MOST BASS ARE JUST FISH BUT LEROY BROWN WAS SOMETHING SPECIAL
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@fishcemetery
MOST BASS ARE JUST FISH BUT LEROY BROWN WAS SOMETHING SPECIAL

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Your parents and your totalitarian government really sealed your fate with that name, huh
A piece I've had to finish before it's all assorted alien hullabaloo in here, otherwise it'll forever sit half-done in my art folder, being mildly sticky and gathering lint like a neglected year-old mint candy at the bottom of a bag.
Anyway, shout out to Makin' Magic NPC cast for being a thing that exists. They're my favorite subject matter whenever I want to test where I stand in terms of my brain-to-canvas accuracy, and I'm mostly glad that I locked in and got through four of them this time, instead of stopping at just the flamingo lady.
Makin' Magic was truly the expansion pack of all time. The Sims in general was a phenomenal game. It's odd that there's never been another game in the series after 2013, but maybe it's for the best. Just imagine the bullshit modern EA would've done to it.
Bed/Wed/Behead Greenfinger/Thornwing/Big Ape (This one is a joke dont take it seriously)
I'll start with the joke one because from here on it's only going to get hoooo boy, and because every joke is only partly a joke and we can still find things to discuss here, and because joke's on you, my headcanon for the longest time has been that at least one head should fly / should've already flown off with how things are set up.
Ideally: Behead all three. The universe will be grateful.
Less ideally: if I have to assign each option to just one, then it's...
Bed Big Ape. I feel like with him I'd run the lowest risk of getting claws/beaks/fangs/talons in my tenderloins. Some of you may be into that. I'm not.
Wed Thornwing. He's already divorced from Kluex, so he shouldn't be too religiously annoying, and he seems like the most manageable of the bunch.
Behead Greenfinger. Really. Just behead him. He's my favorite, but I'm also making the responsible choice of acknowledging that he's got the most levels of potential ominous global-scale threat about him, and everyone's better off with his head off.
But actually: the one who's most likely to get beheaded in the story proper should be the guy whose in-game presence is already that of a detached head. A really big detached head that flies around and shoots rockets and shit.
A small incident after which Ape's ever-present background paranoia went into overdrive, and he insisted on showing up anywhere public only through a holographic projection from the perceived safety of his quarters. This, of course, didn't save him; but it did save Miniknog some effort in their ensuing task of replacing Big Ape with his virtual Minisoft-run copy. After all, a figurehead doesn't actually need to be alive to keep doing its job.
The simplest way to wed together the beta lore, in which Ape is very much a real ape, and the release lore, in which he's but a state construct, is to assume that he used to be alive, but now he isn't. And I'm not pointing fingers at Greenfinger. I still genuinely don't know who did him in.
WHAT THE HELL IS HAPPENING
LOADED UP MY HOUSEHOLD
idk how to get rid of him so im just speedrunning him eating poisonous mushrooms.
And this is how I learned that Paralives released in early access

