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TEAM RAYA JAKARTA VLOG | First time Raya in Jakarta | Fangten

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Background & Movement in TV
Since TV animation tends to have smaller budgets than feature animation, we are often times limited in the kind of animation we can do in terms of backgrounds. Β Here are a couple workarounds I have to show movement in a background. Β
The first is a tracking shot into cam where our Character is running without gaining away or from cam (but they could if you wanted) The foreground is the ground plane which is just a simple looping set of lines. The BG is actually a static image that would slowly drift down towards the horizon line imitating movement away from the background.Β
The second is also a tracking shot where the character is more in profile. This one requires some soft focus and low detail background drawings (usually not a lot, maybe 3 looping images. I only used 2 here but the theory holds.
The last one only requires a single background layout, but we use the camera to imitate action as it pulls out over a static image.
This is all based on my own experience rather than hard rulesets, so you know as usual take it with a grain of salt.
Iβm more than a little embarrassed about this, but hereβs a Powerhouse Animation Pro-tips video where I talk about shape language in character design. I know itβs not really profound knowledge, but I hope it helps spark some ideas for people starting to design their on characters.

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An EXCELLENT animation joke here! Please note that all of this has been animated on 1βs(which is to say that each drawing is only being held for 1 frame), where most anime is animated on 3βs(each drawing held for 3 frames). This makes the animation look especially fluid, but is extremely time consuming to do - even classic Disney cartoons tended to animate on 2βs as much as possible! Also worth noting is the beautiful flow of S to C curves in the long hair - this is another thin that is often heavily simplified in anime. Whatβs more, the entire shot is complicating the animation - the low angle with multiple head turns, the way the hand interacts with the hair, and the extreme foreshortening of the hand as it moves towards the camera. Lovely animation combined with a wonderful awareness of the skills and pitfalls of the industry! (This clip is sourced from an anime called Joshiraku, and the rest of it appears to be animated in a more traditional anime style)
Hey there! Random question but I'm curious, how would you go about drawing chainmail? I have a D&D character that has chainmail under their armour and every time I try to draw them I'll start off by drawing all the links by hand then it gets way too tedious so I go look for chainmail pattern on google and paste it lmao but it feels like I'm cheating by doing that, and it clashes with the style I'm going for. I was wondering if you had any tips or tricks?
I donβt feel particularly great at drawing chain-mail either but thereβs a technique I learned from a tutorial a bunch of years ago that I think makes a pretty good texture. Itβs fast and the end result is cartoon-y enough to match a less photo-realistic style. I canβt for my life find the tutorial so Iβll recreate it here (using Photoshop):
1. Fill your canvas with black or white. Filter -> Render -> Clouds
2. Filter -> Filter Gallery -> Glass (under the Distort category)Keep smoothness as low as possible, play with the other settings
3. Find a filter in Filter Gallery that you like and apply it. Combine them, if needed.
4. When applying texture to the drawing, use Edit->Transform->Warp to make it fit the shape youβre trying to convey
You can stack more filters on after the texture is placed or draw over it with a textured brush to make it look less uniform if thatβs what you want. Add a shine to it with a big soft brush, colorize it, go crazy. I go with whatever looks best to me atm.
This is how I did Geraltβs armor too, though since I knew the final print will be smaller than 1.5β³ I didnβt worry about details much.Β
Hope that helps!
when the others are not around
Some quick animation smear guides I put together for a friend! not sure if it works as a tutorial without my in person commentary, also more intended as a guide to show examples of basic/common smear types :O
β¦might make a tutorial on how to use smears another timeβ¦
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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