Jiggy! JIGGGGYYYYYY. Look at this.
What do you mean what. Look at it. Little over half century old mis-filed gleaner records.
No no no no no look at the TITLE. Look at who filed it. Look at the dates on that. Look at the record stamping. 7 year difference, at least two handoffs to different departments, STILL filed wrong. Was brought in way after the guy was long dead too.
Bet an intern found the misfile and handed it over.
You could make a career off a fragment like this.
Record of Jacob Cleanhand. Third Proto branch Gleaner expedition to deep Spine. Dated approx 52 cycles before documented chronal distortion following Carteneau.
We were sent up here as a collelition. Martin to document potential aether-adaptations in local fauna and mark for capture if needed for study, N'eruse for more exotic applied sentience issues such as talking birds, horses who could do enough math to mimic basic arcanima, that sort of thing, and I was meant to document flora, specifically things with potential medical applications that hadn't already been found.
Three people bound by grant money and austerity holding hands and saying 'We can save some silver' by making those same three people share travel expenses, security, and supplies. Five years of not-quite unlimited credit chits through merchant networks and all three of our fates linked to a single expense account for that time.
I love the Forum.
Getting this far has been pins and needles. We're all experienced travelers and caravaners but the specific section we've been directed to head towards has no aetherytes, what so ever. Fine, that's normal for getting into a place. Can't just barge in if you've never been. But it means now we have to account for getting out on our timeline, which could as much as halve our available practical time on the Mountain in question depending on the season, the snows, and the passes. No one's happy about it and I'm even less pleased as I need at least a full cycle in the field to account for seasonal variance in plant-life. Two if we wanted to be thorough. I'd be lucky to get that much with good planning, but now we have to deal with mapping and reversing the course after on top of that, which means doing a careful dance with the merchants on the way up to make sure a cart will be coming up somewhere in that region and actually being there when it arrives.
Addendum to previous entry: According to the merchants we've been grilling the Aetheryte network wouldn't work up there even if we tried it. Something about the pressure of the earth aspected aether making any sort of teleportation a huge risk near the mountain, or even in it's foothills and surrounding valleys before you actually get onto it proper. It's not unusual in the spine but it's unusual for no one to have found a safe haven or route for this sort of thing. There's a heavy population of Hellsguard in the Spine, and this mountain is no different, according to the caravaners running supplies to and furs out from them and not a one of them has a functional aetheryte. They say the native's opinion is that the "Mountain doesn't like competition" and the merchant opinion is that the hellsguard tribes don't want an easy invasion or logistics route into their ancestral lands open to Outlanders.
We'll have to test that theory, won't we?
What the caravan master didn't tell us, until after we'd signed the contracts, agreed to the pricing, the fundings, and stamped seals over credit lines, was that time doesn't seem to work consistently here. If you look at a map this might take a month from the outset points just outside the surrounding valleys. And the areas around the mountain are lousy with outset points. Every year hundreds of young Hellsguard come streaming off the mountain to seek adventure, glory, and make a name for themselves and every year the towns far enough away to not count as being 'on the mountain' accept a flood of flesh and youthful exuberance looking for a taste of a new world off the mountain and down here.
But every one of those youths will tell you the same story: Getting back up the mountain would take about a year. No matter where you start from. No matter how close or far. If you're from the mountain, the journey's a year to get back. If you're not from the mountain, all bets are off. The merchant we're with said he once made the trip in a week, and once it took him six months to get off the mount and it never stopped being spring while he was trying. He kept track with hatchmarks and his journal.
Which is was, according to him, miserable because he had hay-fever the entire time he was trying to leave. When he got back they told him it was only a month after he'd left, local time. Everyone going into and out of this region just accepts this as a risk and a fact. Not really a time bubble as much as the mountain deciding how long you're there.
And if you're allowed to leave.
Might tie back to the Aetheryte disruption. Some sort of aetheric bond to the people who grow up on it? We didn't bring a proper scholar on soul-study on this, but it's something to note for another grant. Someone else can cram into a covered chocobo wagon and ask the natives a lot of questions they don't want to answer. I'm just hoping we're not trapped trying to get up with no frame of reference and discover we missed our window to leave.