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Hey hope you dont mind but I felt the sudden urge to bombard you with Beta Lore questions so im gonna do it. I' have most of beta lore memorized've read the beta lore a few times over myself so most of these are just theoretical and (hopefully) fun thought experiments as opposed to queries, but im not discounting that im forgetful
I don't mind at all, however! how much patience have you got for me? because if you've got some to spare, then I'll prefer to turn your bombardment into an art plan for myself for this summer and draw even more beta stuff, as well as my magnificent unparalleled combined beta-release bullshit
Starbound and all its related ideas and headcanons have a very vivid visual presence in my mind, and I feel like typing out all my thoughts as an in-one-go wall of text won't do it proper justice
There are flowers that mean 'I love you', there are flowers that mean 'I'm sorry', and then there are flowers that mean 'you're about to have a catastrophically bad time'.
~~~
I can't help but wonder if the characters of the beta lore would've been allowed to leave the confines of codex pages and enter the gameplay proper, had it been decided to proceed with the initial storyline. Which roles would've they assumed in relation to the protagonist? to each other? to the new faces that popped up after the rewrite?
Thing is, with some careful handwork, the legacy and the release versions can actually fit together quite nicely. The hero could have fled under the Protectorate's wing from whatever issues had been plaguing their people, only to land themself right on track to watch Earth get expeditiously Xipe Totecked some months or years down the line.
Greenfinger is curious to see what came of this fiasco – great, I wouldn't put it past him to wriggle into the hero's favor to secure inside scoops on the Protectorate's and Earth's fates. Shouldn't be hard at all, he's a real charming and friendly fellow. Just remember to place the codices in which he apparently puts a hit on his own bestie somewhere closer to the end of the story, just so you can accumulate your own collection of red flags about him before the grand reveal.
Ah, I'm so glad to see that the character I've invested so much time and effort in has finally received proper interest and recognition from the fandom. Now I can finally wave them a peaceful goodbye and continue my journey to somewhere else because I know they'll be in safe hands...
*shoots a look at the tag*
*the character is confidently being dragged through the shipping AU mental illness hell, kicking and screaming, bumping their head on one traumatic experience after another*
...as I've said, they'll be in safe hands and there's nothing to worry about
You know what. I'm laying my claim on the Starbound Beta AU and taking the story away from here. Who's going to stop me? You? Or maybe you? Greenfinger is basically my original character at this point, and the legacy lore is long abandoned. Squatters' rights baybeee.
Babygirl there's some yarn on the couch
I said babygirl stuff it into your mouth
(she forgot it was there)

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I saw this fellow in a dream a few nights ago. He cut a very striking image even through all the dreamy haze, so I've been putting him onto canvas ever since, in case I might need him later. His name was... something with a C, I think. Connor? Conrad? Something much more humble that one would expect.
He was one of the last truly good people in the world, and it showed in his erratic proliferous body. He was also one of the luckiest ones, all things considered. At least he still had his legs.
Unroutable Sim Found
At some point, for whatever reason, each one of them walked off the face of the Earth, and was never seen again.
~~~
Inspired by that time my TS3 game unrouted little Bella Bachelor, because of course. Who else.
I used to be fascinated by the stories of unexplained disappearances as a child, and I think it still carries over a bit. When looking for characters to pay special attention to, I follow the smell of lingering questions. Where did he go after I'd done what had to be done? Why did they do this to her? Was it intentional? Is it significant to the story?
I'm talking about Viola, of course. I haven't been that interested in Bella for a long time now. She's too well-known of a mystery. She's JFK of The Sims, and everyone's already poked their nose in there – and I prefer to poke my nose into places rarely poked.
However, she's also the prime candidate for when I need to lose a sim in space (that I have lovingly drawn by hand, thank you), so up and away she goes. Goodbye, girl!
The goat is assembled!!!
No but really, who needs true OCs when there's a whole trinity of abandoned pre-release characters, and together they make for an exceptional can of worms
Like, each one of them is terrifyingly competent at being evil, but at the same time, that meeting minutes entry exists where they're collectively talking shit about why you don't date a hylotl and half their lines had to be censored. A bunch of universal bully buddies where each one would happily throw the other two under a space bus. What a treat!
(Greenfinger is the one who secretly arranges for The Bus incident; Ape receives Miniknog intel prior to the gathering that The Bus is coming and is present as a full HD colored hologram; Thornwing gets hit by The Bus head-on and full-force)

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A brief memory of a world in the fall
I've been doing a lot of leisurely stuff at a leisurely pace lately. In particular, rediscovering my love for games of cubic nature. There's something undeniably lyrical about putting together all the right things in all the right sequences, until they unite into impressions and feelings. So think of this piece as my poem about how every Minecraft world is, in a way, a poem about its creator, because I know exactly whose world I've been referencing.
Also, that time Jo unearthed some artifact from an archaeology pile and caused the entire Al Simhara to go up in hundreds of nRaas script errors.
And I mean, 994/1016 hundreds. The count kept going, I just stopped screening. Sara got her inventory wiped clean, and Jo got wiped from existence altogether. The game apparently thought I had no sim chosen, so I couldn't click on anything in the world, and on exiting w/o saving I got a forever black screen with a cheerful main menu tune and had to kill the process.
Then, on replay, Jo did it again.
I've got an idea as to what could be causing this on the technical side of things, but I also like to think that sometimes your sims find an artifact so cursed that it makes the whole game segue right into a meta level catastrophe. Get Ra-ed, losers.