follow the lights on the darkened street. Explore around. Youāll see which way to go. There is a path to follow, but are we following after James, who seems unable to let go of a path that clearly wants to destroy him? Or are we leading him to his doom by continuing to play? I dunno. I had time to think about it going down those stairs though.
And then you run into Eddie again.
And⦠heās kinda scary this time. I remember after the first encounter, I was like āheās having the most normal reaction here.ā But in the second encounter, itās like that was slipping. Whatever darkness was in him was creeping out. And now itās fucking out. He says he was joking about killing the body you find him with. Which seems unlikelyāespecially considering thereās a dead guy when you first find him and he said the same thing, and he mentioned to Laura the cops were after him. But either way, thatās a predator now.
But nothing happens. Yet. He just leaves.
And so now Iām in the prison. Which is probably the most stressful part so far? Itās cramped, itās dark, those fucking wall mannequins are creeping around everywhere and sending my radio/controller into constant conniptions even when I canāt see them. Itās all very tense.
But I found the scale lock in the yard and got through the snake door and ox door and now Iām working my way toward D-block on the second floor. And god only knows what Iām going to find from here.
E il mal di stomacoš¤š»
Silent Hill 2 Remake diary:
I was in the hospital looking for the third bracelet. But in going back to the X-ray room, I noticed the fourth one was there, under where the memo was and I just didnāt see it earlier. I felt a bit like a dumbass, but it made getting the third bracelet easy.
Eventually I got up to the roof and the Pyramid Head jumpscare got the shit out of me. I appreciate that this game doesnāt do jumpscares much (aside from the fucking leg enemies popping out at you from nowhere all the goddamn time), but when it does do then, itās very effective.
So James gets yeeted back down to the third floor and talks to Laura. An interesting moment. She claims to know Mary from the hospital, recently. Iām not sure what to make of that. She also says she has a letter from Mary hidden somewhere, which seems important since itās a letter from Mary that kicked this whole thing off. But James promises he wonāt yell and then he absolutely does. He is not a reliable narrator here.
Iām not entirely sure WHAT I was fighting in that second boss fight. It⦠um⦠the game is going hard on a visceral, sexual fear that I canāt quite put a finger on. But what I was not expecting was to be snatched through the ceiling after beating it.
I am not entirely clear what happened here. James seemed to be on a gurney, heard his name and that siren again and woke up in⦠another dimension? Some other, somehow-even-more-fucked-up version of the hospital. I remember saying in a previous entry, when the siren made PH retreat, that it was like calling him back to wherever he came fromāthis adds to that idea, that the siren has something to do with moving between this world and the other one.
But okay, now itās time to truck around the hospital AGAIN. The goal this time seemed to be oriented around a very locked box. The metaphor of that seems obvious. The mannequin puzzle was unsettling, and the third lockāwith the noisy clock and the pills in the sink and the diary entryāthat one took some thinking. And then of course the box was empty (James isnāt ready to face the shadow yet). But thereās a creepy statue door now! Because this is a horror game, so of course there is.
In mucking about further, Maria shows up and puts on some emotion. James doesnāt seem to question how she got to hell-dimension, but he does seem at least a little suspicious of why sheās so intent on finding Laura. I mean, I guess thatās something.
What got me more, was her balking at the statue door once I found the rings. That felt like the first time she genuinely hesitated, and it threw me a little. I still donāt know what she isāwhat her agenda or role is in⦠whateverās happening. Itās an interesting experience not being able to pin that down and that it feels so intentionalāthatās a high level of control of the experience. I can see why this game is a classic.
Then Pyramid Head got her after a genuinely stressful chase sequence. I was not expecting that. It wouldnāt surprise me if thatās not the last we see of her anyway, but⦠I dunno. Even knowing what I know, I donāt have my feet on the ground in understanding whatās happening yet.
James seems bummed about it though, and on his way out, he finds what has been the most interesting (and kind of least cryptic) memo in the whole hospital section: the doctorās note talking about the illness pulling patients into another reality. That seems to be whatās happening again.
I donāt know if Lauraās real in the same way James is and the way Iām pretty sure Maria isnāt. But she doesnāt seem to think thereās anything dangerous about the hospital. Like, the monsters arenāt real to her. If she is āreal,ā sheās not perceiving the same things James is. Which makes me think Eddie and Angela arenāt either (the latter in particular). Theyāre in some kind of delusional reality thatās both shared and not, manifested by whateverās going on in the town. I donāt know, something like that.
Anyway, chasing Laura through the town streets at night was a fun and (relatively) actiony sequence. The street of idling cars and the dark tunnels, it was all a great atmosphere. Itās not clear who left the note on the map that James finds and again, he doesnāt think to question it. Heās on this journey, thereās no going back.
Then I found a ringing phone and a note about āunleashing the abyss.ā Which sounds very ominous and like a terrible idea, so itās probably what I have to do now. But first thereās a door I need to find a key for.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Listening to MBVās Loveless. And itās fascinating how hard is to pick apart the sounds of this record. It just kind of dissolves. Thereās something kind of Beckett-ish about itāconstruction so elaborate, it circles back to deconstruction.
Moon Light - Paul Ferney , 2026.
American , b. 1976 -
Oil on linen panel , 18 x 24 in.