I don't want to hike down from the Spine on foot.
No one's got a backpack that can hold enough rations to manage that trip.
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Trip up wasn't too bad. Merchants dropped us in a local Hellsguard village. Stone buildings, rustic construction if you're being generous and quaint if you're not. They've been here longer than there's been stars in the sky if you ask them and they've been here longer than anyone else alive could ever contemplate. This is their home, afterall. We'll talk with the locals. See if we can get any undocumented rumors that don't match what we know. Then go chasing the slopes in search of discovery.
They don't have an inn here but they were willing to put us up in a vacant building, share food. Hospitality seems to be a local tradition. If only because they don't often see visitors from 'Off mountain'. One of the older hellsguard said we'd need to speak with the local Brass shaman. A mix between mage, spiritualist, and oral historian. Supposedly our best link for myth, legend, and rumor to run after and document, maybe capture, maybe draw.
Who knows.
It's oddly quiet this far up. We should sleep well but Martin's been complaining since we entered the valleys that there's no background noise. City kid. Which is a weird affliction for a gleaner. He always sleeps light when there's no creak of carriage, or conversation in the next room. He was doing fine in the carts but now? Up here?
He's only sleeping in little bites.
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We met with the "Brass" today and it's going to be at least three or four more days before we're going to get away from them. She's insistent we hear everything. Local rules, local rumors, local history, and then making sure we know it's all local. Just this side of this mountain. The north face is apparently completely different from the south, southeast, west. Eight directions, eight different tribes and they'll all know what side you're from because of how you look, how you talk, and what you know. The mountain's more than just malms. The way he talks it could be a country and all the faces could be little citystates, minus the cities.
N'eruse already has a list of aetherically notable things to chase, lay snares down for, and camp in a hide and just sketch for months from one day of talking with this guy. I'll get my time later. N'eruse is just eating this guy and the folklore up.
Pretty sure he'd be just happy being a anthropology staffer back in the schools, sorting and coallating information but he insists he prefers hands on, and this is all he can get. You have to wait for someone to die, afterall, in academia, before you can get your chance to sit in the good chairs.
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A month out and I've already found a psychoactive 'rainbow' herb, two undocumented and very mobile tree specimens distinct from the the kinds we know live in the shroud, and what I'd swear was a sabotender. Just one sabotender. I think it might be lost.
I didn't check. I didn't want to spend hours tweezing needles out of my skin and clothes just to confirm an ornary cactus had traveled, or been brought, far from home. The Hellsguard travel and come home a lot, sometimes with trinkets and souvineers. The Brass said a lot of things get let loose when they're brought home.
Sometimes because they're too much trouble.
Sometimes just to see what happens. I wish she hadn't laughed like that while saying it. I'm going to have to open an 'invasive species' entry addendum now to the log with no qualifiers.
The Brass did give us a possible lead on somewhere to head for all three of us. I'll need to pull N'eruse out of their blind and get Martin out of his insomnia trance, but I think it's a good source of unique mushrooms for me, weird animals for N;'eruse, and weird little mutants for Martin.
It's a little way out from the village, but not enough to cause problems. We'll have to pack heavy and buy a lot of salted meat to stay out that far but that's expected and the natives will be happy for more silver to grease their palms.
Whispering Cave. But the Brass said names are a tricky subject. Since it. Moves. We're apparently really lucky to catch it while it's on this side of the mountain. Almost every tribe dips in there when they find it in their territory for unique things that only really come from this cave system. They don't know if the openings are natural shifts in the earth from quakes or something more aetheric causing openings to sprout from the depths though. Just that it's fluid and never the same system twice, the openings never a reliable place or time. Just there. Eternal. Fluid. Part of the Mountain's personality, if that makes sense.
I'll get this history from the Brass later tonight over the last decent meal we'll have for a few weeks.
We should be ok as long as the rope is still in the cave mouth. Hard to shift an entrance when there's something in it and we propped portions up with timber just to make it all the more difficult to vanish if we were still in it.
Magic cave is an understatement. The opening's barely bigger than a hyur. Getting in wouldn't be difficult, but then you have the packs, the lanterns, we had to leave some of the picks behind because they were too difficult to carry. We've got some chisels though for if we find some sort of unique crystalized aether formations.\
The Brass said this is where they get a lot of mushrooms so I've been doing my best to pull and document anything I don't recognize off the walls, under the rocks, sometimes dangling from a stalactite. It's damp in here and Martin's excited at the idea of finding earth-aether infused fish if there's a water system. N'erruse, however, is getting nervous. Apparently the mythic creature boys say some of the more dangerous 'cryptid' beasts come from places like this so he's taking to hanging his dagger and hatchet in easy to reach places on his pack. Nervous but I suppose after you find a rock-troll named 'The Devourer' in a cramped space like he did you're warranted in a little caution.
This open space we've been using for base camp has worked out well. It's not too far from the entrance, our chalk marks back are clean and easily visible.
Even weirder Martin's been sleeping soundly since we got in here.
Says he care hear something out there and that it's the closest to comfort he's had since we got on the Mountain.
We lost most of today because Martin wandered off and didn't tell us. We'd set up a pretty reliable rule of going out in pairs and keeping one person back to guard the camp. Four bells, come back, switch out, four bells, switch out. Four bells, switch out. It limits how far we can get but it also keeps us from losing the basecamp and keeps someone from getting stuck in a crush without help being nearby.
Martin said he wanted to follow a lead he'd found earlier. Something about something that looked like a variant of the Galbrathian Talking Fish. N'eruse said there might be overlap, they argued, then agreed to go out together so they could argue if they found anything. Easier to argue over an actual find than hypothetical, I guess.
I know there's always a danger of an expedition swallowing someone up but I really hope he's just being stubborn, and not in danger.
We had to leave the camp unguarded to go search for Martin.
We'd managed this twice and on the third time? We found something had been smudging the chalk marks out.
We thought maybe it was Martin. It's been a few days, and maybe he'd stumbled back hungry and a little delirious.
We set out this morning for the fourth shift of searching and this time we've started coming up empty on markings to get BACK to camp completely.
There's still marks on the wall.
They're not our chalk marks. They're the wrong colour, for one. Wrong language for the two, and wrong height for three. These were at lalafel height, only saw them because N'eruse stopped to adjust his boot.
But if we're lost maybe we follow these instead before our pack rations start running light.
Maybe there's some of the Native Roe down here.
Or another team? Another basecamp they marked out decades ago?
We know Sharlaya's sent people out here before. Why else would we be pointed at the Mountain in the first place, after all.
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The marks lead us to Martin. He's shakey but insistent there's other people in the cavern. He calmed down after a little water from the skins and a good sit.
He told the same story we had, which is the caves twisted up and stopped pointing him back. The marks stopped showing up, no matter how many he left. And he said he'd heard whispering in the cave.
Always around the next corner.
The Brass never mentioned why the Cave was called that. Just that it was the local name. And that names were tricky.
If it's a team of natives, some cave bound kobold tribe, or something new, at least it speaks. The harmonics in the cave network mean it could be malms off but if they're leaving marks at knee height they're little and if they're talking they can be bartered with.
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N'eruse threw a glow-moss covered rock into the lake and I've NEVER seen a rock move that fast before. Not down, but with the current. This lake's feeding some river far down the mountain, leaking pure clarity out some crack in huge amounts. No sign of what's feeding the lake.
But that's not our problem. Not unless we fall in it.
The problem's the big rock, overhead. The far side of the lake looks like a landslide in reverse. Tenuous shale and loose rock forming a roof with a massive stone, solid and unbroken, embedded in the loose rock.
Martin says the rock's what's whispering. I don't hear it. N'eruse? He says we should get a sample.
A talking rock would be worth a lot to the Forum. Even if it's just a little bit.
Martin's dead. We couldn't rouse him this morning and when we rolled him over there was more brain on his pillow than his skull. It looked like it had poured out his ear, some of his nose, the corner of his eyes.
I don't know what happened but he was clutching the rock we chipped off the suspicious....boulder? Stone? Meteorite?
This thing was bigger than some of the studium buildings. And now one of us is dead because of it. I think it should probably stay down here.
And the rock wants to go back. Wants us to put it back.
I'm not sure which of us might end up like Martin next, but N'eruse comes from a Gridanian family and I've already caught him looking over his shoulder into the dark and the dull blue glow of the lake more than once. I think it's in his head now.
The record's to give me cold comfort while we wait out whatever's happening. I asked N'eruse to give me last rights in the old Mhigan fashion if we don't get out of here. Use the last of our salt if he's got to.
I promised to leave some herbs on him if he goes next. Hard to keep with traditions under this much stone.
But every tunnel leads back to the rock.
There's no real way out of here except the lake. And we don't know how far that current goes, or where, or for how long.
We can't breathe underwater.
But it might be better down there than up here.
Waiting for that whisper full of names and words to tickle us.
N'eruse threw the morsel of rock into the lake. Made it glow with the last of his little magic tricks and hurled it out as far as he could. Said if he was going to die, better to spite the thing keeping them here than go quietly.
Maybe we've reached the bargining part. I've got Martin's knife.
Maybe we're just settling down to see who c̵̢̢̛̹̠͔͔̞̯̙͎͕̫̳͎̬̮̥̤̳͍͔̝̻̥͖̊̏́̈́̒̑͊̑̊̈̀̀̓̿́̍̎̽͐́̊̈́̀͐̏͗̕͜͝͠͝ͅͅͅą̸̨̧̢̢̨̘̩̮̤̹̺̻̞͍͎̘̹̣͇̹̪̳̪̫͇̜̖͙̯͍̆̈́ǹ̶̡̨̛̺͉̪̰͔̮̩͖͙̭̘̰̮͍̠̜̱̻̰̲͖̘͈͙͙̥̥̮̤̹̗̺̱̝̮̟̳͎̥̤̀̽̏́̿͛̌̈̄́͒̒͜͝ͅ ̸̨̧̡̡͕̬̙̭̖̯͍̺̤͓͓̰̼̩̥͎̳͎̹̺̱̝̯̤̰̜̗̲̲̜͂͂̇̔͐͗́̎̈́̋̄̀̈́̈́͂͆̓̂͒̈́͌̑̂̈́̊͋͑̈́͘͜ͅf̷̧̛̛̥̳͈͖̲̟̘̓͂̌̾̓̏͌̍̀͒̎͋͆̽̾͑̂͗͂́́̀̈̈́̏̔į̴̨͖͙̬̺̤͔̰̟̰͉͎̥̳̦̜̳̬͎͖̥̝̤̠̣͎̪̘̙̤͚̻̙̪͍̳̜͖̻͉̐̃̽͋͐͘ǹ̴̡̨̡̛͇̝̻̯̹̺̺̥̙̞̼̜͙̼̤̖̫̘̞̺͕̥̩̤̹͇͈̦̼̘̖̤̬͇̤͍͕̹̜̯̇͋̆̿̔̆͌̎̌́̆̆͋̋̓͑̃̓̚̚͝ͅd̸̡̡̛̠̖̞̠͉͕̜̤͈̟̭̼̭̫̏͋͌̈́͝ ̶̧̛̛̺͙͈̰̗̦̗͖̦̠̞͇̻͈̝̣̙̬̪͍̥͇͓̟̣͉̠̰̻̱͙̜̹͍͙̆̿̈́̀̒͋́̔̈́̈̌͂̈́̓̌̓͒͐̓̌̌̂̑̇̈́͌̊̿̂͆̄̕͜͝ͅẗ̸̡̫̼͔̥͚̜̝̻̥̘̙̜̤͓̭̼̻͉͓̙̙̞͖͐́̉̌̂̑̊̋̈́̅̽̎͌̔͂̄̂̐̈́͒̆̋͊̄́̿̅͑͗̌̈́̈́̕͘͘̕̕͝͝͝͠͠͠h̴̨̧̨̡̫͎̗̰̩͉̟͉͕̦̞̲̭͉̳̠̤̗̹̤̞̣̩̩͉̘͇͇͗͛̈̂́͂̾̂̄̒̃̒̅͋̾̈́̾̌̅̄̿̿͌̀͌͛͑̿̕̕͘͜͝ë̶̢̢̧̺̖̻͈̣̟̪͖͙̘̰͖̳̲̼̳͇̺̖̪̼͗͋ͅͅ ̵̡̫͓͇̙̬̲̩̝̳̗̤͖̩̦͔͈͇̞͍̟̪͈̩̺̃̏̾̌͘͘͝r̷͖̟̱̤̮͓̘͉̺̐͛͋͊͋͌̏̔̑͗̈̑́̌̄̽̓̓͑͌̄̿́̀͐́̈́͌̓̀̌̇͌͋̀̈͘͝͠͠į̴̢̨̢̢̛̟̲͍̩̰̭͖̦̦͇̗̲̺̞̹̥̲̞͙͖̠̼̫͖̳̮̞͉͍̄͐́͌̋͒͛́̈̉͐͆̋͊̉̒̄͛͗̍̉̔̇̾̀̓͐̽̕͘͘͜͜͜͠g̶̛̻̬͈͓̫̘͈͉̈̔̒̃̓ḩ̶̢̧̢̛̣͙̮͈͎̯̲̜͈̮̥̳͖̯̞̬̙̗̩̳͇̩͓̂́́͆͆̊͊̓̅̄́͐̂̂͋̓̕͜͝͝ţ̶̨̛̞͇̱͓̗̗̣̥̻̞̠̜͍͔̮̰̮̯̹͒̐́̒̓͆͒̇̏̋̇͆̃̈́̈̓̃͌͒̃͐͊̾́̐̊̃̇͐̆̓̒͊̈́̑̇̕͠͠ ̴̛̛̛͇̠̬̦̭͈̗̾̍̀̆̈̃͂̂̀͂̄̋̌̃̉͗̌̌͌͑̍̒̀̉̇͊́̇̕̕̕͠͠w̶̨̨̧̛̛̭̻͇̠̙͔͉̘̩̘̦̭͎͍͈̮̝̰̞͖̺̺͚͔̩̺̩̝͛̽͆̔̋͐̿͋̿͌͆̐́̓̌͐̀̎̍̄͐͘͘̕͝͝͝͠ͅợ̴̢̡̢̲̱̬̠͖̼͒̄̃̒̒̿̿́͒̾́͊̐̊̅̏̐̏̅̓̇̾͐̈́͆͊͛͘̕͘̕͝͝͝r̸̢̛͇͉̙͇̖̼̣̮͈̩̬̬̟͊̈́̂̈́͊͐͊̋̆̒̊̄̄͒̾̏̃̏͛͊̔͋̑̆̿́̎́̽̓͛́̃̃́́̀̕͝d̵̨̢̧̧̡̳̬̹͖͚͔̰̟̝̙̫̼͓̘̝̪̬͕͈͍̭̭̯͕̲̙͖̼͓̳̆̎́͐̑͒̋̀́̋̒͑̿̄̀̊̌͊͋̓́͛̆́̈́͐̀͆̃̆́͋͋̀̔́̚̚͘͠͝͠͝͝͝s̸̡̡͖̹̟̫̲̠̹̰͕̮̩̱̯̤̘͓̮̜͓̙̠̯̪͇̙͕͇̺̙̣̭̍̿̌̏͐̅̾̂͆͌̄̽̏̏̀̂́̅͛̄̊̂̕͝͝͠͝ ̶͓̙̺̰̤͉͓̼͙̹̖͉͖͋̈́t̴̨̡̡̪̙͎̩̼̻̥̩͎̤̠̗͉̬̝̼͙̮̠̝̲̞̘̗͔̻̬̘̥͖͓̬̥̮͚͒͌̈̂͌͐̎̀͗͌̿̆͂̒̈́̓̏̾̂̃̇͌̈́̑̆̐̈́̒̽͆́̑͘͘̕͝ͅǫ̷̡̛̹͕͈̺͎̟̞͈̰̲̬͇̮̠̘̫͈̱̈̑͑̓̓̒̎̓͗̏͛̇͋͊̈́́̈́͊͌̇̏̒̚̚͘̕͝ ̴̛̩̩̩̯̘̌̑̐̌͐̌̈́̓͗̽̋̍̊͆̾͋͌̌͛͐̀̐̀́̔̽̓̔̒̚̚̕͠͝f̵̢̡̢̛̜̜̞̫̮̤̦̯͖̣̖̘͈̝̦͕̑̈́͋̄̌͆̿͂̽̀͐̓ì̵̧̨̡̞͇̞͇̺͉̼̪̅̑̀͆̔̍̈̈͒͑̆̋͆͊̊́̆͗̚͝ͅņ̶̢̧̨̛̞̬͙͔̹̮̯̱̳̦̘̯͎̠̮̝̥͎̩͙͔̫͈̪̼͓̺̞̳̞̝̭͓̌͑̏̎̀͑̂̊͛͒̍̑̾̔̎̋̈́̔̾̓̉͐̈́̌̽̃̆̚͘͘͠͠͝ͅį̷̛̛̟̞̞͎͙̫͇̭̝̦͇̻̪͇͖̠̜͔̻̞̹̤̤̻̤̫̭͑̈́̈͒͐͋̎̂͑̌͑̉͒̅͐̐̒̀̃̂̽͗̅̀̅́̓̾̔̓͆́́̀͌̕͝͝͝ͅs̸̨̛̖̺̮̝͎̫̤̘͔̺̟̦̩̥̼̄̔̒̈́͌̋̏͑̔͋̇̃͂̑̊̂̂͗̊́̂̇̍̈́͂̈́́͗̽̽̍̀͛̈́̿̕̚͘͘̚̚͝ḩ̸̛̻͍̺̞̦͈͈̳͔͔̭̗̗̤̪͔̳̝̣͚͇͓͕̀̉̋̽̃̈́̀ ̶̢̨̨̧̛̛̬̗͉̪͉̱̙͎̖̘̱̖̞͎̻̳̟̲̫̺̬̰̯̠͈̻̣̗̪̮̬̹̼̙̲͚͇̺̿̀͒̉̌̓̌̓̇͌̽͆̈̏͊͛̔̍͆͊̇̊͆̇͝͝ͅt̶̛̥͍̥̮̭͓͉͈̣͎̮̦̥̲̭͑̈́̔̓́̄͑̿̎́̅͑͑̈́̎̋̀̄́̂̇͗̅̓̅́͌̾̈́̌̈͛̚̕̕͜͝͝ḥ̶̛͆̔͒̒̋̽̈́̉̋͑͊͗͆̅̓͒͌̽̔̐͛̾͗́͝͝͝͠͝ę̴̨̡̛̳̝̻̖̬͙̙̞͔̣̠̹̲̥̖͓̘̯͚̥̔̓̀̎͗̔̿͗̃́̇̅̂̈́̎̊̃̀͂̎̊̐̋̓̉͘͝͝ͅ ̴̨̢̢͈̝̪̳̣͓̰͚̻͎͉̼̹̞͓̗̰̤̲͇͔̱̤͙̮̰͎̗̭͚̝̠̜̘̓̏̀̍̔̇͑͌̍̌͒̽͂́̊̿̌̍̀̀̿̇͘͘̚̕̕͜͝ͅͅͅj̴̨̢̡̡̛̙͇̜͎̘̣̩̰̘̰͚̦̖̖̜̼̰͔̠̲̳̫͈̈́͆͋̌̒̈̈̐̎͆̓̊̏̾̇̄̆̈́̆̓̍͒̾̋̓̽̈́͋̒̀̓́̄̀͌̂͌̊́̚͘̚͘͜͝ͅo̵͓̘̱͖͎̠̘̹̤͓̞̟̹͕̬̩̼̮͒̔͊̈́̀̄̔̚͘ͅb̷̡̞̘̖̬̦̮̭͖͖͎̫̦̞͈͇͖͙̪̈́͌͛̽͗͗͐̾̋̃̔̌̈́̎̾̄̋̎̒̔͂̒̚̕ͅ.̵̝̀̐̋̓̂͂̎̏͛̐̑͛̓͆̌̀͌̔̏͐̓͊͂̍͋́̚͠͠